Version Differences in Mega Man Star Force: Difference between revisions
From The Rockman EXE Zone Wiki
(23 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
There are a number of '''Version Differences''' between versions of Mega Man Star Force. Compared to | There are a number of '''Version Differences''' between versions of in the Mega Man Star Force series. Compared to the Mega Man Battle Network series, the changes are significantly less. | ||
==[[Mega Man Star Force]]== | ==[[Mega Man Star Force 1]]== | ||
=== | ===Star Force=== | ||
{{Main|Star Force}} | |||
The main transformation system in SF1, the titular Star Force will be the primary form for that version. Brother Banding with other players will give access to the other Star Force. The differences between each form is significantly less than the other games. | The main transformation system in SF1, the titular Star Force will be the primary form for that version. Brother Banding with other players will give access to the other Star Force. The differences between each form is significantly less than the other games. | ||
Line 23: | Line 24: | ||
|} | |} | ||
=== | ===Brother Band Boosts=== | ||
{{Main|Brother Band System (MMSF1)}} | |||
The stat boosts given to other players through the Brother Band System are dependent on the version. | The stat boosts given to other players through the Brother Band System are dependent on the version. | ||
Line 32: | Line 34: | ||
|- | |- | ||
! scope="row" | Leo | ! scope="row" | Leo | ||
|Gives | |Gives Brothers Mega Buster +1 Attack stat. | ||
|- | |- | ||
! scope="row" | Dragon | ! scope="row" | Dragon | ||
|Lets Brothers have +1 Mega Class Card in their folder. | |Lets Brothers have +1 Mega Class Card in their folder. | ||
|- | |- | ||
|} | |||
===Boss Differences=== | |||
Each game has one boss and their versions that can only be fought in that version. | |||
{| class="wikitable" | |||
|+Bosses | |||
|- | |||
!Pegasus Only || Leo Only || Dragon Only | |||
|- | |||
|PegasusMgc || LeoKingdom || DragonSky | |||
|} | |} | ||
===Library Differences=== | ===Library Differences=== | ||
These Mega cards can only be obtained in their respective version. To receive them in the Card Box, they must be traded from the other version or obtain the ones in Cipher Mail. | These Mega cards can only be obtained in their respective version. To receive them in the Card Box, they must be traded from the other version or obtain the ones in [[Cipher Mail (MMSF1)|Cipher Mail]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 49: | Line 62: | ||
|PegasusMgc || LeoKingdom || DragonSky | |PegasusMgc || LeoKingdom || DragonSky | ||
|- | |- | ||
| | |PegasuMgc{{EX}} || LeoKingdm{{EX}} || DragonSky{{EX}} | ||
|- | |- | ||
| | |PegasuMgc{{SP}} || LeoKingdm{{SP}} || DragonSky{{SP}} | ||
|- | |- | ||
|} | |} | ||
Line 62: | Line 75: | ||
!Pegasus Only || Leo Only || Dragon Only | !Pegasus Only || Leo Only || Dragon Only | ||
|- | |- | ||
| | |PegasuMgc{{GX}} || LeoKingdm{{GX}} || DragonSky{{GX}} | ||
|- | |- | ||
|Aqua+50 || Fire+50 || Wood+50 | |Aqua+50 || Fire+50 || Wood+50 | ||
Line 76: | Line 89: | ||
==[[Mega Man Star Force 2]]== | ==[[Mega Man Star Force 2]]== | ||
=== | ===Tribe On=== | ||
The main transformation system in SF2, the titular Tribe will be the primary form for that version. Brother Banding with other players will allow fuse Tribes and combine their abilities. Zerker is more inclined for chaining combos, Ninja for tricky techniques, and Saurian for power. | {{Main|Tribe On}} | ||
The main transformation system in SF2, the titular Tribe will be the primary form for that version. Brother Banding with other players will allow to fuse Tribes and combine their abilities, the Tribe given is dependent on the player’s version. Zerker is more inclined for chaining combos, Ninja for tricky techniques, and Saurian for power. Accessing other Tribes as a primary form can be done via [[Wave_Command_Cards#Tribe_King_Cards|Wave Command Card]]. | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 84: | Line 98: | ||
|<ul><li>Elec-elemental. | |<ul><li>Elec-elemental. | ||
<li>A paralyzing Elec Charged Shot. | <li>A paralyzing Elec Charged Shot. | ||
<li>Charge A Ability: Charge any number of cards, upon release all cards will be used cumulatively. | <li>Charge A Ability: Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, they won’t cause it in the combo. | ||
