Link Navis (MMBN6): Difference between revisions

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Here are the Link Navis present in [[Mega Man Battle Network 6|Rockman EXE 6]] when slot in through the use of the [[Beast Link Gate]]. Each Navi's attack can be boosted to 10, but their Power Attacks only scale up to 5 Attack. When the Beast Link Gate is attached, all chips slot in through the gate will automatically lock on the enemy.
Here are the '''Link Navis''' in [[Mega Man Battle Network 6]]. Each Navi's Buster attack can be boosted to 10, but their B Button PowerAttacks only scale up to 5 Attack.  


==Neutral==
==Net Area Gates==
 
In the Net, there are obstacles that can only cleared if a Link Navi examines it. [[Side_Quests_(MMBN6)#Net_Area_Gates|Gate location can be found here.]]
===MegaMan===
*'''Original HP:''' MegaMan's current HP
*'''Element:''' None
*'''Power Attack:''' Charge Shot (Buster Attack x10)
*MegaMan can be further boosted with the Navi Customizer, but is not allowed access to BeastOut or Mod Cards.
*Link Navi MegaMan is different from normal game MegaMan, therefore he does not start off with BeastOut as default when the Gate is attached. However he does have the Gate's lock on ability.


{| class="wikitable"
{| class="wikitable"
!|Version||HP||Attack||Speed||Charge||Custom||MegaFolder
!Obstacle !! Navis that can remove it
|-
|V1||+20||-||-||-||-||-
|-
|V2||+40||-||-||-||-||-
|-
|V3||+60||+1||-||-||-||-
|-
|V4||+80||+1||-||-||-||-
|-
|-
|V5||+100||+1||+1||-||-||-
|Fire Pillar || HeatMan, ChargeMan, AquaMan, TenguMan
|-
|-
|V6||+120||+1||+1||-||-||-
|Cyber Tree || HeatMan, SlashMan, TomahawkMan, GroundMan
|-
|-
|V7||+140||+1||+1||+1||-||-
|Cyber Geyser || ElecMan, EraseMan, AquaMan, GroundMan
|-
|-
|V8||+160||+1||+1||+1||-||-
|Cloud || ElecMan, EraseMan, TomahawkMan, DustMan
|-
|-
|V9||+180||+1||+1||+1||-||-
|Tornado || SlashMan, ChargeMan, TenguMan, DustMan
|-
|V10||+200||+1||+2||+1||+1||+1
|-
|V11||+220||+2||+2||+2||+1||+1
|-
|V12||+240||+2||+2||+2||+1||+1
|-
|V13||+260||+2||+3||+2||+2||+1
|-
|V14||+280||+2||+3||+3||+2||+2
|-
|SP||+300||+3||+3||+3||+2||+2
|}
|}


===ProtoMan===
==Navi Link System==
*'''Original HP:''' 800
Japanese GBA version only. The Navi Link System is a feature that allow connectivity between Mega Man Battle Network 6, the Link PET_EX, and the Battle Chip Stadium through the Navi Data Chip. Increasing the Navi Versions requires training the Navi in the Link PET_EX toy, where the progress will be saved within the Navi Data Chip.
*'''Element:''' None
 
*'''Power Attack:''' Wide Sword (60 + Buster Attack x20)
After beating the story, the Navi Change Box can be used in AsterLand. The player can slot in a Navi Data Chip to the [[Beast Link Gate]] to swap their current Navi. Also, while the Beast Link Gate is attached, all chips slot in through the gate will automatically lock on the enemy.
*'''Special Chip:''' StepSwrd B (80 + Buster Attack x20)
 
The Link Navis will start with their post-game HP stat. Unlike the Operation Point version, these Link Navis gain bonus abilities that version cannot.
*Custom parts to allow more Chips be available in the Custom Screen.
*Folder parts to allow more higher class Chips be put in the folder.
*Chip Boost, an attack boost automatically applied to the chip.
*A Button PowerAttack (chip charging), the Navi must charge the chip with the A Button to apply the attack boost.
*Can enter NetworkDuel and battle using the Link Navis.
 
===Beast Link Gate Mark===
If all 5 Link Navis in that version are leveled up to SP and beat Bass in Graveyard 2, you will be awarded with the Beast Link Gate [[Title_Screen_Mark#Mega_Man_Battle_Network_6 | Title Screen Mark]]. This unlock will not work using the Operation Point non-Gate Link Navis.
 
==Gregar Navis==
These Navis can only be used in Cybeast Gregar.


