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'''Cross Megaman''' (not to be confused with BN6's [[Cross System]]) is a permanent transformation in [[Mega Man Battle Network 5]]. This form replaces MegaMan base form, but still opens his access to his Double Soul and Chaos Unison forms.
'''Cross''' (クロス), also distinguished as "Cross Megaman" (not to be confused with BN6's [[Cross System]]), is a permanent transformation in [[Mega Man Battle Network 5]]. This form replaces MegaMan’s base form, but still opens his access to his [[Double Soul (MMBN5)|Double Soul]] and Chaos Unison forms, as well as this other [[Emotion Window]] states.
 
==BassCross MegaMan==
A version of this form also exists in [[Mega Man Battle Network 6]] that works exactly the same but without visual changes.


===Team ProtoMan===
===Team ProtoMan===
Gold BassCross MegaMan (Power type) can be obtained in Team ProtoMan through:
Gold BassCross MegaMan (Power-type) can be obtained through:
*GBA: BassCross MegaMan Mod Card.
*BN5GBA Team ProtoMan: BassCross MegaMan Patch Card.
*DS: Have a BN5 GBA with the Bass icon on the title screen in the GBA Slot.
*BN5DS: Have a BN5 GBA with the Bass icon on the title screen in the GBA Slot. Or a BN5 GBA with no save (No Continue option).
*BN6 Cybeast Gregar: BassCross MegaMan Patch Card.


{| class="wikitable"
{| class="wikitable"
! colspan="2" | BassCross MegaMan (Gold)
! colspan="2" | BassCross MegaMan (Gold BassCross)
|-
| colspan="2" | [[File:Object megaman-basscross-gold.png]]
|-
|-
! scope="row" | B Button
! scope="row" | B Button
|TriBuster. All panels in the 1x3 ahead of MegaMan are struck. If the target is in the panel ahead of MegaMan, it will be struck 3 times instead.
|TripleBuster. All panels in the 1x3 ahead of MegaMan are struck. If the target is in the panel ahead of MegaMan, it will be struck 3 times instead.
|-
|-
! scope="row" | Power Attack
! scope="row" | B Button PowerAttack
|ShootingBuster (5 x Buster Attack, up to 3 times) Does not cause flinching.
|ShootingBuster (5 x Buster Attack, up to 3 times) Does not cause aback.
|-
|-
! scope="row" | Abilities
! scope="row" | Abilities
|
|
*HP+200
*HP+200
*SuperArmor: MegaMan does not flinch.
*SuperArmor: MegaMan does not flinch aback.
*MegaFolder-2: 2 less Mega Chips allowed in your Folders
*MegaFolder-2: 2 less Mega Chips allowed in your Folders
|}
|}


===Team Colonel===
===Team Colonel===
Silver BassCross MegaMan (Speed Type) can be obtained in Team Colonel through:
Silver BassCross MegaMan (Speed-type) can be obtained through:
*GBA: BassCross MegaMan Mod Card.
*BN5GBA Team Colonel: BassCross MegaMan Patch Card.
*DS: Have a BN5 GBA with the Bass icon on the title screen in the GBA Slot.
*BN5DS: Have a BN5 GBA with the Bass icon on the title screen in the GBA Slot. Or a BN5 GBA with no save (No Continue option).
*BN6 Cybeast Falzar: BassCross MegaMan Patch Card.


{| class="wikitable"
{| class="wikitable"
! colspan="2" | BassCross MegaMan (Silver)
! colspan="2" | BassCross MegaMan (Silver BassCross)
|-
| colspan="2" | [[File:Object megaman-basscross-silver.png]]
|-
|-
! scope="row" | B Button
! scope="row" | B Button
|TriBuster. All panels in the 1x3 ahead of MegaMan are struck. If the target is in the panel ahead of MegaMan, it will struck be 3 times instead.
|TripleBuster. All panels in the 1x3 ahead of MegaMan are struck. If the target is in the panel ahead of MegaMan, it will struck be 3 times instead.
|-
|-
! scope="row" | Power Attack
! scope="row" | B Button PowerAttack
|HelzRolling (10 x Buster Attack, up to 3 times) Does not cause flashing.
|HelzRolling (10 x Buster Attack, up to 3 times) Does not cause flashing.
|-
|-
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|
|
*HP+20%
*HP+20%
*FloatShoes: MegaMan is unaffected by Cracked, Ice, Lava, Poison, Water, Magnet panels.
*FloatShoes: MegaMan is unaffected by Cracked, Ice, Lava, Swamp, Water, Magnet panels.
*MegaFolder-2: 2 less Mega Chips allowed in your Folders
*MegaFolder-2: 2 less Mega Chips allowed in your Folders
|}
|}


===Battle Network 5DS===
==Battle Network 5DS==
===SolCross MegaMan===
SolCross MegaMan can be obtained only in the DS version while having:
SolCross MegaMan can be obtained only in the DS version while having:
*(US/EU) Boktai 2 in the GBA Slot.
*{{JP}} Shin Bokura no Taiyoh: Gyakushuu no Sabata (AKA Boktai 3) in the GBA slot.
*(JP) Shin Bokura no Taiyoh: Gyakushuu no Sabata in the GBA slot.
*{{NA}}{{EU}} Boktai 2: Solar Boy Django in the GBA slot.


