Mega Man Battle Network 6: Difference between revisions
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[[File:RockmanEXE6CyberBeastGlaga Cover.jpg| | {| style="float:right;width:auto;" class="wikitable" | ||
|'''''Mega Man Battle Network 6: Cybeast Gregar'''''<br/> | |||
ロックマンエグゼ6 電脳獣グレイガ<br/>Rockman EXE 6 Cyber Beast Glaga<br/> | |||
[[File:RockmanEXE6CyberBeastGlaga Cover.jpg|250px|Gregar version]]<br/> | |||
Release Date:<br/> | |||
'''Game Boy Advance'''<br/> | |||
JP November 23, 2005<br/> | |||
NA June 13, 2006<br/> | |||
EU June 16, 2006<br/> | |||
'''Wii U Virtual Console'''<br/> | |||
JP November 18, 2015<br/> | |||
NA March 10, 2016<br/> | |||
EU January 14, 2016<br/> | |||
|'''''Mega Man Battle Network 6: Cybeast Falzar'''''<br/> | |||
ロックマンエグゼ6 電脳獣ファルザー<br/>Rockman EXE 6 Cyber Beast Falzer<br/> | |||
[[File:RockmanEXE6CyberBeastFalzer Cover.jpg|250px|Falzar version]]<br/> | |||
Release Date:<br/> | |||
'''Game Boy Advance'''<br/> | |||
JP November 23, 2005<br/> | |||
NA June 13, 2006<br/> | |||
EU June 16, 2006<br/> | |||
'''Wii U Virtual Console'''<br/> | |||
JP November 18, 2015<br/> | |||
NA March 10, 2016<br/> | |||
EU January 14, 2016<br/> | |||
|} | |||
*[[ | '''''Mega Man Battle Network 6''''' is the final Game Boy Advance game in the Mega Man Battle Network series. In Japan, the game boasted the ''Navi Link System'', a connectivity feature with the ''LiNK PET_EX'' toy and ''Battle Chip Stadium'' arcade game. | ||
*[[ | |||
*[[Beast_Out|Beast Out]] | The game’s 7 story chapters are denoted by these respective bosses at the end: | ||
*[[Boktai_Crossover | #BlastMan | ||
*[[ | #DiveMan | ||
*[[ | #CircusMan | ||
*[[ | #JudgeMan | ||
*[[ | #ElementMan | ||
*[[ | #Colonel | ||
*[[Emotion_Window | #Final Boss | ||
*[[ | <br /> | ||
'''Guides:''' | |||
*[[:Category:Areas_in_MMBN6|Area Guide]] | |||
**[[Map Guide (MMBN6)|Map Guide]] | |||
**{{JP}} {{BNLC}} [https://pastebin.com/zEWQX85e Mystery Data] (temp) | |||
**{{GBAEN}} [https://pastebin.com/2e33XEd4 Mystery Data] (temp) | |||
**[https://pastebin.com/XH7rAUYa Gold Mystery Data] (temp) | |||
**[[Battle_Green_Mystery_Datas_(MMBN6)|Battle Green Mystery Datas]] | |||
**[https://pastebin.com/JDanWnif Run Rates] (temp) | |||
*[[BattleChip_Info_(MMBN6)|BattleChip Info]] | |||
**[[BattleChip Locations (MMBN6)|BattleChip Locations]] | |||
**[[BattleChip_commands#Mega_Man_Battle_Network_6|BattleChip Commands]] | |||
**[[Program_Advance_(MMBN6)|Program Advance Memo]] | |||
*[[Beast Link Gate]] | |||
*[[Beast_Out|Beast Out]] | |||
*[[Boktai_Crossover (MMBN6)|Boktai Crossover]] | |||
*[[Busting_Level_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_6|Busting Level]] | |||
*[[Capcom Official Tournament Rules for MMBN#Mega Man Battle Network 6|Capcom Official Rules]] | |||
*[https://pastebin.com/SpB4zn6e Chip Traders] (temp) | |||
* [[Changes_in_Mega_Man_Battle_Network_Legacy_Collection#Mega_Man_Battle_Network_6|Changes in Legacy Collection]] | |||
*[[Virtual_Console_Differences_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_6 | Changes in Virtual Console]] | |||
*[[Connectivity in Mega Man Battle Network 6|Connectivity Guide]] | |||
**[[Network Battlefields in Mega Man Battle Network 6|Network Battlefields]] | |||
*[[Cross System]] | |||
*[[Elements and Types in Mega Man Battle Network|Elements & Types]] | |||
*[[Emotion_Window|Emotion Window]] | |||
*Enemy Guides | |||
**[[Enemies in MMBN6|Minor Enemies]] | |||
**[[Bosses_in_Mega_Man_Battle_Network_6|Bosses]] | |||
*[[Folders_(MMBN6)|Folders]] | |||
*[[Glitches_in_Mega_Man_Battle_Network_6|Glitches]] | *[[Glitches_in_Mega_Man_Battle_Network_6|Glitches]] | ||
