This section is under construction.
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The information may not be complete or 100% accurate.
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These are the editable Folders and Extra Folders in Mega Man Battle Network 3.
Folder Locations
Editable Folders
Folder |
Location
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Fldr1 |
Start with it.
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Fldr2 |
Given in Chapter 5, after completing Tora's Jobs.
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Extra Folders
Folder |
Location
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XtraFldr (オマケフォルダ Extra Folder) |
Given when you receive the NaviCust in Chapter 2. This Folder can be re-obtained from a Navi in ACDC Square.
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PreFoldr (ヨセンフォルダ Preliminary Folder) |
This Folder was forced to be used in the N1 Grand Prix preliminaries. If this Folder is lost during the preliminary, it can’t be obtained until after it is finished. After the N1 preliminary, this Folder can be re-obtained from a Navi in SciLab Square.
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HdesFldr (ジゴクフォルダ Hell Folder) |
This Folder was forced to be used in the N1 Grand Prix. This Folder can be re-obtained from a SciLab uniform man in Hades Mountain.
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N1-FldrA (N1フォルダA N1 Folder A) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a boy in Hades Mountain.
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N1-FldrB (N1フォルダB N1 Folder B) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a big-chinned man in Hades Mountain.
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N1-FldrC (N1フォルダC N1 Folder C) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a scientist in Hades Mountain.
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N1-FldrD (N1フォルダD N1 Folder D) |
This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a suited man in Hades Mountain.
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FamFoldr (名人フォルダ Meijin Folder) |
This Folder is given by a white-coat man in the DNN TV Station Lobby. Available starting in Chapter 8.
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ApprFldr (みならいフォルダ Apprentice Folder) |
This Folder is given by a SciLab uniform man in ACDC Town. Available starting in Chapter 8.
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Main Folders
Folder1
Fldr1
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
B
|
Cannon |
B
|
ShotGun |
J
|
ShotGun |
J
|
ShotGun |
J
|
V-Gun |
D
|
V-Gun |
D
|
V-Gun |
D
|
SideGun |
S
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
S
|
Sword |
L
|
Sword |
L
|
Sword |
L
|
WideSwrd |
L
|
PanlOut1 |
B
|
PanlOut1 |
B
|
AreaGrab |
L
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
L
|
Recov10 |
L
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Atk+10 |
*
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Atk+10 |
*
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Folder2
Fldr2
Chip Name |
Code |
Potential PA
|
Ratton1 |
H
|
Ratton1 |
H
|
Ratton1 |
H
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Ratton1 |
H
|
ZapRing1 |
S
|
ZapRing1 |
S
|
ZapRing1 |
S
|
ZapRing2 |
W
|
ZapRing2 |
W
|
ZapRing2 |
W
|
IceWave1 |
W
|
IceWave1 |
W
|
IceWave1 |
W
|
IceWave1 |
W
|
MiniBomb |
*
|
MiniBomb |
*
|
MiniBomb |
*
|
WideSwrd |
E
|
CustSwrd |
V
|
Slasher |
D
|
Pawn |
E
|
Knight |
U
|
Rook |
Q
|
AreaGrab |
L
|
Recov50 |
*
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Recov50 |
*
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Recov50 |
*
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Recov50 |
*
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Atk+10 |
*
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Atk+10 |
*
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XtraFolder
XtraFldr
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
A
|
Cannon |
A
|
ShotGun |
J
|
ShotGun |
J
|
ShotGun |
J
|
ShotGun |
J
|
V-Gun |
D
|
V-Gun |
D
|
V-Gun |
D
|
V-Gun |
D
|
SideGun |
S
|
SideGun |
S
|
SideGun |
S
|
SideGun |
S
|
AirShot1 |
*
|
AirShot1 |
*
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AirShot1 |
*
|
AirShot1 |
*
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
B
|
Sword |
L
|
Sword |
L
|
Sword |
L
|
Sword |
L
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WideSwrd |
L
|
AreaGrab |
L
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PreFolder
PreFoldr
Chip Name |
Code |
Potential PA
|
Ratton1 |
A
|
Ratton1 |
A
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Ratton1 |
F
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Ratton1 |
F
|
ShotGun |
F
|
ShotGun |
F
|
ShotGun |
*
|
V-Gun |
G
|
V-Gun |
G
|
V-Gun |
*
|
SideGun |
Y
|
SideGun |
Y
|
SideGun |
*
|
Spreader |
M |
H-Burst
|
Spreader |
N
|
Spreader |
O
|
DashAtk |
G
|
Lance |
H
|
PanlGrab |
Y
|
PanlGrab |
Y
|
Guard |
*
|
Guard |
*
|
Guard |
*
|
Guard |
*
|
Sword |
Y |
LifeSwrd
|
WideSwrd |
Y
|
LongSwrd |
Y
|
Atk+10 |
*
|
Atk+10 |
*
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Atk+10 |
*
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HadesFolder
HdesFldr
Chip Name |
Code |
Potential PA
|
Bubbler |
A
|
Bubbler |
A
|
HeatShot |
B
|
HeatShot |
B
|
SnglBomb |
D
|
SnglBomb |
D
|
SnglBomb |
D
|
CannBall |
D
|
CannBall |
D
|
CannBall |
D
|
Burner |
S
|
Burner |
S
|
Burner |
S
|
Burner |
S
|
Boomer1 |
H
|
Boomer1 |
H
|
Boomer1 |
H
|
Boomer1 |
H
|
WideSwrd |
Q
|
LongSwrd |
E
|
FireSwrd |
F
|
AquaSwrd |
N
|
ElecSwrd |
V
