Mega Man Star Force 2: Difference between revisions
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*[[Mega_Man_Star_Force_2_Staff_Roll|Staff Roll]] | *[[Mega_Man_Star_Force_2_Staff_Roll|Staff Roll]] | ||
*[[Tribe On|Tribe On]] | *[[Tribe On|Tribe On]] | ||
*[[Version_Differences_in_Mega_Man_Star_Force#Mega_Man_Star_Force_2|Version Differences]] | |||
*[[Viruses_in_Mega_Man_Star_Force_2|Virus Guide]] | |||
*[[Wave Command Cards]] | *[[Wave Command Cards]] | ||
[[Category:Mega Man Star Force Series]] [[Category:Mega Man Star Force 2]] | [[Category:Mega Man Star Force Series]] [[Category:Mega Man Star Force 2]] |
Revision as of 22:47, 5 January 2022
Mega Man Star Force 2 fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System through Wave Command Cards.
The game’s 7 story chapters are denoted by these respective bosses at the end:
- Dark Phantom
- Yeti Blizzard
- Rogue
- Plesio Surf
- Terra Condor
- Hollow
- Final Boss
- Area Guide
- Ability Waves
- Best Combo
- Boss Guide
- DX Bosses
- Battle Card Info
- Battle Card Locations
- Blank Cards
- Brother Band System
- Cipher Mail
- G Viruses
- Glitches
- Localization Changes
- Loch Mess Item Locations
- Mega Weapon
- Star Carrier Quests
- MegaMan Rogue Form
- Staff Roll
- Tribe On
- Version Differences
- Virus Guide
- Wave Command Cards