*[[ | *[[Link Navis (MMBN6)|Link Navis]] | ||
*[[ | **[[Navi_Link_System|Navi Link System]] | ||
*[[Localization_Changes#Mega_Man_Battle_Network_6|Localization Changes]] | *[[Localization_Changes#Mega_Man_Battle_Network_6|Localization Changes]] | ||
*[[Mega_Man_Battle_Network_6_Staff_Roll|Staff Roll]] | *[[Lotto Numbers (MMBN6)|Lotto Numbers]] | ||
*[[ | *[[NaviCustomizer_(MMBN6)|Navi Customizer]] | ||
*[[ | *[[Panels in Mega Man Battle Network|Panel Types]] | ||
*[[Patch_Cards_in_Mega_Man_Battle_Network_6|Patch Cards]] (Card e-Reader) | |||
*[[PowerUp_(MMBN6) | PowerUp Guide]] | |||
*[[Request_BBS (MMBN6)|Request BBS]] | |||
*[[Screen-Dimming Cut In]] | |||
*[[Shop_Locations_(MMBN6)|Shop Locations]] | |||
*[[Side_Quests_(MMBN6)|Side Quests]] | |||
*[[Status in Mega Man Battle Network|Status Effects]] | |||
*[[Mega_Man_Battle_Network_6_Staff_Roll|Staff Roll]] | |||
*[[Title_Screen_Marks#Mega_Man_Battle_Network_6|Title Screen Marks]] | |||
*[[Version Differences in Mega Man Battle Network 6|Version Differences]] | |||
*[[Virus Battler]] | |||
==Notes== | |||
*The Japanese version saw multiple release variations for this game: | |||
**''Rockman EXE 6'' came with an additional gift depending on the retailer it was purchased from: ''Rockman Zero Modification Card'' (Ito-Yokado), ''Dark Rockman Modification Card'' (Toys 'R' Us). | |||
**''Rockman EXE 6 Cyber Beast Glaga Beast Link Gate DX Edition'' and ''Rockman EXE 6 Cyber Beast Falzer Beast Link Gate DX Edition'' were able for purchase on e-Capcom. The game came with a special ''Beast Link Gate "Netto Version"'', BattleChips (Blues, Black Bomb, Blizzard Ball, Colonel Army), and a Link PET_EX jacket. | |||
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 6]] | [[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 6]] |
Latest revision as of 21:42, 21 April 2024
Mega Man Battle Network 6 is the final Game Boy Advance game in the Mega Man Battle Network series. In Japan, the game boasted the Navi Link System, a connectivity feature with the LiNK PET_EX toy and Battle Chip Stadium arcade game.
The game’s 7 story chapters are denoted by these respective bosses at the end:
- BlastMan
- DiveMan
- CircusMan
- JudgeMan
- ElementMan
- Colonel
- Final Boss
Guides:
- Area Guide
- Map Guide
- (JP) (LC) Mystery Data (temp)
- (GBA-EN) Mystery Data (temp)
- Gold Mystery Data (temp)
- Battle Green Mystery Datas
- Run Rates (temp)
- BattleChip Info
- Beast Link Gate
- Beast Out
- Boktai Crossover
- Busting Level
- Capcom Official Rules
- Chip Traders (temp)
- Changes in Legacy Collection
- Changes in Virtual Console
- Connectivity Guide
- Cross System
- Elements & Types
- Emotion Window
- Enemy Guides
- Folders
- Glitches
- Link Navis
- Localization Changes
- Lotto Numbers
- Navi Customizer
- Panel Types
- Patch Cards (Card e-Reader)
- PowerUp Guide
- Request BBS
- Screen-Dimming Cut In
- Shop Locations
- Side Quests
- Status Effects
- Staff Roll
- Title Screen Marks
- Version Differences
- Virus Battler
Notes
- The Japanese version saw multiple release variations for this game:
- Rockman EXE 6 came with an additional gift depending on the retailer it was purchased from: Rockman Zero Modification Card (Ito-Yokado), Dark Rockman Modification Card (Toys 'R' Us).
- Rockman EXE 6 Cyber Beast Glaga Beast Link Gate DX Edition and Rockman EXE 6 Cyber Beast Falzer Beast Link Gate DX Edition were able for purchase on e-Capcom. The game came with a special Beast Link Gate "Netto Version", BattleChips (Blues, Black Bomb, Blizzard Ball, Colonel Army), and a Link PET_EX jacket.