|
BambSwrd |
W
|
Recov80 |
D
|
Recov80 |
D
|
Atk+10 |
*
|
Roll |
R
|
GutsMan |
G
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GutsManV2 |
G
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N1-FolderA
N1-FldrA
Chip Name |
Code |
Potential PA
|
HiCannon |
H |
Z-Canon2
|
HiCannon |
H
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HiCannon |
I
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HiCannon |
J
|
SonicWav |
G
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SonicWav |
G
|
SonicWav |
G
|
ZapRing1 |
A
|
ZapRing1 |
A
|
ZapRing1 |
*
|
Lance |
Z
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Boomer1 |
H
|
Burner |
F
|
Invis |
*
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Invis |
*
|
Sword |
Y |
LifeSwrd
|
WideSwrd |
Y
|
LongSwrd |
Y
|
LongSwrd |
L
|
LongSwrd |
R
|
FireSwrd |
F
|
AquaSwrd |
A
|
ElecSwrd |
E
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BambSwrd |
W
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VarSwrd |
C
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AreaGrab |
*
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AreaGrab |
*
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Roll |
R
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FlashMan |
F
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BeastMan |
B
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N1-FolderB
N1-FldrB
Chip Name |
Code |
Potential PA
|
Cannon |
A |
Z-Canon1
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Cannon |
B
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Cannon |
B
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Cannon |
C
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AirShot1 |
*
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AirShot1 |
*
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AirShot1 |
*
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AirShot1 |
*
|
Bubbler |
*
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Bubbler |
*
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Bubbler |
*
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Bubbler |
*
|
HeatShot |
*
|
HeatShot |
*
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HeatShot |
*
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HeatShot |
*
|
ZapRing1 |
A
|
ZapRing1 |
M
|
ZapRing1 |
P
|
ZapRing1 |
*
|
Yo-Yo1 |
C |
Z-Yoyo1
|
Yo-Yo1 |
E
|
Yo-Yo1 |
G
|
Yo-Yo1 |
*
|
Recov30 |
F
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Recov30 |
H
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Recov30 |
M
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Recov80 |
D
|
Roll |
R
|
GutsMan |
G
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N1-FolderC
N1-FldrC
Chip Name |
Code |
Potential PA
|
MiniBomb |
*
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MiniBomb |
*
|
SnglBomb |
H
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SnglBomb |
H
|
SnglBomb |
H
|
SnglBomb |
H
|
CannBall |
P
|
CannBall |
P
|
CannBall |
P
|
CannBall |
P
|
Hammer |
T
|
Hammer |
T
|
PanlOut3 |
*
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PanlOut3 |
*
|
PanlOut3 |
*
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PanlOut3 |
*
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Recov10 |
*
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Recov30 |
*
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Recov50 |
*
|
Recov80 |
*
|
PanlGrab |
*
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PanlGrab |
*
|
AreaGrab |
E
|
AreaGrab |
E
|
Repair |
*
|
Snake |
I
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Snake |
I
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Snake |
I
|
Atk+10 |
*
|
Wood+30 |
*
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N1-FolderD
N1-FldrD
Chip Name |
Code |
Potential PA
|
Sword |
Y
|
Sword |
Y
|
Sword |
Y
|
Sword |
Y
|
WideSwrd |
L
|
WideSwrd |
L
|
WideSwrd |
L
|
WideSwrd |
L
|
PanlGrab |
*
|
PanlGrab |
*
|
AreaGrab |
*
|
SnglBomb |
T
|
CannBall |
P
|
AirSword |
R
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ShockWav |
D
|
GutPunch |
C
|
DashAtk |
Z
|
Burner |
Q
|
Ratton1 |
A
|
Hammer |
G
|
ZapRing1 |
M
|
Yo-Yo1 |
F
|
Lance |
H
|
Boomer1 |
J
|
Plasma1 |
B
|
Wind |
*
|
Fan |
*
|
Atk+10 |
*
|
FlashMan |
F
|
BubblMan |
B
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FamousFolder
FamFoldr
Chip Name |
Code |
Potential PA
|
ZapRing1 |
A
|
ZapRing1 |
A
|
MetaGel1 |
C
|
MetaGel1 |
C
|
MetaGel1 |
C
|
Boomer1 |
F
|
Boomer1 |
F
|
Boomer1 |
F
|
Tornado |
T
|
Tornado |
T
|
Spice1 |
S
|
Spice1 |
S
|
Spice1 |
S
|
Plasma1 |
J
|
Plasma1 |
J
|
Plasma1 |
J
|
Burner |
Q
|
LavaStge |
T
|
IceStage |
G
|
GrassStg |
*
|
SandStge |
B
|
Fire+30 |
*
|
Aqua+30 |
*
|
Elec+30 |
*
|
Wood+30 |
*
|
FlashMan |
F
|
BubblMan |
B
|
BeastMan |
B
|
FlamMan |
F
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PlantMan |
P
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ApprenticeFolder
ApprFldr
Chip Name |
Code |
Potential PA
|
AirShot1 |
*
|
AirShot1 |
*
|
AirShot1 |
*
|
AirShot1 |
*
|
GutPunch |
D
|
GutPunch |
D
|
GutPunch |
D
|
GutPunch |
D
|
Bubbler |
E |
BubSprd
|
Bub-V |
E
|
BublSide |
E
|
HeatShot |
J
|
Heat-V |
J
|
HeatSide |
J |
HeatSprd
|
RndmMetr |
S
|
RndmMetr |
S
|
RndmMetr |
S
|
Plasma1 |
J
|
Plasma1 |
J
|
Plasma1 |
J
|
TimeBomb |
K
|
Mine |
D
|
RockCube |
*
|
RockCube |
*
|
RockCube |
*
|
Prism |
K
|
Prism |
W
|
MetalMan |
M
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MetalManV2 |
M
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MetalManV3 |
M
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