Mega Man Battle Network 4: Difference between revisions

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{| style="float:right;width:auto;" class="wikitable"
{| style="float:right;width:auto;" class="wikitable"
|'''''Mega Man Battle Network 4'''''<br/>
|'''''Mega Man Battle Network 4: Red Sun'''''<br/>
'''''Red Sun'''''<br/>
ロックマンエグゼ4 トーナメント レッドサン<br/>Rockman EXE 4 Tournament Red Sun<br/>
ロックマンエグゼ4 トーナメント レッドサン<br/>
[[File:RockmanEXE4RedSun_Cover.jpg|250px|Red Sun version]]<br/>
[[File:RockmanEXE4RedSun_Cover.jpg|250px|Red Sun version]]<br/>
Release Date:<br/>
Release Date:<br/>
'''Gameboy Advance'''<br/>
'''Game Boy Advance'''<br/>
JP December 14, 2003<br/>
JP December 12, 2003<br/>
NA June 27, 2004<br/>
NA June 28, 2004<br/>
EU October 18, 2004<br/>
EU September 3, 2004<br/>
'''Wii U Virtual Console'''<br/>
'''Wii U Virtual Console'''<br/>
JP March 25, 2015<br/>
JP March 25, 2015<br/>
NA May 28, 2015<br/>
NA May 28, 2015<br/>
EU July 9, 2015<br/>
EU July 9, 2015<br/>
|'''''Mega Man Battle Network 4'''''<br/>
|'''''Mega Man Battle Network 4: Blue Moon'''''<br/>
'''''Blue Moon'''''<br/>
ロックマンエグゼ4 トーナメント ブルームーン<br/>Rockman EXE 4 Tournament Blue Moon<br/>
ロックマンエグゼ4 トーナメント ブルームーン<br/>
[[File:RockmanEXE4BlueMoon_Cover.jpg.jpg|250px|Blue Moon version]]<br/>
[[File:RockmanEXE4BlueMoon_Cover.jpg.jpg|250px|Blue Moon version]]<br/>
Release Date:<br/>
Release Date:<br/>
'''Gameboy Advance'''<br/>
'''Game Boy Advance'''<br/>
JP December 14, 2003<br/>
JP December 12, 2003<br/>
NA June 27, 2004<br/>
NA June 28, 2004<br/>
EU October 18, 2004<br/>
EU September 3, 2004<br/>
'''Wii U Virtual Console'''<br/>
'''Wii U Virtual Console'''<br/>
JP March 25, 2015<br/>
JP March 25, 2015<br/>
Line 27: Line 25:
EU July 9, 2015<br/>
EU July 9, 2015<br/>
|-
|-
|'''''Rockman EXE 4 Double Pack'''''<br/>
|colspan="2"|'''''Rockman EXE 4 Double Pack'''''<br/>
ロックマン エグゼ4 ダブルパック<br/>
ロックマン エグゼ4 ダブルパック<br/>
Release Date:<br/>
Release Date:<br/>
'''Nintendo DS'''<br/>
'''Game Boy Advance'''<br/>
JP August 6, 2004<br/>
JP August 6, 2004<br/>
|}
|}
'''''Mega Man Battle Network 4''''' began the new standard for Battle Network games moving forward, with an emphasis on player versus player and extra features unlocked with peripherals.
'''''Mega Man Battle Network 4''''' began the new standard for Battle Network games moving forward, with an emphasis on player versus player and extra features unlocked with peripherals.


The Japanese version saw multiple release variations for this game:
Due to the game’s unconventional story progression of each tournament Navi having their own scenarios, the usual story chapter count cannot be applied. Here is how the Rockman EXE no Subete book separates them:
*First prints of ''Rockman EXE 4'' came with a ''MeteorRedSun'' and ''BlueMoonRay'' Advanced BattleChip based on the game purchased.
#Den Battle/Den City Tournament
*Early purchase of ''Rockman EXE 4'' came with a ''Character Ruler'' based on their respective version.
#Hawk/Eagle Tournament
*''Rockman EXE 4 Tournament Red Sun Axess Set SP Pack Bundle'' and ''''Rockman EXE 4 Tournament Blue Moon Axess Set SP Pack Bundle'' were available for purchase at Toys 'R' Us for a limited time and comes with their respective game, a special edition Rockman Blue Gameboy Advance SP, and some stickers.
#Red Sun/Blue Moon Tournament
*''Rockman EXE 4 Double Pack'' contains both games at a lower price and comes with a ''GrandPrixPower Rare Chip Data Distribution card''.
#Final Scenario


