Mega Man Star Force 2: Difference between revisions

From The Rockman EXE Zone Wiki

No edit summary
No edit summary
Line 23: Line 23:


'''Mega Man Star Force 2''' fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System through Wave Command Cards.
'''Mega Man Star Force 2''' fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System through Wave Command Cards.
The game’s 7 story chapters are denoted by these respective bosses at the end:
#Dark Phantom
#Yeti Blizzard
#Rogue
#Plesio Surf
#Terra Condor
#Hollow
#Le Mu


*[[:Category:Areas_in_MMSF2|Area Guide]]
*[[:Category:Areas_in_MMSF2|Area Guide]]

Revision as of 02:32, 28 August 2021

Mega Man Star Force 2

Zerker × Ninja
流星のロックマン2 ベルセルク×シノビ
Ryuusei no Rockman 2 Berserk × Shinobi
Release Date:
Nintendo DS
JP November 22, 2007
NA June 24, 2008
AUS October 31, 2008
EU December 6, 2008

Mega Man Star Force 2

Zerker × Saurian
流星のロックマン2 ベルセルク×ダイナソー
Ryuusei no Rockman 2 Berserk × Dinosaur
Release Date:
Nintendo DS
JP November 22, 2007
NA June 24, 2008
AUS October 31, 2008
EU December 6, 2008

Mega Man Star Force 2 fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System through Wave Command Cards.

The game’s 7 story chapters are denoted by these respective bosses at the end:

  1. Dark Phantom
  2. Yeti Blizzard
  3. Rogue
  4. Plesio Surf
  5. Terra Condor
  6. Hollow
  7. Le Mu