Mega Man Battle Network 3: Difference between revisions
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*[[Glitches_in_Mega_Man_Battle_Network_3|Glitches]] | *[[Glitches_in_Mega_Man_Battle_Network_3|Glitches]] | ||
*[[Localization_Changes#Mega_Man_Battle_Network_3|Localization Changes]] | *[[Localization_Changes#Mega_Man_Battle_Network_3|Localization Changes]] | ||
*[[Monoliths]] | *[[Monoliths]] | ||
*[[NaviCustomizer_(MMBN3)|Navi Customizer]] | *[[NaviCustomizer_(MMBN3)|Navi Customizer]] | ||
**[[Mod Tools]] | |||
*[[Omega Bosses]] | *[[Omega Bosses]] | ||
*[[Job BBS_(MMBN3)|Request BBS]] | *[[Job BBS_(MMBN3)|Request BBS]] |
Revision as of 04:11, 1 January 2022
Mega Man Battle Network 3 is the first game to come in 2 versions and the final Japanese game to don the Battle Network subtitle. The game saw the first time outside merchandise influences the series gameplay; The anime and card game provided material for Compression Commands and Mod Codes. In some later promotional material, the initial Japanese version of game was called White version.
Japanese release of the games contained a Rockman EXE Cardass card of Ground Style or Shadow Style depending on the version purchased.
Battle Network Rockman EXE 3 Black saw a pre-release at the February 2003 World Hobby Fair. This special version contains the Punk P and ForteGS X BattleChip pre-obtained in the game.
The game’s 8 story chapters are denoted by these respective bosses at the end:
- FlashMan
- BeastMan
- BubbleMan
- DesertMan
- PlantMan
- FlameMan
- DrillMan
- Final Boss