|
|
Line 501: |
Line 501: |
| |DjangoSP || D | | |DjangoSP || D |
| |} | | |} |
| | |
| | ==Trivia== |
| | *Since the Save screen’s total chip count does not include Dark Chips, if you swap any of the in-game Extra Folder for BadFolder, the total chip count will go down. |
|
| |
|
| [[Category:Mega Man Battle Network 5]] [[Category:Folders]] | | [[Category:Mega Man Battle Network 5]] [[Category:Folders]] |
Revision as of 07:01, 17 October 2023
This section is under construction.
|
The information may not be complete or 100% accurate.
|
|
These are the editable Folders and Extra Folders in Mega Man Battle Network 5.
Folder Locations
Editable Folders
Folder |
Location
|
Fldr1 |
Start with it.
|
Fldr2 |
Given by Chaud/Baryl at the start of Chapter 5.
|
Extra Folders
Folder |
Location
|
BnusFldr (オマケフォルダ Extra Folder) |
Obtained alongside the NaviCust in Chapter 2. Available from a Navi in Kitchen Comp accessed via ACDC Area 2.
|
MrFolder (メイジンフォルダ Meijin Folder) |
A Folder designed by Mr. Famous. Available from a man in SciLab OpRoom.
|
Xfolder (ミナライフォルダ Apprentice Folder) |
A Folder designed by Mr. Famous’ Apprentice. Available from a woman in End City Castle's Lily Room halfway up the staircase.
|
BadFldr (アクニンフォルダ Villain Folder) |
An Evil MegaMan focused Folder. Available from a HeelNavi in Oran Area 3.
|
DuelFldr (タイセンフォルダ Duel Folder) |
BN5DS Only: A NetworkDuel focused Folder. Requires having a MMBN1 game pak as W Slot and saving. Available in Undernet 4 from a HeelNavi.
|
BN5Fldr (エグゼ5フォルダ EXE5 Folder) |
BN5DS Only: Requires having a MMBN5 game pak as W Slot and importing data from title screen. Inherits the currently equipped folder in the BN5GBA save. Opposite version Giga Chips will also be imported. Regular Chip will not be imported.
|
Editable Folders
Folder1
Folder1
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
B
|
Cannon |
B
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
Vulcan1 |
D
|
Vulcan1 |
D
|
Vulcan1 |
D
|
MiniBomb |
B
|
MiniBomb |
B
|
MiniBomb |
L
|
MiniBomb |
L
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
BusterUp |
*
|
CrakOut |
*
|
CrakOut |
*
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
L
|
Recov10 |
L
|
AreaGrab |
S
|
Attck+10 |
*
|
Attck+10 |
*
|
Folder2
Folder2
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
B
|
Cannon |
C
|
Cannon |
*
|
HiCannon |
D
|
HiCannon |
D
|
HiCannon |
D
|
Vulcan2 |
A
|
Vulcan2 |
A
|
Vulcan2 |
A
|
EnergBom |
E
|
EnergBom |
E
|
EnergBom |
E
|
EnergBom |
E
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
LongSwrd |
S
|
BusterUp |
*
|
DublCrak |
*
|
DublCrak |
*
|
Recov50 |
B
|
Recov50 |
B
|
Recov50 |
B
|
Recov50 |
B
|
AreaGrab |
S
|
Attck+10 |
*
|
Attck+10 |
