Mega Man Star Force 2: Difference between revisions

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*[[Title_Screen_Marks#Mega_Man_Star_Force_2|Title Screen Marks]]
*[[Title_Screen_Marks#Mega_Man_Star_Force_2|Title Screen Marks]]
*Touch Command System
*Touch Command System
**[[Wave Command Cards]]
**[[Wave Command Cards | Wave Command Cards]]
**[[Blank Cards]]
**[[Blank Cards]]
*[[Mega_Man_Star_Force_2_Staff_Roll|Staff Roll]]
*[[Mega_Man_Star_Force_2_Staff_Roll|Staff Roll]]

Revision as of 15:39, 19 July 2023

Mega Man Star Force 2: Zerker X Ninja

流星のロックマン2 ベルセルク×シノビ
Ryusei no Rockman 2 Berserk × Shinobi
Ryuusei no Rockman 2 Berserk × Shinobi
Release Date:
Nintendo DS
JP November 22, 2007
NA June 24, 2008
AUS October 31, 2008
EU December 6, 2008

Mega Man Star Force 2: Zerker X Saurian

流星のロックマン2 ベルセルク×ダイナソー
Ryusei no Rockman 2 Berserk × Dinosaur
Ryuusei no Rockman 2 Berserk × Dinosaur
Release Date:
Nintendo DS
JP November 22, 2007
NA June 24, 2008
AUS October 31, 2008
EU December 6, 2008

Mega Man Star Force 2 fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System, finally making a peripheral system be played natively in North American games.

The game’s 7 story chapters are denoted by these respective bosses at the end:

  1. Dark Phantom
  2. Yeti Blizzard
  3. Rogue
  4. Plesio Surf
  5. Terra Condor
  6. Hollow
  7. Final Boss


Guides:

Notes

  • In Japan, first prints of Ryusei no Rockman 2 came with a Tribe Attack Wave Command Card based on the version purchased: Fuuma Shippujin (Berserk x Ninja) or Genocide Blazer (Berserk x Dinosaur).