Version Differences in Mega Man Star Force: Difference between revisions

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There are a number of '''Version Differences''' between versions of Mega Man Star Force. Compared to [[Mega Man Battle Network | Mega Man Battle Network Series]], the changes are significantly less.
There are a number of '''Version Differences''' between versions of Mega Man Star Force. Compared to [[Mega Man Battle Network | Mega Man Battle Network series]], the changes are significantly less.


==[[Mega Man Star Force]]==
==[[Mega Man Star Force]]==

Revision as of 00:43, 18 May 2021

There are a number of Version Differences between versions of Mega Man Star Force. Compared to Mega Man Battle Network series, the changes are significantly less.

Mega Man Star Force

Star Force

The main transformation system in SF1, the titular Star Force will be the primary form for that version. Brother Banding with other players will give access to the other Star Force. The differences between each form is significantly lower than the other games.

Ice Pegasus
  • Aqua-elemental.
  • A freezing Charged Shot.
Fie Leo
  • Fire-elemental.
  • A powerful Charged Shot that goes down the column.
Green Dragon
  • Wood-elemental.
  • A multi-hit Charged Shot that covers a large range.
  • Status Guard: Mega Man can't receive status conditions except for getting Countered.

Brother Band Boosts

The stat boosts given to other players through the Brother Band System are dependent on the version.

Pegasus
  • Aqua-elemental.
  • Gives Brothers +1 Gauge, so their Custom Gauge fill up faster.
Leo
  • Fire-elemental.
  • Gives Brother's Mega Buster +1 Attack stat.
Dragon
  • Lets Brothers have +1 Mega Class Card in their folder.

Library Differences

These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette.

Mega Cards
Pegasus Only Leo Only Dragon Only
PegasusMgc LeoKingdom DragonSky
PegasuMgcEX LeoKingdmEX DragonSkyEX
PegasuMgcSP LeoKingdmSP DragonSkySP
Giga Cards
Pegasus Only Leo Only Dragon Only
PegasuMgcGX LeoKingdmGX DragonSkyGX
Aqua+50 Fire+50 Wood+50
OxTackle GemniThndr GorgonEye
BrkTmeBmb DrknesHole DestrMissile
DarkSword LifeAura PoisonPhar

Mega Man Star Force 2

Tribe On

The main transformation system in SF2, the titular Tribe will be the primary form for that version. Brother Banding with other players will allow fuse Tribes and combine their abilities. Zerker is more inclined for chaining combos, Ninja for tricky techniques, and Saurian for power.

Thunder Zerker
  • Elec-elemental.
  • A paralyzing Charged Shot.
  • Charge A Ability: Charge any number of cards, upon release all cards will be used cumulatively.
  • Side Select: Instead of just vertical, cards can be selected horizontally too.
Wood Ninja
  • Wood-elemental.
  • A multi-hit Charged Shot with Sword attribute.
  • Charge A Ability: Charge a card; when released, the card will auto-lock on the enemy and pierces invis.
  • AntiDamage: A replacement for the Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them.
Fire Saurian
  • Fire-elemental.
  • A high damage Charged Shot that can damage 4 panels at once.
  • Charge A Ability: Charge a non-dimming Standard card; the card's attack damage will be boosted (bonus is dependent on the card).
  • Super Armor: Mega Man cannot t be flinched aback, also won't lose Busting LV if he gets hit.

Giga Class Differences

These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette and Blank Cards.

Zerker Only Ninja Only Saurian Only
GemniThndr GorgonEye OxTackle
RogueBreak TrrntWave MT Magic
MilliKick BusterMax Normal+50
PoisonPhar DrknssHole BrkTmeBmb
Avalanche FlyngImpct PhntmSlsh

Mega Man Star Force 3

Noise Change

The main transformation system in SF3. Every Noise Change can be obtained in both versions, but 5 have a 87.5% chance to appear in one version while the other 5 has a 12.5% chance. The forms are based on past and present enemies. Brother Banding or becoming Rivals with other players will allow fuse Noise Changes and combine their abilities.

Black Ace Red Joker
Libra Noise Cygnus Noise
Corvus Noise Taurus Noise
Cancer Noise Virgo Noise
Gemini Noise Crown Noise
Ophiuca Noise Wolf Noise

Finalization

The transformation system for the titular forms, Mega Man's folder will be swapped with a premade one to suit the form. Black Ace is more inclined for high-speed attacks, while Red Joker is more inclined to high-damage attacks.

Black Ace
  • Auto Lock: Mega Man's lock-on is always active.
  • Quick Gauge: Custom Gauge fills up faster.
  • Air Shoes & Float Shoes: Mega Man is unaffected by panel effects except for Gravity.
Red Joker
  • Super Armor: Mega Man cannot be flinched aback, also won't lose Busting LV if he gets hit.
  • Status Guard: Mega Man can't receive status conditions except for Gravity and getting Countered.
  • Max Buster: Mega Man's Buster stats become 5 in everything.

Giga Class Differences

These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette and (JP only) Battle Card Database.

Black Ace Only Red Joker Only
WingBlade DreadLazer
DrknssHole DestrMissl
MilliKick BusterMax
BrkTmeBmb OxTackle
MuBarrier MirrorsEdg