Mega Man Star Force 2: Difference between revisions

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*[[Hertz_Rescues_(MMSF2)|Mr. Hertz Rescues]]
*[[Hertz_Rescues_(MMSF2)|Mr. Hertz Rescues]]
*[[Star Carrier Quests]]
*[[Star Carrier Quests]]
*[[Title_Screen_Marks#Mega_Man_Star_Force_2|Title Screen Marks]]
*[[Tribe_On#Mega_Man_Rogue|MegaMan Rogue Form]]
*[[Tribe_On#Mega_Man_Rogue|MegaMan Rogue Form]]
*[[Mega_Man_Star_Force_2_Staff_Roll|Staff Roll]]
*[[Mega_Man_Star_Force_2_Staff_Roll|Staff Roll]]

Revision as of 07:24, 25 August 2022

Mega Man Star Force 2

Zerker × Ninja
流星のロックマン2 ベルセルク×シノビ
Ryuusei no Rockman 2 Berserk × Shinobi
Release Date:
Nintendo DS
JP November 22, 2007
NA June 24, 2008
AUS October 31, 2008
EU December 6, 2008

Mega Man Star Force 2

Zerker × Saurian
流星のロックマン2 ベルセルク×ダイナソー
Ryuusei no Rockman 2 Berserk × Dinosaur
Release Date:
Nintendo DS
JP November 22, 2007
NA June 24, 2008
AUS October 31, 2008
EU December 6, 2008

Mega Man Star Force 2 fortified the gameplay of the series with more mechanics and a more interact-able Brother system. Bit by bit, the game broke away from the Battle Network roots to make its own identity and world. The game reworked merchandise integration with the more accessible Touch Command System through Wave Command Cards.

In Japan, first prints of Ryusei no Rockman 2 came with a Tribe Attack Wave Command Card based on the version purchased; Fuuma Shippujin, and Genocide Blazer.

The game’s 7 story chapters are denoted by these respective bosses at the end:

  1. Dark Phantom
  2. Yeti Blizzard
  3. Rogue
  4. Plesio Surf
  5. Terra Condor
  6. Hollow
  7. Final Boss