Mega Man Star Force 3: Difference between revisions
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*[[Localization_Changes_in_Mega_Man_Star_Force#Mega_Man_Star_Force_3|Localization Changes]] | *[[Localization_Changes_in_Mega_Man_Star_Force#Mega_Man_Star_Force_3|Localization Changes]] | ||
*[[Mega_Weapon_(MMSF3)|Mega Weapon]] | *[[Mega_Weapon_(MMSF3)|Mega Weapon]] | ||
*[[ | *[[Hertz_Saving_(MMSF3)|Mr. Hertz Saving]] | ||
*[[Noise Cards]] | *[[Noise Cards]] | ||
*[[Noise Change]] | *[[Noise Change]] |
Revision as of 07:12, 29 July 2022
Mega Man Star Force 3 is the final game in the Mega Man Star Force series. Going out with a big bang, the game reworks the series' visual presentation, introduces dynamic gameplay mechanics, and brings back Battle Network's customization cards as Noise Mod Gear.
In Japan, first prints of Ryusei no Rockman 3 came with a White Card based on the version purchased; High-Speed Black Ace and Powered Red Joker.
The game’s 7 story chapters are denoted by these respective bosses at the end:
- Spade Magnus
- Diamond Ice
- Club Strong
- Queen Virgo
- Jack Corvus
- Dread Joker
- Final Boss
- Area Guide
- Ability Waves
- Boss Guide
- Battle Card Database
- Battle Card Info
- Battle Card Locations
- Brother Band System
- Cipher Code
- Finalization
- Galaxy Advance
- Glitches
- HP Memory Locations
- Hunter-VG Quests
- Illegal Data
- Localization Changes
- Mega Weapon
- Mr. Hertz Saving
- Noise Cards
- Noise Change
- Noise Level Gauge
- Noise Mod Gear
- Purpose Cards
- Secret Satellite Server
- Staff Roll
- Transformation Archive
- Title Screen Marks
- Virus Guide
- Version Differences
- White Cards