Mega Man Star Force 3: Difference between revisions
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*[[Noise Mod Gear]] | *[[Noise Mod Gear]] | ||
**[[Noise Cards]] | **[[Noise Cards]] | ||
**[[White_Cards_(MMSF3)|White Cards]] | |||
**[[Purpose Cards]] | **[[Purpose Cards]] | ||
*[[Screen-Dimming Cut In]] | *[[Screen-Dimming Cut In]] | ||
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*[[Title_Screen_Marks#Mega_Man_Star_Force_3|Title Screen Marks]] | *[[Title_Screen_Marks#Mega_Man_Star_Force_3|Title Screen Marks]] | ||
*[[Version_Differences_in_Mega_Man_Star_Force#Mega_Man_Star_Force_3|Version Differences]] | *[[Version_Differences_in_Mega_Man_Star_Force#Mega_Man_Star_Force_3|Version Differences]] | ||
[[Category:Mega Man Star Force Series]] [[Category:Mega Man Star Force 3]] | [[Category:Mega Man Star Force Series]] [[Category:Mega Man Star Force 3]] |
Revision as of 02:25, 21 February 2023
Mega Man Star Force 3 is the final game in the Mega Man Star Force series. Going out with a big bang, the game reworks the series' visual presentation, introduces dynamic gameplay mechanics, and brings back Battle Network's customization cards as Noise Mod Gear.
- In Japan, first prints of Ryusei no Rockman 3 came with a White Card based on the version purchased; High-Speed Black Ace and Powered Red Joker.
The game’s 7 story chapters are denoted by these respective bosses at the end:
- Spade Magnus
- Diamond Ice
- Club Strong
- Queen Virgo
- Jack Corvus
- Dread Joker
- Final Boss
Guides:
- Area Guide
- Ability Waves
- Battle Card Info
- Brother Band System
- Capcom Official Rules
- Cipher Code
- Elements
- Enemy Guides
- Finalization
- Galaxy Advance
- Glitches
- HP Memory Locations
- Hunter-VG Quests
- Illegal Data
- Localization Changes
- Mega Weapon
- Mr. Hertz Rescues
- Noise Change
- Noise Level
- Noise Mod Gear
- Screen-Dimming Cut In
- Secret Satellite Server
- Staff Roll
- Title Screen Marks
- Version Differences