*
|
BonusFolder
BnusFldr
Chip Name |
Code |
Potential PA
|
Cannon |
A
|
Cannon |
A
|
Cannon |
B
|
Cannon |
B
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
AirShot |
*
|
Vulcan1 |
D
|
Vulcan1 |
D
|
Vulcan1 |
D
|
Vulcan1 |
D
|
MiniBomb |
L
|
MiniBomb |
L
|
MiniBomb |
L
|
MiniBomb |
L
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
Sword |
S
|
WideSwrd |
S
|
WideSwrd |
S
|
CrakOut |
*
|
CrakOut |
*
|
CrakOut |
*
|
Recov10 |
A
|
Recov10 |
A
|
Recov10 |
A
|
Attck+10 |
*
|
Attck+10 |
*
|
MrFolder
MrFolder
Chip Name |
Code |
Potential PA
|
M-Cannon |
F |
GigaCan3
|
M-Cannon |
F
|
M-Cannon |
G
|
M-Cannon |
H
|
TankCan1 |
E
|
TankCan1 |
E
|
TankCan1 |
E
|
Thunder |
*
|
Thunder |
*
|
GrasSeed |
*
|
IceSeed |
*
|
SeaSeed |
*
|
MoonBld1 |
E
|
MoonBld1 |
E
|
MoonBld1 |
E
|
YoYo |
D |
GreatYo
|
YoYo |
E
|
YoYo |
F
|
HotBody1 |
F
|
HotBody1 |
F
|
HotBody1 |
F
|
CusVolt2 |
G
|
CusVolt2 |
G
|
CusVolt2 |
G
|
Lance |
C
|
Fanfare |
*
|
Blinder |
*
|
SuprVulc |
S
|
Meteors |
R
|
NumberBl |
N
|
Xfolder
Xfolder
Chip Name |
Code |
Potential PA
|
HiCannon |
D |
GigaCan2
|
HiCannon |
D
|
HiCannon |
E
|
HiCannon |
F
|
AirShot |
*
|
AirShot |
*
|
Vulcan2 |
A |
InfVulc2
|
Vulcan2 |
B
|
Vulcan2 |
C
|
Spreader |
C |
H-Burst
|
Spreader |
D
|
Spreader |
E
|
MrkCan1 |
S
|
MrkCan1 |
S
|
MrkCan1 |
S
|
Pulsar1 |
F
|
Pulsar1 |
F
|
Pulsar1 |
F
|
WideSht1 |
L |
SuperSpr1
|
WideSht1 |
M
|
WideSht1 |
N
|
CactBal1 |
H |
CacDanc1
|
CactBal1 |
I
|
CactBal1 |
J
|
CusVolt1 |
A
|
CusVolt1 |
A
|
CusVolt1 |
A
|
SuprVulc |
S
|
Guardian |
O
|
Roll |
R
|
BadFolder
BadFldr
Chip Name |
Code |
Potential PA
|
Pulsar1 |
P
|
Pulsar1 |
P
|
Pulsar1 |
P
|
Pulsar1 |
P
|
Static |
N
|
Static |
N
|
Static |
N
|
BugBomb |
T
|
BugBomb |
T
|
BugBomb |
T
|
MoonBld1 |
N
|
MoonBld1 |
N
|
MoonBld1 |
N
|
MoonBld1 |
N
|
DrilArm1 |
J
|
DrilArm1 |
J
|
DrilArm1 |
J
|
Invisibl |
*
|
Invisibl |
*
|
VDoll |
Z
|
AntiDmg |
M
|
AntiSwrd |
R
|
AntiNavi |
T
|
AntiRecv |
J
|
BlizManDS |
B
|
ShadeManDS |
S
|
CloudManDS |
C
|
DrkSword |
Z
|
DarkThnd |
M
|
DarkInvs |
I
|
DuelFolder
DuelFldr
Chip Name |
Code |
Potential PA
|
Thunder |
*
|
ResetBom |
O
|
Sword |
S |
LifeSrd
|
WideSwrd |
S
|
LongSwrd |
S
|
MoonBld2 |
O
|
DrilArm2 |
S
|
DrilArm2 |
S
|
AirHoc |
Q
|
Skully1 |
S
|
Skully1 |
S
|
AqWhirl2 |
O
|
AqWhirl2 |
O
|
Voltz1 |
O
|
Voltz1 |
O
|
Magnum |
O
|
BoyBomb1 |
S
|
BoyBomb1 |
S
|
Fan |
*
|
Timpani |
*
|
Guard2 |
Q
|
AreaGrab |
S
|
AreaGrab |
S
|
Invisibl |
*
|
AntiElec |
*
|
AntiSwrd |
O
|
AntiNavi |
M
|
Guardian |
O
|
Jealousy |
J
|
DjangoSP |
D
|
Trivia
- Since the Save screen’s total chip count does not include Dark Chips, if you swap any of the in-game Extra Folder for BadFolder, the total chip count will go down.