These are the editable Folders and Spare Folders in Mega Man Battle Network 4.
Folder Locations
Editable Folders
Folder |
Location
|
Fldr1 |
Start with it.
|
Fldr2 |
Given after entering the Eagle/Hawk Tournament.
|
Spare Folders
Folder |
Location
|
XtraFldr (オマケフォルダ Extra Folder) |
Given when you receive the Navi Customizer. Afterwards, the Folder can be re-obtained from the Navi doll at Castillo Entrance.
|
Xfolder (ミナライフォルダ Apprentice Folder) |
Continue 2 and later only. A folder made by Mr. Famous' Apprentice. Given by an NPC in Elec Town 1 by the train.
|
MrFolder (メイジンフォルダ Meijin Folder) |
Continue 3 and later only. A folder made by Mr. Famous. Given by an NPC in DenDome Stadium's battle room.
|
-Folder (ヘッポコフォルダ Useless Folder) |
This Folder can only be given in a Continue if you get the SparkMan scenario. Afterwards, the Folder can be re-obtained in that Continue from an old lady NPC in ACDC Town. The NPC will not appear if you did not get the SparkMan scenario in that Continue.
- The contents of this Folder changes depending on the Game Continue.
|
Editable Folders
Folder1
Fldr1
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
B
|
Cannon |
B
|
AirShot |
A
|
AirShot |
A
|
AirShot |
A
|
Vulcan1 |
V
|
Vulcan1 |
V
|
Vulcan1 |
V
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
L
|
MiniBomb |
L
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
CrakOut |
*
|
CrakOut |
*
|
CrakOut |
*
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
L
|
Recov10 |
L
|
AreaGrab |
S
|
Atk+10 |
*
|
Atk+10 |
*
|
Folder2
Fldr2
Chip Name |
Code |
Potential PA
|
HeatShot |
B
|
HeatShot |
B
|
HeatShot |
C
|
HeatShot |
C
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
Vulcan1 |
*
|
Vulcan1 |
*
|
Vulcan2 |
O
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
*
|
MiniBomb |
*
|
Sword |
E
|
Sword |
E
|
Sword |
E
|
Sword |
E
|
WideSwrd |
E
|
WideSwrd |
E
|
FlmLine1 |
F
|
WideSht1 |
C
|
Thunder1 |
L
|
Recov50 |
E
|
Recov50 |
E
|
Recov50 |
E
|
Recov50 |
E
|
AreaGrab |
E
|
Atk+10 |
*
|
Atk+10 |
*
|
Spare Folders
XtraFolder
XtraFldr
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
B
|
Cannon |
B
|
AirShot |
A
|
AirShot |
A
|
AirShot |
A
|
Vulcan1 |
V
|
Vulcan1 |
V
|
Vulcan1 |
V
|
MiniBomb |
B
|
MiniBomb |
B
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
CrakOut |
*
|
CrakOut |
*
|
Guard1 |
*
|
Guard1 |
*
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
A
|
Barrier |
A
|
Barrier |
A
|
Atk+10 |
*
|
Atk+10 |
*
|
Xfolder
Xfolder
Chip Name |
Code |
Potential PA
|
HiCannon |
C |
GigaCan2
|
HiCannon |
C
|
HiCannon |
D
|
HiCannon |
E
|
AirShot |
*
|
Vulcan2 |
O
|
Vulcan2 |
O
|
Thunder1 |
B
|
Thunder1 |
B
|
MiniBomb |
*
|
MiniBomb |
*
|
EnergBomb |
E
|
EnergBomb |
E
|
Sword |
E |
LifeSrd
|
Sword |
E
|
WideSwrd |
E
|
WideSwrd |
E
|
LongSwrd |
E
|
CustSwrd |
B
|
CustSwrd |
B
|
RockCube |
*
|
Fanfare |
*
|
Geddon1 |
K
|
PnlRetrn |
*
|
Barrier |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
SuprVulc |
V
|
TopMan |
T
|
SparkMan |
S
|
MrFolder
MrFolder
Chip Name |
Code |
Potential PA
|
M-Cannon |
E |
GigaCan3
|
M-Cannon |
F
|
M-Cannon |
G
|
M-Cannon |
G
|
AirShot |
*
|
Spreader |
L |
H-Burst
|
Spreader |
M
|
Spreader |
N
|
Blizzard |
*
|
HeatBrth |
*
|
ElecShok |
*
|
WoodPwdr |
*
|
HeatShot |
B |
HeatSprd
|
HeatShot |
C
|
HeatShot |
D
|
HeatShot |
D
|
Bubbler |
P |
BubSprd
|
Bubbler |
Q
|
Bubbler |
R
|
Bubbler |
R
|
TwnFng1 |
*
|
TwnFng1 |
*
|
Recov150 |
C
|
Recov150 |
C
|
Wind |
*
|
Fan |
*
|
Invis |
*
|
SuprVulc |
V
|
BurnMan |
B
|
VideoMan |
V
|
-Folder
This section is under construction.
|
The information may not be complete or 100% accurate.
|
|
-Folder (1)
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
A
|
Cannon |
A
|
AirShot |
A
|
AirShot |
A
|
AirShot |
A
|
AirShot |
A
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
B
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
CrakOut |
*
|
CrakOut |
*
|
CrakOut |
*
|
CrakOut |
*
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
L
|
Recov10 |
L
|
AreaGrab |
S
|
AreaGrab |
S
|
Atk+10 |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
-Folder (2)
Chip Name |
Code |
Potential PA
|
Cannon |
*
|
Cannon |
*
|
Cannon |
*
|
Cannon |
*
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
Vulcan1 |
S
|
Vulcan1 |
S
|
Vulcan1 |
S
|
Vulcan1 |
S
|
MiniBomb |
*
|
MiniBomb |
*
|
MiniBomb |
*
|
MiniBomb |
*
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
AreaGrab |
*
|
AreaGrab |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
-Folder (3)
Chip Name |
Code |
Potential PA
|
MiniBomb |
*
|
MiniBomb |
*
|
MiniBomb |
*
|
MiniBomb |
*
|
EnergBom |
*
|
EnergBom |
*
|
EnergBom |
*
|
EnergBom |
*
|
MegEnBom |
D
|
MegEnBom |
D
|
MegEnBom |
D
|
MegEnBom |
D
|
Binder1 |
S
|
Binder1 |
S
|
Binder1 |
S
|
Binder1 |
S
|
Binder2 |
T
|
Binder2 |
T
|
Binder2 |
T
|
Binder2 |
T
|
BugBomb |
B
|
BugBomb |
B
|
BugBomb |
B
|
BugBomb |
B
|
AreaGrab |
*
|
AreaGrab |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
Atk+10 |
*
|
Atk+10 |
*
|