{| class="wikitable"
{| class="wikitable"
! colspan="2" | SolCross MegaMan
! colspan="2" | SolCross MegaMan
|-
|-
! scope="row" | Power Attack
| colspan="2" | [[File:Object megaman-solcross.png]]
|GunDelSol. Pierces and removes invisible. Guard-piercing. Goes through Barrier. Removes obstacles on impact.  
|-
! scope="row" | B Button PowerAttack
|GunDelSol. Pierces and removes invisible. Drains through guard and Barrier. Breaking.  
*Sun not active: Drains for a total of 120 HP.
*Sun not active: Drains for a total of 120 HP.
*Sun active: Drains for a total of 240 HP.
*Sun active: Drains for a total of 240 HP.
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|
|
*HP+200
*HP+200
*SuperArmor: MegaMan does not flinch.
*SuperArmor: MegaMan does not flinch aback.
*MegaFolder-2: 2 less Mega Chips allowed in your Folders
*MegaFolder-2: 2 less Mega Chips allowed in your Folders
*If Lan is operating outdoors or the center of Mt. Belenus, a sun appears in battle. MegaMan gets the following abilities:
*If Lan is operating outdoors or the center of Mt. Belenus, a sun appears in battle. MegaMan gets the following abilities:

Latest revision as of 20:26, 11 May 2023

Cross (クロス), also distinguished as "Cross Megaman" (not to be confused with BN6's Cross System), is a permanent transformation in Mega Man Battle Network 5. This form replaces MegaMan’s base form, but still opens his access to his Double Soul and Chaos Unison forms, as well as this other Emotion Window states.

BassCross MegaMan

A version of this form also exists in Mega Man Battle Network 6 that works exactly the same but without visual changes.

Team ProtoMan

Gold BassCross MegaMan (Power-type) can be obtained through:

  • BN5GBA Team ProtoMan: BassCross MegaMan Patch Card.
  • BN5DS: Have a BN5 GBA with the Bass icon on the title screen in the GBA Slot. Or a BN5 GBA with no save (No Continue option).
  • BN6 Cybeast Gregar: BassCross MegaMan Patch Card.
BassCross MegaMan (Gold BassCross)
Object megaman-basscross-gold.png
B Button TripleBuster. All panels in the 1x3 ahead of MegaMan are struck. If the target is in the panel ahead of MegaMan, it will be struck 3 times instead.
B Button PowerAttack ShootingBuster (5 x Buster Attack, up to 3 times) Does not cause aback.
Abilities
  • HP+200
  • SuperArmor: MegaMan does not flinch aback.
  • MegaFolder-2: 2 less Mega Chips allowed in your Folders

Team Colonel

Silver BassCross MegaMan (Speed-type) can be obtained through:

  • BN5GBA Team Colonel: BassCross MegaMan Patch Card.
  • BN5DS: Have a BN5 GBA with the Bass icon on the title screen in the GBA Slot. Or a BN5 GBA with no save (No Continue option).
  • BN6 Cybeast Falzar: BassCross MegaMan Patch Card.
BassCross MegaMan (Silver BassCross)
Object megaman-basscross-silver.png
B Button TripleBuster. All panels in the 1x3 ahead of MegaMan are struck. If the target is in the panel ahead of MegaMan, it will struck be 3 times instead.
B Button PowerAttack HelzRolling (10 x Buster Attack, up to 3 times) Does not cause flashing.
Abilities
  • HP+20%
  • FloatShoes: MegaMan is unaffected by Cracked, Ice, Lava, Swamp, Water, Magnet panels.
  • MegaFolder-2: 2 less Mega Chips allowed in your Folders

Battle Network 5DS

SolCross MegaMan

SolCross MegaMan can be obtained only in the DS version while having:

  • (JP) Shin Bokura no Taiyoh: Gyakushuu no Sabata (AKA Boktai 3) in the GBA slot.
  • (NA)(EU) Boktai 2: Solar Boy Django in the GBA slot.
SolCross MegaMan
Object megaman-solcross.png
B Button PowerAttack GunDelSol. Pierces and removes invisible. Drains through guard and Barrier. Breaking.
  • Sun not active: Drains for a total of 120 HP.
  • Sun active: Drains for a total of 240 HP.
Abilities
  • HP+200
  • SuperArmor: MegaMan does not flinch aback.
  • MegaFolder-2: 2 less Mega Chips allowed in your Folders
  • If Lan is operating outdoors or the center of Mt. Belenus, a sun appears in battle. MegaMan gets the following abilities:
    • AutoHeal, MegaMan heals 10% of his HP before additional HP+ NCP after the battle.
    • MegaMan's GunDelSol Power Attack drains x2.
    • If MegaMan is holding a chip with an attack value, it gradually gains additional damage, up to +20. This will also carry to MegaMan's Double Souls.

Trivia

  • In Network Duels, instead of usual MegaMan enemy tag, the opponent will have BassCross MegaMan appear as BCMegaMn. SolCross MegaMan appears SCMegaMn.