Mega Man Battle Network 2: Difference between revisions

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'''''Mega Man Battle Network 2''''' saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis.
'''''Mega Man Battle Network 2''''' saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis.


The Japanese version saw a bundle with a special ''Gameboy Advance'' branded with Hikari Labs and EXE's symbol.
The Japanese version saw a bundle with a special Game Boy Advance branded with Hikari Labs and EXE's symbol.


The game’s 8 story chapters are denoted by these respective bosses at the end:
The game’s 8 story chapters are denoted by these respective bosses at the end:

Revision as of 10:19, 22 October 2022

Mega Man Battle Network 2

バトルネットワーク ロックマンエグゼ2
Battle Network Rockman EXE 2
Rockman EXE 2
Release Date:
Game Boy Advance
JP December 14, 2001
NA June 12, 2002
EU October 18, 2002
Wii U Virtual Console
JP November 12, 2014
NA January 8, 2015
EU May 14, 2015

Mega Man Battle Network 2 saw many enhancements from the first game, starting the base of the refined battle system and style of story progression the later games would follow. Starting with GateMan, the game started the tradition of fan-submitted original Navis.

The Japanese version saw a bundle with a special Game Boy Advance branded with Hikari Labs and EXE's symbol.

The game’s 8 story chapters are denoted by these respective bosses at the end:

  1. AirMan
  2. QuickMan
  3. Cutman
  4. ShadowMan
  5. KnightMan
  6. MagnetMan
  7. FreezeMan
  8. Final Boss