Mystery Data (MMBN1)
From The Rockman EXE Zone Wiki
This section is under construction. |
The information may not be complete or 100% accurate. |
These are the Mystery Datas in Mega Man Battle Network 1.
Terminology | Meaning |
---|---|
FMD | Fixed Mystery Data. These Mystery Datas have a fixed location and reward, they can only be picked up once and will not spawn again. |
FMD (respawn) | In some Comps, Fixed Mystery Datas can only be picked up if you no longer have that chip in your inventory. They will also respawn every time you jack in. |
FMD (missable) | Some Fixed Mystery Datas that appear in dungeons are missable. If they are not picked up, they will disappear in the next game chapter. |
RMD | Random Mystery Data. These Mystery Datas will always spawn when you jack in and have a random reward.
|
ACDC Town
Dungeon Comps
Oven Comp 1 | Oven Comp 2 |
---|---|
(FMD missable) ShotGun Q (FMD missable) Sword B (FMD missable) Steal A (FMD missable) 200z (FMD missable) 400z |
(FMD missable) ShotGun Q (FMD missable) LilBomb T (FMD missable) 500z |
Mayl's Piano Comp | Dex's PC | Yai's Portrait Comp |
---|---|---|
(FMD respawn) Recov50 L (FMD) @Mayl |
(FMD respawn) X-Panel3 B (FMD) @Dex |
(FMD respawn) Recov30 L |
Doghouse Comp | Servbot Comp | New Game Machine Comp | Telephone Comp |
---|---|---|---|
(FMD) ShotGun K | (FMD) HP Memory | (FMD) CrossGun K | (FMD) Escape J |
ACDC Elementary Comps
School Comp 1 | School Comp 2 | School Comp 3 |
---|---|---|
(FMD) ShokWave L | (FMD) HiCannon I (FMD) 800z |
(FMD) Spreader H (FMD) HPMemory |
School Comp 4 | School Comp 5 | |
(FMD) Quake1 A (FMD) 400z |
(FMD missable) Cannon C |
Car Comp |
---|
(FMD) HPMemory |
Government Complex Comps
Waterworks Comp 1 | Waterworks Comp 2 | Waterworks Comp 3 |
---|---|---|
(FMD) SoniWave J | (FMD) HPMemory (FMD) Recov80 C |
(FMD) WideSwrd C (FMD) TriArrow A (FMD) IcePunch B |
Waterworks Comp 4 | Waterworks Comp 5 | Waterworks Comp 6 |
(FMD) M-Cannon L | (FMD) PowerUp | (FMD Ch.5) (JP)(OSS) 1000z (FMD Ch.4) (EN) 1000z [1] |
Power Plant Comp 1 | Power Plant Comp 2 |
---|---|
(BMD) Ratton 1 D (FMD) (GBA) Recov120 C (FMD) (OSS) Recov120 H (FMD) X-Panel3 G (FMD) 5000z |
(FMD) 800z (FMD) 1000z (FMD) 1200z |
Power Plant Comp 3 | Power Plant Comp 4 |
(FMD) 500z (FMD) 1000z |
(FMD) Typhoon D (FMD) 1800z (FMD) 2000z |
Lunch Stand Comp | Fish Stand Comp | Dad's PC |
---|---|---|
(FMD respawn) (GBA) Recov120 A (FMD respawn) (OSS) Recov120 F (FMD) @Sal |
(FMD respawn) TriSpear J (FMD) @Masa |
(FMD) @Dad |
TV Comp | Waterworks Vending Comp | Control Equipment Comp |
---|---|---|
(FMD) Escape L | (FMD) Spreader J | (FMD) Recov200 L 3000z |
SciLab Vending Comp | Large Monitor Comp | Recycled PET Comp |
---|---|---|
(FMD) 5000z | (FMD) HiCannon J | (FMD) HPMemory |
Dentown Comps
Traffic Light Comp 1 | Traffic Light Comp 2 | Traffic Light Comp 3 |
---|---|---|
(FMD) Bubbler K (FMD) 800z |
(FMD) Escape N (FMD) 800z |
(FMD) Heater O (FMD) FireTowr T (FMD) 500z |
Traffic Light Comp 4 | Traffic Light Comp 5 | |
(FMD) HPMemory (FMD) 1000z |
(FMD) (GBA) Recov80 J (FMD) (OSS) Recov80 E (FMD) AquaTowr C (FMD) 2400z |
