Mega Man Battle Network 6: Difference between revisions
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*[[Cross_System|Cross System]]<br/> | *[[Cross_System|Cross System]]<br/> | ||
*[[BattleChips_in_Mega_Man_Battle_Network_6|BattleChip Guide]]<br/> | *[[BattleChips_in_Mega_Man_Battle_Network_6|BattleChip Guide]]<br/> | ||
*[[ | *[[BattleChip_commands#Mega_Man_Battle_Network_6|BattleChip commands]]<br/> | ||
*[[Card_e-Reader_in_Mega_Man_Battle_Network_6|Card e-Reader]]<br/> | *[[Card_e-Reader_in_Mega_Man_Battle_Network_6|Card e-Reader]]<br/> | ||
*[[Emotion_Window#Mega_Man_Battle_Network_6|Emotion Window]]<br/> | *[[Emotion_Window#Mega_Man_Battle_Network_6|Emotion Window]]<br/> |
Revision as of 23:05, 11 May 2017
Mega Man Battle Network 6 is the final main game in the Mega Man Battle Network series. In Japan, the game boasted the Navi Link System, a connectivity feature with the LiNK PET_EX toy and Battle Chip Stadium arcade game.
The Japanese version saw multiple release variations for this game:
- Rockman EXE 6 came with an additional gift depending on the retailer it was purchased from: Rockman Zero Modification card (Ito-Yokado), Dark Rockman Modification card (Toys 'R' Us).
- Rockman EXE 6 CyberBeast Glaga Beast Link Gate DX Edition and Rockman EXE 6 CyberBeast Falzer Beast Link Gate DX Edition were able for purchase on e-Capcom. The game came with a special Beast Link Gate Hikari Netto ver. and BattleChips.