<li>Side Select: Instead of | <li>Side Select: Instead of only being able to select vertical in the Custom Screen, cards can be selected horizontally too. | ||
|- | |- | ||
! scope="row" | Wood Ninja | ! scope="row" | Wood Ninja | ||
Line 91: | Line 105: | ||
<li>A multi-hit Sword attribute Charged Shot. | <li>A multi-hit Sword attribute Charged Shot. | ||
<li>Charge A Ability: Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis. | <li>Charge A Ability: Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis. | ||
<li> | <li>Body Double: In addition to the Shield, pressing Up + Y will have an alternate guarding style that defends anything including breaking attacks. If Mega Man get hit, he'll warp to the enemy and slashes them. | ||
|- | |- | ||
! scope="row" | Fire Saurian | ! scope="row" | Fire Saurian | ||
Line 105: | Line 119: | ||
===Giga Class Differences=== | ===Giga Class Differences=== | ||
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother | These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother roulette and [[Blank Cards]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 124: | Line 138: | ||
==[[Mega Man Star Force 3]]== | ==[[Mega Man Star Force 3]]== | ||
=== | ===Noise Change=== | ||
The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a 87.5% chance to appear in one version while the other 5 has a 12.5% chance. The forms are based on past and present enemies. Brother Banding or | {{Main|Noise Change}} | ||
The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a 87.5% chance to appear in one version, while the other 5 has a 12.5% chance. Opposite version Noise Change also cannot be obtained as your first 2 Noise Changes. | |||
The forms are based on past and present enemies. Brother Banding or getting Opponent Noise of other players will allow to fuse Noise Changes and combine their abilities. | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 142: | Line 159: | ||
|} | |} | ||
=== | ===Finalization=== | ||
{{Main|Finalization}} | |||
The transformation system for the titular forms, Mega Man's folder will be swapped with a premade one to suit the form. Black Ace is more inclined for high-speed attacks, while Red Joker is more inclined to slower high-damage attacks. | The transformation system for the titular forms, Mega Man's folder will be swapped with a premade one to suit the form. Black Ace is more inclined for high-speed attacks, while Red Joker is more inclined to slower high-damage attacks. | ||
Line 149: | Line 167: | ||
|<ul><li>Auto Lock-on: Mega Man's lock-on is always active. | |<ul><li>Auto Lock-on: Mega Man's lock-on is always active. | ||
<li>Quick Gauge: Custom Gauge fills up faster. | <li>Quick Gauge: Custom Gauge fills up faster. | ||
<li>Air Shoes & Float Shoes: Mega Man is unaffected by panel effects | <li>Air Shoes & Float Shoes: Mega Man is unaffected by panel effects. | ||
<li>Max Buster: Mega Man's Buster stats become 5 in everything. | <li>Max Buster: Mega Man's Buster stats become 5 in everything. | ||
|- | |- | ||
! scope="row" | Red Joker | ! scope="row" | Red Joker | ||
|<ul><li>Super Armor: Mega Man cannot be flinched aback, which means he won't lose Busting LV if he gets hit. | |<ul><li>Super Armor: Mega Man cannot be flinched aback, which means he won't lose Busting LV if he gets hit. | ||
<li>Status Guard: Mega Man can't receive status conditions except for | <li>Status Guard: Mega Man can't receive status conditions except for Immobilize and getting Countered. | ||
<li>Max Buster: Mega Man's Buster stats become 5 in everything. | <li>Max Buster: Mega Man's Buster stats become 5 in everything. | ||
|} | |} | ||
===Giga Class Differences=== | ===Giga Class Differences=== | ||
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother | These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother roulette and (Japanese only) [[Battle Card Database]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 176: | Line 194: | ||
|} | |} | ||
[[Category:Mega Man Star Force]] [[Category:Mega Man Star Force 2]] [[Category:Mega Man Star Force 3]] | [[Category:Version Differences]] | ||
[[Category:Mega Man Star Force]] | |||
[[Category:Mega Man Star Force 2]] | |||
[[Category:Mega Man Star Force 3]] |
Latest revision as of 18:06, 26 July 2023
There are a number of Version Differences between versions of in the Mega Man Star Force series. Compared to the Mega Man Battle Network series, the changes are significantly less.
