Mega Man Battle Network 6: Difference between revisions
From The Rockman EXE Zone Wiki
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*[[Beast_Out|Beast Out]]<br/> | *[[Beast_Out|Beast Out]]<br/> | ||
*[[Boktai_Crossover#Mega_Man_Battle_Network_6|Boktai Crossover]]<br/> | *[[Boktai_Crossover#Mega_Man_Battle_Network_6|Boktai Crossover]]<br/> | ||
*[[Bosses_in_Mega_Man_Battle_Network_6| | *[[Bosses_in_Mega_Man_Battle_Network_6|Boss Guide]]<br/> | ||
*[[Cross_System|Cross System]]<br/> | *[[Cross_System|Cross System]]<br/> | ||
*[[BattleChips_in_Mega_Man_Battle_Network_6|BattleChip Guide]]<br/> | *[[BattleChips_in_Mega_Man_Battle_Network_6|BattleChip Guide]]<br/> |
Revision as of 01:00, 19 May 2015
Smoothest gameplay in the entire series! Makes you feel like a divine-being with less customization limitation, overpowered chips, and weak bosses! Also extended the Chip gate and PET compatibility to the max with the Amiibo- I mean the LiNK Navi System! The final game in the series, but somehow the best game to introduce someone into the series!