Navi Change: Difference between revisions

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#REDIRECT [[Team_Navis#Navi_Change]]
 
Here are the Navis present in [[Mega Man Battle Network 5|Rockman EXE 5]] when slot in through the use of the [[Progress Chip Gate]]. Each Navi's attack can be boosted with Buster +, but their Power Attacks do not scale. Unlike the DS version, their stats are set and cannot be increased in anyway other than progressing through the story. Note, charge and speed are always at 1, similar to the DS version.
 
==Team Protoman==
 
==Team Colonel==
 
===Colonel===
 
{| class="wikitable"
!|Version||HP||Power Attack||Attack||Special Chip
|-
|Base||100||50||1||80||
|-
|Liberation 1||150||50||1||80||
|-
|Liberation 2||180||60||1||100||
|-
|Liberation 4||230||70||1||120||
|-
|Liberation 5||250||70||1||120||
|-
|Liberation 6||300||70||1||120||
|}
 
===Knightman===
 
{| class="wikitable"
!|Version||HP||Power Attack||Attack||Special Chip
|-
|Base||200||80||1||80||
|-
|Liberation 2||250||80||1||80||
|-
|Liberation 4||300||100||1||100||
|-
|Liberation 5||330||120||1||120||
|-
|Liberation 6||450||120||1||120||
|}
 
===Shadowman===
 
{| class="wikitable"
!|Version||HP||Power Attack||Attack||Special Chip
|-
|Base||130||60||1||80||
|-
|Liberation 4||180||80||1||80||
|-
|Liberation 5||200||100||1||100||
|-
|Liberation 6||250||100||1||120||
|-
|}
 
===Tomahawkman===
 
{| class="wikitable"
!|Version||HP||Power Attack||Attack||Special Chip
|-
|Base||180||60||1||100||
|-
|Liberation 5||200||80||1||120||
|-
|Liberation 6||250||80||1||120||
|-
|}
 
===Numberman===
 
{| class="wikitable"
!|Version||HP||Power Attack||Attack||Special Chip
|-
|Base||180||10||1||120||
|-
|Liberation 5||180||20||1||140||
|-
|Liberation 6||230||20||1||140||
|-
|}
 
===Toadman===
 
{| class="wikitable"
!|Version||HP||Power Attack||Attack||Special Chip
|-
|Base||150||100||1||80||
|-
|Liberation 6||200||100||1||80||
|}
 
[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 5]] [[Category:Playable Navis]]

Latest revision as of 13:22, 22 February 2023