Big Vase Comp | Antique Comp | Blackboard Comp |
---|---|---|
(FMD) Quake3 C | (FMD) (GBA) Barrier S (FMD) (OSS) Barrier * @Miyu |
(FMD) PowerUp |
WWW Base Comps
WWW Comp 1 | WWW Comp 2 | WWW Comp 3 |
---|---|---|
(FMD) FireSwrd P (FMD) Recov200 C (FMD) 3000z (FMD) 5000z |
(FMD) Huricane L (FMD) FtrSword P (FMD) 8000z |
(FMD) Recov300 L (FMD) 4000z |
WWW Comp 4 | WWW Comp 5 | |
(FMD) TimeBom3 P (FMD) HPMemory |
(FMD) BigWave K (FMD) 2000z |
Internet
Set Mystery Data | RMD |
---|---|
(FMD) TriLance M | MetGuard A X-Panel1 S (GBA) Shotgun K (OSS) Shotgun * (GBA) Recov10 G (OSS) Recov10 * 100z 200z 500z 1000z |
Set Mystery Data | RMD |
---|---|
(FMD) PowerUp | Cannon C (GBA) MiniBomb P (OSS) MiniBomb * (GBA) Recov30 G (OSS) Recov30 * CrossGun K 200z 400z 800z 1500z |
Set Mystery Data | RMD |
---|---|
(FMD) RockCube O (FMD) FireSwrd B |
Spreader H Spreader J ShokWave P Recov80 C 300z 600z 1000z 2000z |
Set Mystery Data | RMD |
---|---|
(FMD) AquaSwrd A (FMD) HPMemory (FMD) 400z |
LilBomb G Quake1 E IcePunch M LongSwrd O 400z 800z 1200z 2000z |
Set Mystery Data | RMD |
---|---|
(FMD) Thunder1 H (FMD) HPMemory |
IcePunch B TriArrow A IceCube M IcePunch M 500z 1000z 1500z 2000z |
Set Mystery Data | RMD |
---|---|
(FMD) 6000z | RockCube M SonicWave S HiCannon I Spreader I 600z 800z 1000z 3000z |
Set Mystery Data | RMD |
---|---|
(FMD) Remobit1 N | Spreader K TriSpear J (GBA) Recov120 A (OSS) Recov120 L Cloud H 700z 1000z 1500z 3000z |
Set Mystery Data | RMD |
---|---|
(FMD) 10000z | Ratton1 D (GBA) Recov120 C (OSS) Recov120 H Hammer F Typhoon E 800z 1200z 2000z 3000z |
Set Mystery Data | RMD |
---|---|
(FMD) RingZap1 H | (GBA) Recov150 E (OSS) Recov150 O Spreader L Cannon E HiCannon J 500z 1000z 1500z 2000z |
Set Mystery Data | RMD |
---|---|
(FMD) WideSwrd S (FMD) HPMemory |
ElecSwrd S Ratton2 G M-Cannon N CrossGun F 1000z 1500z 2000z 3000z |
Set Mystery Data | RMD |
---|---|
(FMD) 10000z | Invis1 L Repair G TimeBom1 Q Thunder2 C 1200z 1800z 2400z 3000z |
Set Mystery Data | RMD |
---|---|
(FMD) KngtSwrd B | M-Cannon L CrosBomb L X-Panel1 G (GBA) Recov200 G (OSS) Recov200 N 1000z 1500z 2000z 4000z |
Set Mystery Data | RMD |
---|---|
(FMD) Recov150 K (FMD) 8000z |
FtrSword L Sword B Sword K Sword L 1000z 2000z 3000z 4000z |
Set Mystery Data | RMD |
---|---|
(FMD) PowerUp (FMD) 5000z |
M-Cannon N (GBA) Recov150 C (OSS) Recov150 K Hammer M TriLance M 10z 20z 30z (GBA) 10000z[2] |
Set Mystery Data | RMD[3] |
---|---|
(FMD) RedWave J | Ratton2 J (GBA) Recov120 C (OSS) Recov120 F Recov150 L 500z 2000z 3000z 4000z |
Set Mystery Data | RMD |
---|---|
(FMD) HeroSwrd I (FMD) 20000z |
(GBA) Recov200 C (OSS) Recov200 I Ratton3 K Quake3 KngtSwrd C 3000z 4000z 5000z 10000z |
References
- ↑ In the Japanese GBA and Operate Shooting Star versions of the game, this FMD will only appear in Chapter 5 and later. In the English GBA version, it will appear in the first run through the area.
- ↑ This item does not drop in Operate Shooting Star due to a glitch.
- ↑ Howitzer A is supposed to be included as a RMD drop but does not due to a glitch.