Mega Man Star Force 3: Difference between revisions
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'''Guides:''' | '''Guides:''' | ||
*[[:Category:Areas_in_MMSF3|Area Guide]] | *[[:Category:Areas_in_MMSF3|Area Guide]] | ||
**[https://pastebin.com/Vi920aqw Mystery Wave] (temp) | |||
**[https://pastebin.com/t6n6xZM6 Run Rates] (temp) | |||
*[[Ability_(MMSF3)|Abilities]] | *[[Ability_(MMSF3)|Abilities]] | ||
*[[Battle_Cards_Info_(MMSF3)|Battle Card Info]] | *[[Battle_Cards_Info_(MMSF3)|Battle Card Info]] | ||
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*[[Brother_Band_(MMSF3)|Brother Band]] | *[[Brother_Band_(MMSF3)|Brother Band]] | ||
*[[Capcom Official Tournament Rules for MMSF|Capcom Official Rules]] | *[[Capcom Official Tournament Rules for MMSF|Capcom Official Rules]] | ||
*[https://pastebin.com/Qe1aApai Card Traders] (temp) | |||
*[[Connectivity in Mega Man Star Force 3| Connectivity Guide]] | *[[Connectivity in Mega Man Star Force 3| Connectivity Guide]] | ||
*[[Cipher_Code_(MMSF3)|Cipher Code]] | *[[Cipher_Code_(MMSF3)|Cipher Code]] | ||
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**[[Enemies_in_Mega_Man_Star_Force_3|Minor Enemies]] | **[[Enemies_in_Mega_Man_Star_Force_3|Minor Enemies]] | ||
**[[Bosses_in_Mega_Man_Star_Force_3|Bosses]] | **[[Bosses_in_Mega_Man_Star_Force_3|Bosses]] | ||
**[https://pastebin.com/kEQ3RaPe Enemy Drop Rates] (temp) | |||
*[[Finalization]] | *[[Finalization]] | ||
*[[Glitches_in_Mega_Man_Star_Force_3|Glitches]] | *[[Glitches_in_Mega_Man_Star_Force_3|Glitches]] |
Revision as of 10:03, 31 July 2023
Mega Man Star Force 3 is the final game in the Mega Man Star Force series. Going out with a big bang, the game reworks the series' visual presentation, introduces dynamic gameplay mechanics, and brings back Battle Network's customization cards as Noise Mod Gear.
The game’s 7 story chapters are denoted by these respective bosses at the end:
- Spade Magnes
- Diamond Ice
- Club Strong
- Queen Virgo
- Jack Corvus
- Dread Joker
- Final Boss
Guides:
- Area Guide
- Mystery Wave (temp)
- Run Rates (temp)
- Abilities
- Battle Card Info
- Brother Band
- Capcom Official Rules
- Card Traders (temp)
- Connectivity Guide
- Cipher Code
- Elements
- Enemy Guides
- Minor Enemies
- Bosses
- Enemy Drop Rates (temp)
- Finalization
- Glitches
- Help Quests
- HP Memory Locations
- Localization Changes
- Missable content
- Noise Change
- Noise Level
- Noise Mod Gear
- Panel Types
- Screen-Dimming Cut In
- Secret Satellite Server
- Shop Locations
- Staff Roll
- Status Effects
- Title Screen Marks
- Version Differences
- Wave Station
- Wizard Equip Data (Mega Weapon)
Notes
- In Japan, first prints of Ryusei no Rockman 3 came with a White Card based on the version purchased; High-Speed Black Ace or Powered Red Joker.
- The save data can be re-initialized (i.e. delete the save) by holding down R Button, B Button, and Right Button at the same time before the CAPCOM screen.