*[[PErsonal_Terminal#Advanced_Pet|Advanced PET]]
{| class="wikitable"
*[[:Category:Areas_in_MMBN4|Area Guide]]<br/>
|+Since items are locked in different game continues, they will be marked as such:
*[[Boktai_Crossover#Mega_Man_Battle_Network_4|Boktai Crossover]]<br/>
|-
*[[Bosses_in_Mega_Man_Battle_Network_4|Boss Guide]]<br/>
!Terminology !! Description
*[[Battle Chip Gate]]<br/>
|-
*[[BattleChips_in_Mega_Man_Battle_Network_4|BattleChip Guide]]<br/>
|G1||Game 1. The initial Continue of the game.
*[[Command_Codes#Mega_Man_Battle_Network_4|BattleChip Command Codes]]<br/>
|-
*[[Card_e-Reader_in_Mega_Man_Battle_Network_4|Card e-Reader]]<br/>
|G2||Game 2, AKA Hard Mode<ref name=“BradyGames”>Mega Man Battle Network 4 Official Strategy Guide</ref>. The 2nd Continue of the game.
*[[Double_Soul|Double Soul]]<br/>
|-
*[[Emotion_Window|Emotion Window]]<br/>
|G3||Game 3, AKA Extra Hard Mode<ref name=“BradyGames”/>. The 3rd and all subsequent Continues of the game.
*[[Extra_Folders_in_Mega_Man_Battle_Network_4|Extra Folders]]<br/>
|-
*[[Free_Tournament|Free Tournament]]<br/>
|1st||1st time. Mystery Datas marked with this can only found when it has been obtained for the first time ever.
|-
|2nd||2nd time. Mystery Datas marked with this can only found when it has been obtained 1 time in previous Continues.
|-
|3rd||3rd time. Mystery Datas marked with this can only found when it has been obtained 2 times in previous Continues.
|-
|4th+|| 4th time and later. Mystery Datas marked with this can only found when it has been obtained at least 3 times in previous Continues.
|}
 
<br/>
'''Guides:'''
*[[:Category:Areas_in_MMBN4|Area Guide]]
**[[Map Guide (MMBN4)|Map Guide]]
**[https://pastebin.com/gLEfg94q Mystery Data] (temp)
**[[Battle_Green_Mystery_Datas_(MMBN4)|Battle Green Mystery Datas]]
**[[WaterGod Comp Maze]]
**[https://pastebin.com/tjyUGkXZ Run Rates] (temp)
*[[BattleChip Gate]]
**[[Operation_Battle_(MMBN4)|Operation Battle]]
*[[BattleChip_Info_(MMBN4)|BattleChip Info]]
**[[BattleChip_Locations_(MMBN4)|BattleChip Locations]]
**[[BattleChip_commands#Mega_Man_Battle_Network_4|BattleChip Commands]]
**[[Program_Advance_(MMBN4)|Program Advance Memo]]
*[[Boktai_Crossover_(MMBN4)|Boktai Crossover]]
*[[Busting_Level_in_Mega_Man_Battle_Network|Busting Level]]
*[[Capcom_Official_Tournament_Rules_for_MMBN#Mega_Man_Battle_Network_4|Capcom Official Rules]]
* [[Changes_in_Mega_Man_Battle_Network_Legacy_Collection#Mega_Man_Battle_Network_4|Changes in Legacy Collection]]
*[[Virtual_Console_Differences_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_4 | Changes in Virtual Console]]
*[https://pastebin.com/7Jb7uTKr Chip Trader] (temp)
*[[Connectivity in Mega Man Battle Network 4|Connectivity Guide]]
*Cross Game Compatibility
**[[Cross Game Compatibility (MMBCC)|
With Mega Man Battle Chip Challenge]]
**[[Connectivity_in_Mega_Man_Battle_Network_4#Mega_Man_Zero_3|With Mega Man Zero 3]]
*[[Dark_Soul#Mega_Man_Battle_Network_4|Dark Soul]]
*[[Double_Soul_(MMBN4)|Double Soul]]
*[[Elements and Types in Mega Man Battle Network|Elements & Types]]
*[[Emotion_Window|Emotion Window]]
*Enemy Guides
**[[Enemies in MMBN4|Minor Enemies]]
**[[Bosses_in_Mega_Man_Battle_Network_4|Bosses]]
*[[Folders_(MMBN4)|Folders]]
*[[Glitches_in_Mega_Man_Battle_Network_4|Glitches]]
*[[Glitches_in_Mega_Man_Battle_Network_4|Glitches]]
*[[Karma|Karma]]<br/>
*[[Karma]]
*[[Localization_Changes#Mega_Man_Battle_Network_4|Localization Changes]]<br/>
*[[Localization_Changes#Mega_Man_Battle_Network_4|Localization Changes]]
*[[Mega_Man_Battle_Network_4_Staff_Roll|Staff Roll]]<br/>
*[[Lotto Numbers (MMBN4)|Lotto Numbers]]
*[[Viruses_in_Mega_Man_Battle_Network_4|Virus Guide]]<br/>
*[[Missable content#Mega Man Battle Network 4|Missable content]]
*[[Version_Differences_in_Mega_Man_Battle_Network_4|Version Differences]]<br/>
*[[NaviCustomizer_(MMBN4)|Navi Customizer]]
*[[Panels in Mega Man Battle Network|Panel Types]]
*[[Patch_Cards_in_Mega_Man_Battle_Network_4|Patch Cards]] (Card e-Reader)
*[[PowerUp_(MMBN4) | PowerUp Guide]]
*[[Screen-Dimming Cut In]]
*[[Shop_Locations_(MMBN4)|Shop Locations]]
*[[Side_Quests_(MMBN4)|Side Quests]]
*[[Mega_Man_Battle_Network_4_Staff_Roll|Staff Roll]]
*[[Status in Mega Man Battle Network|Status Effects]]
*[[Title_Screen_Marks#Mega_Man_Battle_Network_4|Title Screen Marks]]
*[[Tournaments_(MMBN4)|Tournaments]]
*[[Waiting Room]] (Free Tournament)
*[[Version Differences in Mega Man Battle Network 4 |Version Differences]]
 
