Mega Man Battle Network 1: Difference between revisions
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==Game Boy Advance== | |||
{| style="float:right;width:auto;" class="wikitable" | {| style="float:right;width:auto;" class="wikitable" | ||
|'''''Mega Man Battle Network'''''<br/> | |'''''Mega Man Battle Network'''''<br/> | ||
バトルネットワーク ロックマンエグゼ Battle Network Rockman EXE<br/> | バトルネットワーク ロックマンエグゼ <br/> Battle Network Rockman EXE<br/> | ||
[[File:RockmanEXE_Cover.jpg|250px|Rockman EXE]]<br/> | [[File:RockmanEXE_Cover.jpg|250px|Rockman EXE]]<br/> | ||
Release Date:<br/> | Release Date:<br/> | ||
''' | '''Game Boy Advance'''<br/> | ||
JP March 21, 2001<br/> | JP March 21, 2001<br/> | ||
NA October 31, 2001<br/> | NA October 31, 2001<br/> | ||
Line 16: | Line 17: | ||
'''''Mega Man Battle Network''''' is the first game of the ''Mega Man Battle Network'' series and its alternate Mega Man timeline. The evolution of computers and networks was emphasized instead of the original's focus on robotics. | '''''Mega Man Battle Network''''' is the first game of the ''Mega Man Battle Network'' series and its alternate Mega Man timeline. The evolution of computers and networks was emphasized instead of the original's focus on robotics. | ||
*[[:Category:Areas_in_MMBN1|Area Guide]] | The game’s 8 story chapters are denoted by these respective bosses at the end: | ||
#FireMan | |||
#NumberMan | |||
#StoneMan | |||
#IceMan | |||
#ColorMan | |||
#ElecMan | |||
#BombMan | |||
#Final Boss | |||
<br/> | |||
'''Guides''': ''(On this wiki, all MMBN1 areas are named as they are in Operate Shooting Star rather than the Japanese guidebooks' area names.)'' | |||
*[[:Category:Areas_in_MMBN1|Area Guide]] | |||
**[[Map Guide (MMBN1)|Map Guide]] | |||
**[[Mystery Data (MMBN1)|Mystery Data]] | |||
*[[Armor_(MMBN1)|Armor Guide]] | *[[Armor_(MMBN1)|Armor Guide]] | ||
*[[ | *[[BattleChip_Info_(MMBN1)|BattleChip Info]] | ||
*[[ | **[[BattleChip Locations (MMBN1)|BattleChip Locations]] (MMBN1) | ||
*[[ | **[[Program_Advance_Memo_(MMBN1)|Program Advance Memo]] | ||
*[[Glitches_in_Mega_Man_Battle_Network_1|Glitches]] | *[[Busting Level]] | ||
*[[Localization_Changes# | *[[Capcom Official Tournament Rules for MMBN#Mega_Man_Battle_Network_1|Capcom Official Rules]] | ||
*[[ | * [[Changes_in_Mega_Man_Battle_Network_Legacy_Collection#Mega_Man_Battle_Network_1|Changes in Legacy Collection]] | ||
*[[Connectivity in Mega Man Battle Network 1| Connectivity Guide]] | |||
*[https://pastebin.com/nEG7ZTEe Chip Trader] (temp) | |||
*[[Elements and Types in Mega Man Battle Network|Elements & Types]] | |||
*Enemy Guides | |||
**[[Enemies in MMBN1|Minor Enemies]] | |||
**[[Bosses_in_Mega_Man_Battle_Network|Bosses]] | |||
*[[Glitches_in_Mega_Man_Battle_Network_1|Glitches]] | |||
*[[Localization_Changes#Mega_Man_Battle_Network_1|Localization Changes]] | |||
*[[Missable content#Mega_Man_Battle_Network_1|Missable content]] | |||
*[[Panels in Mega Man Battle Network|Panel Types]] | |||
*[[PowerUp_(MMBN1) | PowerUp Guide]] | |||
*[[Shop_Locations_(MMBN1)|Shop Locations]] | |||
*[[Side_Quests_(MMBN1)|Side Quests]] | *[[Side_Quests_(MMBN1)|Side Quests]] | ||
*[[Mega_Man_Battle_Network_Staff_Roll|Staff Roll]] | *[[Mega_Man_Battle_Network_Staff_Roll|Staff Roll]] | ||
*[[ | *[[Status in Mega Man Battle Network|Status Effects]] | ||
== | ==Nintendo DS== | ||
{| style="float:right;width:auto;" class="wikitable" | {| style="float:right;width:auto;" class="wikitable" | ||
|'''''Rockman EXE Operate Shooting Star'''''<br/> | |'''''Rockman EXE Operate Shooting Star'''''<br/> | ||
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|} | |} | ||
'''Rockman EXE Operate Shooting Star''' is an advanced port of the first ''Mega Man Battle Network'' on the Nintendo DS with ''Mega Man Star Force'' | '''Rockman EXE Operate Shooting Star''' (AKA '''Mega Man Battle Network OSS''') is an advanced port of the first ''Mega Man Battle Network'' on the Nintendo DS with a few ''Mega Man Star Force'' content added in. The game saw many minor changes from the original GBA version for a more welcoming game experience. Its extra mode, Rockman Star Colosseum, is a fleshed out mini-game that entirely takes place in the game's field setting. | ||
