Mega Man Battle Network 2: Difference between revisions
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[[File:RockmanEXE2_Cover.PNG|250px|Rockman EXE 2]]<br/> | [[File:RockmanEXE2_Cover.PNG|250px|Rockman EXE 2]]<br/> | ||
Release Date:<br/> | Release Date:<br/> | ||
''' | '''Game Boy Advance'''<br/> | ||
JP December 14, 2001<br/> | JP December 14, 2001<br/> | ||
NA June 12, 2002<br/> | NA June 12, 2002<br/> | ||
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|} | |} | ||
'''''Mega Man Battle Network 2''''' saw many enhancements from the first game, starting the base of the battle system and style of story progression the later games follow | '''''Mega Man Battle Network 2''''' saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis. | ||
The game’s 8 story chapters are denoted by these respective bosses at the end: | The game’s 8 story chapters are denoted by these respective bosses at the end: | ||
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#Final Boss | #Final Boss | ||
<br/> | |||
'''Guides:''' | |||
*[[:Category:Areas_in_MMBN2|Area Guide]] | *[[:Category:Areas_in_MMBN2|Area Guide]] | ||
*[[ | **[[Map Guide (MMBN2)|Map Guide]] | ||
**[https://pastebin.com/VZ1uTqWh Green Mystery Data] (temp) | |||
**[https://pastebin.com/KpF0qyJG Run Rates] (temp) | |||
*[[BattleChip_Info_(MMBN2)|BattleChip Info]] | *[[BattleChip_Info_(MMBN2)|BattleChip Info]] | ||
*[[ | **[[BattleChip Locations (MMBN2)|BattleChip Locations]] | ||
*[[BattleChip_commands#Mega_Man_Battle_Network_2|BattleChip Commands]] | **[[BattleChip_commands#Mega_Man_Battle_Network_2|BattleChip Commands]] | ||
**[[Program_Advance_(MMBN2)|Program Advance Memo]] | |||
*[[BugFrags_(MMBN2)|BugFrag Locations]] | *[[BugFrags_(MMBN2)|BugFrag Locations]] | ||
*[[Busting_Level_in_Mega_Man_Battle_Network|Busting Level]] | |||
*[[Capcom Official Tournament Rules for MMBN#Mega_Man_Battle_Network_2|Capcom Official Rules]] | |||
* [[Changes_in_Mega_Man_Battle_Network_Legacy_Collection#Mega_Man_Battle_Network_2|Changes in Legacy Collection]] | |||
*[[Virtual_Console_Differences_in_Mega_Man_Battle_Network#Mega_Man_Battle_Network_2 | Changes in Virtual Console]] | |||
*[https://pastebin.com/vgDUCdRq Chip Trader] (temp) | |||
**[[Retro Chip Trader|Retro Chip Trader]] | |||
*[[Connectivity in Mega Man Battle Network 2| Connectivity Guide]] | *[[Connectivity in Mega Man Battle Network 2| Connectivity Guide]] | ||
*[[Elements and Types in Mega Man Battle Network|Elements & Types]] | |||
*Enemy Guides | |||
**[[Enemies in MMBN2|Minor Enemies]] | |||
**[[Bosses_in_Mega_Man_Battle_Network_2|Bosses]] | |||
*[[Folders_(MMBN2)|Folders]] | |||
*[[Glitches_in_Mega_Man_Battle_Network_2|Glitches]] | *[[Glitches_in_Mega_Man_Battle_Network_2|Glitches]] | ||
*[[Hard_Mode_(MMBN2)|Hard Mode]] | *[[Hard_Mode_(MMBN2)|Hard Mode]] | ||
*[[License Tests|Licenses]] | *[[License Tests|Licenses]] | ||
*[[Localization_Changes#Mega_Man_Battle_Network_2|Localization Changes]] | *[[Localization_Changes#Mega_Man_Battle_Network_2|Localization Changes]] | ||
*[[ | *[[Missable content#Mega Man Battle Network 2|Missable content]] | ||
*[[Panels in Mega Man Battle Network|Panel Types]] | |||
*[[PowerUp_(MMBN2)|PowerUp Guide]] | |||
*[[Request Board]] | *[[Request Board]] | ||
*[[Shop_Locations_(MMBN2)|Shop Locations]] | *[[Shop_Locations_(MMBN2)|Shop Locations]] | ||
*[[Side_Quests_(MMBN2)|Side Quests]] | *[[Side_Quests_(MMBN2)|Side Quests]] | ||
*[[Mega_Man_Battle_Network_2_Staff_Roll|Staff Roll]] | *[[Mega_Man_Battle_Network_2_Staff_Roll|Staff Roll]] | ||
*[[Status in Mega Man Battle Network|Status Effects]] | |||
*[[Style_Change_(MMBN2)|Style Change]] | *[[Style_Change_(MMBN2)|Style Change]] | ||
*[[Title_Screen_Marks#Mega_Man_Battle_Network_2|Title Screen Marks]] | *[[Title_Screen_Marks#Mega_Man_Battle_Network_2|Title Screen Marks]] | ||
* | ==Notes== | ||
*The Japanese version saw a bundle with a special Game Boy Advance branded with Hikari Laboratory and MegaMan’s Navi Mark. | |||
[[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 2]] | [[Category:Mega Man Battle Network Series]] [[Category:Mega Man Battle Network 2]] |
Latest revision as of 04:16, 7 August 2023
Mega Man Battle Network 2 saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis.
The game’s 8 story chapters are denoted by these respective bosses at the end:
- AirMan
- QuickMan
- Cutman
- ShadowMan
- KnightMan
- MagnetMan
- FreezeMan
- Final Boss
Guides:
- Area Guide
- Map Guide
- Green Mystery Data (temp)
- Run Rates (temp)
- BattleChip Info
- BugFrag Locations
- Busting Level
- Capcom Official Rules
- Changes in Legacy Collection
- Changes in Virtual Console
- Chip Trader (temp)
- Connectivity Guide
- Elements & Types
- Enemy Guides
- Folders
- Glitches
- Hard Mode
- Licenses
- Localization Changes
- Missable content
- Panel Types
- PowerUp Guide
- Request Board
- Shop Locations
- Side Quests
- Staff Roll
- Status Effects
- Style Change
- Title Screen Marks
Notes
- The Japanese version saw a bundle with a special Game Boy Advance branded with Hikari Laboratory and MegaMan’s Navi Mark.