==Notes==
*The Japanese version saw multiple release variations for this game:
**First prints of ''Rockman EXE 4'' came with an Advanced Battle Chip and a colored game pak. Red game pak and ''Meteor Red Sun'' chip for Red Sun. Blue game pak and ''Blue Moon Ray'' chip for Blue Moon. Later prints of the game use the standard Game Boy Advance gray game pak.
**Early purchase of ''Rockman EXE 4'' came with a ''Character Ruler'' based on their respective version.
**''Rockman EXE 4 Tournament Red Sun Axess Set SP Pack Bundle'' and ''''Rockman EXE 4 Tournament Blue Moon Axess Set SP Pack Bundle'' were available for purchase at Toys 'R' Us for a limited time and comes with their respective game, a special edition Rockman Blue Gameboy Advance SP, and some stickers.
**''Rockman EXE 4 Double Pack'' contains both games at a lower price and comes with a ''Grand Prix Power Rare Chip Data Distribution card''.
 
==References==
<references/>


[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 4]]
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 4]]

Latest revision as of 06:40, 20 March 2024

Mega Man Battle Network 4: Red Sun

ロックマンエグゼ4 トーナメント レッドサン
Rockman EXE 4 Tournament Red Sun
Red Sun version
Release Date:
Game Boy Advance
JP December 12, 2003
NA June 28, 2004
EU September 3, 2004
Wii U Virtual Console
JP March 25, 2015
NA May 28, 2015
EU July 9, 2015

Mega Man Battle Network 4: Blue Moon

ロックマンエグゼ4 トーナメント ブルームーン
Rockman EXE 4 Tournament Blue Moon
Blue Moon version
Release Date:
Game Boy Advance
JP December 12, 2003
NA June 28, 2004
EU September 3, 2004
Wii U Virtual Console
JP March 25, 2015
NA May 28, 2015
EU July 9, 2015

Rockman EXE 4 Double Pack

ロックマン エグゼ4 ダブルパック
Release Date:
Game Boy Advance
JP August 6, 2004

Mega Man Battle Network 4 began the new standard for Battle Network games moving forward, with an emphasis on player versus player and extra features unlocked with peripherals.

Due to the game’s unconventional story progression of each tournament Navi having their own scenarios, the usual story chapter count cannot be applied. Here is how the Rockman EXE no Subete book separates them:

  1. Den Battle/Den City Tournament
  2. Hawk/Eagle Tournament
  3. Red Sun/Blue Moon Tournament
  4. Final Scenario
Since items are locked in different game continues, they will be marked as such:
Terminology Description
G1 Game 1. The initial Continue of the game.
G2 Game 2, AKA Hard Mode[1]. The 2nd Continue of the game.
G3 Game 3, AKA Extra Hard Mode[1]. The 3rd and all subsequent Continues of the game.
1st 1st time. Mystery Datas marked with this can only found when it has been obtained for the first time ever.
2nd 2nd time. Mystery Datas marked with this can only found when it has been obtained 1 time in previous Continues.
3rd 3rd time. Mystery Datas marked with this can only found when it has been obtained 2 times in previous Continues.
4th+ 4th time and later. Mystery Datas marked with this can only found when it has been obtained at least 3 times in previous Continues.


Guides:

Notes

  • The Japanese version saw multiple release variations for this game:
    • First prints of Rockman EXE 4 came with an Advanced Battle Chip and a colored game pak. Red game pak and Meteor Red Sun chip for Red Sun. Blue game pak and Blue Moon Ray chip for Blue Moon. Later prints of the game use the standard Game Boy Advance gray game pak.
    • Early purchase of Rockman EXE 4 came with a Character Ruler based on their respective version.
    • Rockman EXE 4 Tournament Red Sun Axess Set SP Pack Bundle and ''Rockman EXE 4 Tournament Blue Moon Axess Set SP Pack Bundle were available for purchase at Toys 'R' Us for a limited time and comes with their respective game, a special edition Rockman Blue Gameboy Advance SP, and some stickers.
    • Rockman EXE 4 Double Pack contains both games at a lower price and comes with a Grand Prix Power Rare Chip Data Distribution card.

References

  1. 1.0 1.1 Mega Man Battle Network 4 Official Strategy Guide