Mega Man Star Force 2: Difference between revisions
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*[[Blank Cards]] | *[[Blank Cards]] | ||
*[[Brother_Band_System_(MMSF2)|Brother Band System]] | *[[Brother_Band_System_(MMSF2)|Brother Band System]] | ||
*[[Capcom Official Tournament Rules for MMSF|Capcom Official Rules]] | |||
*[[Cipher_Mail_(MMSF2)|Cipher Mail]] | *[[Cipher_Mail_(MMSF2)|Cipher Mail]] | ||
*[[W_Slot#Mega_Man_Star_Force_2|Double Slot]] | *[[W_Slot#Mega_Man_Star_Force_2|Double Slot]] |
Revision as of 03:48, 19 October 2022
Mega Man Star Force 2 fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System through Wave Command Cards.
In Japan, first prints of Ryusei no Rockman 2 came with a Tribe Attack Wave Command Card based on the version purchased; Fuuma Shippujin, and Genocide Blazer.
The game’s 7 story chapters are denoted by these respective bosses at the end:
- Dark Phantom
- Yeti Blizzard
- Rogue
- Plesio Surf
- Terra Condor
- Hollow
- Final Boss
- Area Guide
- Ability Waves
- Best Combo
- Boss Guide
- DX Bosses
- Battle Card Info
- Battle Card Locations
- Blank Cards
- Brother Band System
- Capcom Official Rules
- Cipher Mail
- Double Slot
- G Viruses
- Glitches
- Localization Changes
- Loch Mess Item Locations
- Mega Weapon
- MegaMan Rogue Form
- Mr. Hertz Rescues
- Star Carrier Quests
- Title Screen Marks
- Staff Roll
- Tribe On
- Version Differences
- Virus Guide
- Wave Command Cards