Mega Man Star Force 1
Star Force
The main transformation system in SF1, the titular Star Force will be the primary form for that version. Brother Banding with other players will give access to the other Star Force. The differences between each form is significantly less than the other games.
Ice Pegasus |
|
---|---|
Fie Leo |
|
Green Dragon |
|
Brother Band Boosts
The stat boosts given to other players through the Brother Band System are dependent on the version.
Pegasus | Gives Brothers +1 Gauge, so their Custom Gauge fill up faster. |
---|---|
Leo | Gives Brothers Mega Buster +1 Attack stat. |
Dragon | Lets Brothers have +1 Mega Class Card in their folder. |
Boss Differences
Each game has one boss and their versions that can only be fought in that version.
Pegasus Only | Leo Only | Dragon Only |
---|---|---|
PegasusMgc | LeoKingdom | DragonSky |
Library Differences
These Mega cards can only be obtained in their respective version. To receive them in the Card Box, they must be traded from the other version or obtain the ones in Cipher Mail.
Pegasus Only | Leo Only | Dragon Only |
---|---|---|
PegasusMgc | LeoKingdom | DragonSky |
PegasuMgcEX | LeoKingdmEX | DragonSkyEX |
PegasuMgcSP | LeoKingdmSP | DragonSkySP |
These Giga cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette.
Pegasus Only | Leo Only | Dragon Only |
---|---|---|
PegasuMgcGX | LeoKingdmGX | DragonSkyGX |
Aqua+50 | Fire+50 | Wood+50 |
OxTackle | GemniThndr | GorgonEye |
BrkTmeBmb | DrknesHole | DestrMissile |
DarkSword | LifeAura | PoisonPhar |
Mega Man Star Force 2
Tribe On
The main transformation system in SF2, the titular Tribe will be the primary form for that version. Brother Banding with other players will allow to fuse Tribes and combine their abilities, the Tribe given is dependent on the player’s version. Zerker is more inclined for chaining combos, Ninja for tricky techniques, and Saurian for power. Accessing other Tribes as a primary form can be done via Wave Command Card.
Thunder Zerker |
|
---|---|
Wood Ninja |
|
Fire Saurian |
|
Mega Man Rogue
After clearing the story, Mega Man will receive items that lets him transform into Mega Man Rogue. While it contains its own abilities, some traits from the version's Tribe are present in it.
Giga Class Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother roulette and Blank Cards.
Zerker Only | Ninja Only | Saurian Only |
---|---|---|
GemniThndr | GorgonEye | OxTackle |
RogueBreak | TrrntWave | MT Magic |
MilliKick | BusterMax | Normal+50 |
PoisonPhar | DrknssHole | BrkTmeBmb |
Avalanche | FlyngImpct | PhntmSlsh |
Mega Man Star Force 3
Noise Change
The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a 87.5% chance to appear in one version, while the other 5 has a 12.5% chance. Opposite version Noise Change also cannot be obtained as your first 2 Noise Changes.
The forms are based on past and present enemies. Brother Banding or getting Opponent Noise of other players will allow to fuse Noise Changes and combine their abilities.
Black Ace | Red Joker |
---|---|
Libra Noise | Cygnus Noise |
Corvus Noise | Taurus Noise |
Cancer Noise | Virgo Noise |
Gemini Noise | Crown Noise |
Ophiuca Noise | Wolf Noise |
Finalization
The transformation system for the titular forms, Mega Man's folder will be swapped with a premade one to suit the form. Black Ace is more inclined for high-speed attacks, while Red Joker is more inclined to slower high-damage attacks.
Black Ace |
|
---|---|
Red Joker |
|
Giga Class Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother roulette and (Japanese only) Battle Card Database.
Black Ace Only | Red Joker Only |
---|---|
WingBlade | DreadLazer |
DrknssHole | DestrMissl |
MilliKick | BusterMax |
BrkTmeBmb | OxTackle |
MuBarrier | MirrorsEdg |