Beast Out: Difference between revisions
From The Rockman EXE Zone Wiki
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!Abilities | !Abilities | ||
| | | | ||
*Air Shoes | *Air Shoes: MegaMan can walk over Hole panels. | ||
*Float Shoes | *Float Shoes: MegaMan is immune to Cracked, Ice, Poison, and Conveyor panels. | ||
*Non-dimming None chips gain +30. | *Non-dimming None chips gain +30. | ||
*All non-dimming chips will have MegaMan automatically lock-on and move to the enemy, even traveling to the enemy's side. | *All non-dimming chips will have MegaMan automatically lock-on and move to the enemy, even traveling to the enemy's side. |
Revision as of 09:36, 5 October 2022
Beast Out is a transformation system in Mega Man Battle Network 6. They can be paired up with the Cross System for even more tricks.
How to Use
By pressing the Beast Out icon in the Custom Screen, MegaMan will go into his Beast Form. At the moment of transformation, he will cancel out of any action he's in.
At the Emotion Window counter's full power, MegaMan can stay in Beast Form for 3 turns. It expires when the EmotionCounter is 0 at the opening of the Custom Screen. If he's on the Net, the count he leaves the battle at will carry into the next fight. Going into battles afterwards will restore the EmotionCounter 1 point at a time.
Once those turns are up, MegaMan reverts back to his base form and enter Tired emotion. While Tired, MegaMan can't go into Full Synchro or Anger emotion. Trying to Beast Out again will go into Beast Over.
Beast Out
Each version has their own Beast Form. MegaMan no longer has a B Power Attack. Instead, MegaMan can perform A Power Attack with None chips to perform a Beast Special Move.
Cybeast Gregar
Gregar Beast | |
---|---|
Body | None |
Weakness | --- |
Buster | Beast Buster (Attack Level, but maxes 5 ATK) Incredible rapid-fire. |
Abilities |
|
Beast Special Move | Gregar Claw (10 × Buster Attack + 50) Hits x2. |
Cybeast Falzar
Falzar Beast | |
---|---|
Body | None |
Weakness | --- |
Buster | Feather Shoot (Attack Level, but maxes 5 ATK) Every 3rd shot, the side feathers won't shoot. |
Abilities |
|
Beast Special Move | Falzar Claw (10 × Buster Attack + 50) Hits x2. |
Cross Beast
Beast Forms can combine with the Cross System. In any order, MegaMan can go from Beast Form into a Cross, or a Cross into Beast Form. Along with the Beast Form’s abilities, he shares the same abilities as the normal Cross except they no longer have their Power Attacks. Instead, each Cross Beast has their own Special Move.
When MegaMan loses his Beast Form due to the turn limit, the Cross is lost as well. But if the Cross is lost due to weakness, MegaMan will become his formless Beast Form.
Beast Over
When MegaMan's Emotion Counter is at 0 and he's in Tired emotion, he can go use Beast Over and become Super Beast Form. Unlike normal Beast Out, this will overwrite the current Cross. This form will last for 1 turn until the Custom Gauge is filled, where the Custom Screen will automatically open.
MegaMan gains the abilities of the original Beast Form along with these effects:
- MegaMan is Invincible.
- Instead of non-dimming None chips gain +30, they will x2 its attack power.
- MegaMan moves and uses the buster on his own. The player can't control him but can still send chips, although it may be delayed.
- VariableSword and NeoVariable will use a random command without player input.
Once the Custom Screen is opened, MegaMan will enter Very Tired emotion. He cannot go into Cross or Beast forms anymore. His Buster Attack becomes 1, and he will lose 1 HP every frame (60 HP per second).
Beast Link Gate
While having the Beast Link Gate attached, MegaMan will stay in Beast Form for an unlimited amount of turns. There’s also no way to turn into base form MegaMan. He’ll be in Beast Form in the MegaMan menu, and will have the enemy tag as GBeast/FBeast in Network Duels.