The game’s 9 story chapters are denoted by these respective bosses at the end: | |||
#FireMan | |||
#NumberMan | |||
#StoneMan | |||
#IceMan | |||
#ColorMan | |||
#ElecMan | |||
#*ClockMan | |||
#BombMan | |||
#Final Boss | |||
<br/> | |||
'''Guides:''' | |||
*Area Guide | |||
**[https://pastebin.com/LWPGuT3q Run Rates] (temp) | |||
*[[BattleChip Locations (EXEOSS)|BattleChip Locations]] (OSS) | |||
*[[Capcom Official Tournament Rules for MMBN#Rockman EXE Operate Shooting Star|Capcom Official Rules]] | |||
*[[Changes in Rockman EXE Operate Shooting Star|Changes in EXE Operate Shooting Star]] | |||
*Enemy Guides | |||
**[[Enemies in OSS|Minor Enemies]] | |||
**[[Bosses_in_OSS|Bosses]] | |||
*[[Glitches_in_Mega_Man_Battle_Network_1#Operate_Shooting_Star_Only|Glitches]] | |||
*[[Rockman_Star_Colosseum|Rockman Star Colosseum]] | |||
*[[Rockman_EXE_Operate_Shooting_Star_Staff_Roll|Staff Roll]] | |||
*[[Screen-Dimming Cut In]] | |||
==Notes== | |||
* | *For Operate Shooting Star: Select stores held a ''Original Jacket W (Double) Get Campaign'' where buying the game early will include 2 bonus DS box jackets. ''Light ver.'' featuring the 2 MegaMan and Lan, and ''Dark ver.'' featuring the baddies of the game. | ||
* | *For Operate Shooting Star: The save data can be re-initialized (i.e. delete the save) by holding down B Button, X Button, and Select Button at the same time before the CAPCOM screen. | ||
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network]] [[Category:Rockman EXE Operate Shooting Star]] | [[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network]] [[Category:Rockman EXE Operate Shooting Star]] |
Latest revision as of 22:11, 15 August 2023
Game Boy Advance
Mega Man Battle Network is the first game of the Mega Man Battle Network series and its alternate Mega Man timeline. The evolution of computers and networks was emphasized instead of the original's focus on robotics.
The game’s 8 story chapters are denoted by these respective bosses at the end:
- FireMan
- NumberMan
- StoneMan
- IceMan
- ColorMan
- ElecMan
- BombMan
- Final Boss
Guides: (On this wiki, all MMBN1 areas are named as they are in Operate Shooting Star rather than the Japanese guidebooks' area names.)
- Area Guide
- Armor Guide
- BattleChip Info
- Busting Level
- Capcom Official Rules
- Changes in Legacy Collection
- Connectivity Guide
- Chip Trader (temp)
- Elements & Types
- Enemy Guides
- Glitches
- Localization Changes
- Missable content
- Panel Types
- PowerUp Guide
- Shop Locations
- Side Quests
- Staff Roll
- Status Effects
Nintendo DS
Rockman EXE Operate Shooting Star ロックマン エグゼ オペレート シューティングスター |
Rockman EXE Operate Shooting Star (AKA Mega Man Battle Network OSS) is an advanced port of the first Mega Man Battle Network on the Nintendo DS with a few Mega Man Star Force content added in. The game saw many minor changes from the original GBA version for a more welcoming game experience. Its extra mode, Rockman Star Colosseum, is a fleshed out mini-game that entirely takes place in the game's field setting.
The game’s 9 story chapters are denoted by these respective bosses at the end:
- FireMan
- NumberMan
- StoneMan
- IceMan
- ColorMan
- ElecMan
- ClockMan
- BombMan
- Final Boss
Guides:
- Area Guide
- Run Rates (temp)
- BattleChip Locations (OSS)
- Capcom Official Rules
- Changes in EXE Operate Shooting Star
- Enemy Guides
- Glitches
- Rockman Star Colosseum
- Staff Roll
- Screen-Dimming Cut In
Notes
- For Operate Shooting Star: Select stores held a Original Jacket W (Double) Get Campaign where buying the game early will include 2 bonus DS box jackets. Light ver. featuring the 2 MegaMan and Lan, and Dark ver. featuring the baddies of the game.
- For Operate Shooting Star: The save data can be re-initialized (i.e. delete the save) by holding down B Button, X Button, and Select Button at the same time before the CAPCOM screen.