Glitches in Mega Man Star Force 3

From The Rockman EXE Zone Wiki

This page is a list of glitches that appear in Mega Man Star Force 3.

Major glitches

Abilities and AntiDamage glitch

Normally, if an attack that removes Abilities (such as BigGrenade and HeatUpper) lands on Mega Man, those Abilities are gone for the rest of the battle. However, if Mega Man was struck while he’s using AntiDamage, he will lose those abilities but only temporarily. Changing forms (such as going Vibrant Noise or Finalize) will restore the Abilities.

Applies to:
Japanese Yes
North American ?

Finalize GA overwrite glitch

When you Finalize, there is a chance to obtain Battle Cards that can form a Galaxy Advance. If you enter Finalize, make the GA, back out the Finalize menu, then press B, the GA components will appear and replace the existing Battle Cards in the Custom Screen. The original cards are no longer available to be selected.

This glitch can also happen when a Satellite Server card set is active on the Custom Screen.

Applies to:
Japanese Yes
North American ?

Minor Glitches

AntiDamage MuBarrier visual glitch

Usually MuBarrier can be permanently broken if hit by a breaking attack, indicated by a breaking visual. If you AntiDamage a breaking attack while an active MuBarrier card is in effect, it will make visual as if MuBarrier blocked the attack with no breaking visual. AntiDamage as a whole stops MuBarrier from getting struck.

Applies to:
Japanese Yes
North American ?