Folders (MMBN3)

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Revision as of 13:57, 17 March 2023 by MidniteW (talk | contribs)
This section is under construction.
The information may not be complete or 100% accurate.

These are the editable Folders and Extra Folders in Mega Man Battle Network 3.

Folder Locations

Editable Folders
Folder Location
Fldr1 Start with it.
Fldr2 Given in Chapter 5, after completing Tora's Jobs.
Extra Folders
Folder Location
XtraFldr Given when you receive the NaviCust in Chapter 2. This Folder can be re-obtained from a Navi in ACDC Square.
PreFoldr This Folder was forced to be used in the N1 Grand Prix preliminaries. This Folder can be re-obtained from a Navi in SciLab Square.
HdesFldr This Folder was forced to be used in the N1 Grand Prix. This Folder can be re-obtained from a SciLab uniform man in Hades Mountain.
N1-FldrA This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a boy in Hades Mountain.
N1-FldrB This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a big-chinned man in Hades Mountain.
N1-FldrC This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a scientist in Hades Mountain.
N1-FldrD This Folder was an option used in the N1 Grand Prix. This Folder can be re-obtained from a suited man in Hades Mountain.
FamFoldr This Folder is given by a man in the DNN TV Station Lobby.

Main Folders

Folder1

Fldr1
Chip Name Code Potential PA
Cannon A
Cannon A
Cannon B
Cannon B
ShotGun J
ShotGun J
ShotGun J
V-Gun D
V-Gun D
V-Gun D
SideGun S
AirShot *
AirShot *
AirShot *
MiniBomb B
MiniBomb B
MiniBomb S
Sword L
Sword L
Sword L
WideSwrd L
PanlOut1 B
PanlOut1 B
AreaGrab L
Recov10 A
Recov10 A
Recov10 L
Recov10 L
Atk+10 *
Atk+10 *

Folder2

Fldr2
Chip Name Code Potential PA
Ratton1 H
Ratton1 H
Ratton1 H
Ratton1 H
ZapRing1 S
ZapRing1 S
ZapRing1 S
ZapRing2 W
ZapRing2 W
ZapRing2 W
IceWave1 W
IceWave1 W
IceWave1 W
IceWave1 W
MiniBomb *
MiniBomb *
MiniBomb *
WideSwrd E
CustSwrd V
Slasher D
Pawn E
Knight U
Rook Q
AreaGrab L
Recov50 *
Recov50 *
Recov50 *
Recov50 *
Atk+10 *
Atk+10 *

Extra Folders

XtraFolder

XtraFldr
Chip Name Code Potential PA
Cannon A
Cannon A
Cannon A
Cannon A
ShotGun J
ShotGun J
ShotGun J
ShotGun J
V-Gun D
V-Gun D
V-Gun D
V-Gun D
SideGun S
SideGun S
SideGun S
SideGun S
AirShot1 *
AirShot1 *
AirShot1 *
AirShot1 *
MiniBomb B
MiniBomb B
MiniBomb B
MiniBomb B
Sword L
Sword L
Sword L
Sword L
WideSwrd L
AreaGrab L

PreFolder

PreFoldr
Chip Name Code Potential PA
Ratton1 A
Ratton1 A
Ratton1 F
Ratton1 F
ShotGun F
ShotGun F
ShotGun *
V-Gun G
V-Gun G
V-Gun *
SideGun Y
SideGun Y
SideGun *
Spreader M H-Burst
Spreader N
Spreader O
DashAtk G
Lance H
PanlGrab Y
PanlGrab Y
Guard *
Guard *
Guard *
Guard *
Sword Y LifeSrd
WideSwrd Y
LongSwrd Y
Atk+10 *
Atk+10 *
Atk+10 *

HadesFolder

HdesFldr
Chip Name Code Potential PA
Bubbler A
Bubbler A
HeatShot B
HeatShot B
SnglBomb D
SnglBomb D
SnglBomb D
CannBall D
CannBall D
CannBall D
Burner S
Burner S
Burner S
Burner S
Boomer1 H
Boomer1 H
Boomer1 H
Boomer1 H
WideSwrd Q
LongSwrd E
FireSwrd F
AquaSwrd N
ElecSwrd V
BambSwrd W
Recov80 D
Recov80 D
Atk+10 *
Roll R
GutsMan G
GutsManV2 G

N1-FolderA

N1-FldrA
Chip Name Code Potential PA
HiCannon H Z-Canon2
HiCannon H
HiCannon I
HiCannon J
SonicWav G
SonicWav G
SonicWav G
ZapRing1 A
ZapRing1 A
ZapRing1 *
Lance Z
Boomer1 H
Burner F
Invis *
Invis *
Sword Y LifeSwrd
WideSwrd Y
LongSwrd Y
LongSwrd L
LongSwrd R
FireSwrd F
AquaSwrd A
ElecSwrd E
BambSwrd W
VarSwrd C
AreaGrab *
AreaGrab *
Roll R
FlashMan F
BeastMan B

N1-FolderB

N1-FldrB
Chip Name Code Potential PA
Cannon A Z-Canon1
Cannon B
Cannon B
Cannon C
AirShot1 *
AirShot1 *
AirShot1 *
AirShot1 *
Bubbler *
Bubbler *
Bubbler *
Bubbler *
HeatShot *
HeatShot *
HeatShot *
HeatShot *
ZapRing1 A
ZapRing1 M
ZapRing1 P
ZapRing1 *
Yo-Yo1 C Z-Yoyo1
Yo-Yo1 E
Yo-Yo1 G
Yo-Yo1 *
Recov30 F
Recov30 H
Recov30 M
Recov80 D
Roll R
GutsMan G

N1-FolderC

N1-FldrC
Chip Name Code Potential PA
MiniBomb *
MiniBomb *
SnglBomb H
SnglBomb H
SnglBomb H
SnglBomb H
CannBall P
CannBall P
CannBall P
CannBall P
Hammer T
Hammer T
PanlOut3 *
PanlOut3 *
PanlOut3 *
PanlOut3 *
Recov10 *
Recov30 *
Recov50 *
Recov80 *
PanlGrab *
PanlGrab *
AreaGrab E
AreaGrab E
Repair *
Snake I
Snake I
Snake I
Atk+10 *
Wood+30 *

N1-FolderD

N1-FldrD
Chip Name Code Potential PA
Sword Y
Sword Y
Sword Y
Sword Y
WideSwrd L
WideSwrd L
WideSwrd L
WideSwrd L
PanlGrab *
PanlGrab *
AreaGrab *
SnglBomb T
CannBall P
AirSword R
ShockWav D
GutPunch C
DashAtk Z
Burner Q
Ratton1 A
Hammer G
ZapRing1 M
Yo-Yo1 F
Lance H
Boomer1 J
Plasma1 B
Wind *
Fan *
Atk+10 *
FlashMan F
BubblMan B

FamousFolder

FamFoldr
Chip Name Code Potential PA
ZapRing1 A
ZapRing1 A
MetaGel1 C
MetaGel1 C
MetaGel1 C
Boomer1 F
Boomer1 F
Boomer1 F
Tornado T
Tornado T
Spice1 S
Spice1 S
Spice1 S
Plasma1 J
Plasma1 J
Plasma1 J
Burner Q
LavaStge T
IceStage G
GrassStg *
SandStge B
Fire+30 *
Aqua+30 *
Elec+30 *
Wood+30 *
FlashMan F
BubblMan B
BeastMan B
FlamMan F
PlantMan P