Mega Man Battle Network 3
From The Rockman EXE Zone Wiki
Mega Man Battle Network 3 is the first game to come in 2 versions and the final Japanese game to don the Battle Network subtitle. The game saw the first time outside merchandise influences the series gameplay. In some later promotional material, the no subtitle Japanese version of game was called Rockman EXE 3 WHITE.
The game’s 8 story chapters are denoted by these respective bosses at the end:
- FlashMan
- BeastMan
- BubbleMan
- DesertMan
- PlantMan
- FlameMan
- DrillMan
- Final Boss
Guides:
- Area Guide
- Map Guide
- Green Mystery Data (temp)
- Run Rates (temp)
- BattleChip Info
- Busting Level
- Capcom Official Rules
- Chip Trader (temp)
- Changes in Legacy Collection
- Changes in Virtual Console
- Connectivity Guide
- Cross-Game Compatibility with NT
- Elements & Types
- Enemy Guides
- Famous' Secret Information
- Folders
- Glitches
- Job BBS
- Localization Changes
- Lotto Numbers
- Missable content
- Navi Customizer
- Panel Types
- PowerUp Guide
- Shop Locations
- Side Quests
- Staff Roll
- Status Effects
- Style Change
- Screen-Dimming Timing Guard
- Title Screen Marks
- Version Differences
- Virus Breeder
Notes
- First print Japanese release of the games contained a Rockman EXE Card Game Carddass promo card. Ground Style for Rockman EXE 3 (contains Error Code B4 for SetSand) and Shadow Style for Rockman EXE 3 BLACK (contains EX Code for ShadowShoes).
- Battle Network Rockman EXE 3 Black saw a pre-release at the 17th Next-Generation World Hobby Fair events (starting on January 19th)[1] and mail-order (delivered starting from February 10th)[2].
- The NaviCustomizer’s system was filed for a patent by Capcom on July 2, 2002. It is set to expire on July 2, 2022.[3]
References
- ↑ Official Capcom web archive
- ↑ Monthly CoroCoro Comic February 2003 issue
- ↑ Google Patents “Game program, recording medium, game control method, and game device”