===HeatMan===
{| class="wikitable"
{| class="wikitable"
!|Version||HP||Attack||Speed||Charge||Custom||B + Left||MegaFolder||Chip Charge
!rowspan="8" | {{BattleField
|-
|style=bn6
|V1||+100||-||-||-||-||Shield||-||-
|nocol4=true
|-
|nocol5=true
|V2||+150||-||-||-||-||Shield||-||-
|nocol6=true
|-
|norow1=true
|V3||+200||-||+1||-||-||Shield||-||-
|norow3=true
|col1=missing
|col3=missing
|object22=heatman-bn6
}}
! colspan="2" | HeatMan
|-
|-
|V4||+250||-||+1||-||-||Shield||-||-
! scope="row" | HP
|Ch. 3: 300 <br/> Ch. 4: 300 <br/> Ch. 5: 400 <br/> Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
|-
|V5||+300||+1||+1||+1||-||Shield||-||-
! scope="row" | Element
|Fire
|-
|-
|V6||+350||+1||+1||+1||-||Shield||-||-
! scope="row" | Weakness
|Aqua
|-
|-
|V7||+400||+1||+1||+1||-||Shield||-||-
! scope="row" | B Button PowerAttack
|HeatArm (20 + Buster Attack x20)
|-
|-
|V8||+430||+1||+1||+1||+1||Shield||-||-
! scope="row" | Special Chip
|HeatPres H (50 + Buster Attack x20)
|-
|-
|V9||+460||+1||+1||+1||+1||Shield||-||-
! scope="row" | Abilities
|
*FloatShoes
|-
|-
|V10||+490||+1||+2||+2||+1||Shield||-||-
! scope="row" | Operation Point
|-
|Lab's Comp 1
|V11||+520||+1||+2||+2||+1||Reflect||-||-
|-
|V12||+540||+2||+2||+2||+1||Reflect||-||Non-dimming Sword Chip x2
|-
|V13||+560||+2||+2||+2||+1||Reflect||+1||Non-dimming Sword Chip x2
|-
|V14||+580||+3||+2||+2||+1||Reflect||+1||Non-dimming Sword Chip x2
|-
|SP||+600||+4||+3||+3||+2||Reflect||+1||Non-dimming Sword Chip x2
|}
|}
==Gregar==
===HeatMan===
*'''Original HP:''' 800
*'''Element:''' Fire
*'''Power Attack:''' Heat Arm (20 + Buster Attack x20)
*'''Special Chip:''' HeatPres H (50 + Buster Attack x20)
*FloatShoes


{| class="wikitable"
{| class="wikitable"
! colspan="8" | HeatMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 130: Line 113:


===SlashMan===
===SlashMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Sword
!rowspan="8" | {{BattleField
*'''Power Attack:''' Triple Edge (10 + Buster Attack x10)
|style=bn6
*'''Special Chip:''' RSlash S (80 + Buster Attack x20)
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=slashman
}}
! colspan="2" | SlashMan
|-
! scope="row" | HP
|Ch. 4: 300 <br/> Ch. 5: 400 <br/> Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Sword
|-
! scope="row" | Weakness
|Break (not guard-pierce)
|-
! scope="row" | B Button PowerAttack
|TripleEdge (10 + Buster Attack x10)
|-
! scope="row" | Special Chip
|RSlash S (80 + Buster Attack x20)
|-
! scope="row" | Abilities
|
---
|-
! scope="row" | Operation Point
|Book Comp
|}


{| class="wikitable"
{| class="wikitable"
! colspan="8" | SlashMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 170: Line 187:


===ElecMan===
===ElecMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Elec
!rowspan="8" | {{BattleField
*'''Power Attack:''' T-Bolt (40 + Buster Attack x20)
|style=bn6
*'''Special Chip:''' DElecSwd E (40 + Buster Attack x20)
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=elecman-exe45
}}
! colspan="2" | ElecMan
|-
! scope="row" | HP
|Ch. 5: 400 <br/> Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Elec
|-
! scope="row" | Weakness
|Wood
|-
! scope="row" | B Button PowerAttack
|Thunderbolt (40 + Buster Attack x20)
|-
! scope="row" | Special Chip
|DElecSwd E (40 + Buster Attack x20)
|-
! scope="row" | Abilities
|
*FloatShoes
*FloatShoes
|-
! scope="row" | Operation Point
|Heliport Comp
|}


{| class="wikitable"
{| class="wikitable"
! colspan="8" | ElecMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 211: Line 261:


===EraseMan===
===EraseMan===
*'''Original HP:''' 700
{| class="wikitable"
*'''Element:''' Cursor
!rowspan="8" | {{BattleField
*'''Power Attack:''' Hex Sickle (50 + Buster Attack x20)
|style=bn6
*'''Special Chip:''' EDeletBm K (30 + Buster Attack x20)
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=eraseman
}}
! colspan="2" | EraseMan
|-
! scope="row" | HP
|Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 700
|-
! scope="row" | Element
|Cursor
|-
! scope="row" | Weakness
|Wind
|-
! scope="row" | B Button PowerAttack
|HexSickle (50 + Buster Attack x20)
|-
! scope="row" | Special Chip
|EDeletBm K (30 + Buster Attack x20)
|-
! scope="row" | Abilities
|
---
|-
! scope="row" | Operation Point
|Lab's Comp 2
|}


{| class="wikitable"
{| class="wikitable"
! colspan="8" | EraseMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 251: Line 335:


===ChargeMan===
===ChargeMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Fire
!rowspan="8" | {{BattleField
*'''Power Attack:''' Crazy Locomotive (20 + Buster Attack x10)
|style=bn6
*'''Special Chip:''' VolcChrg C (30 + Buster Attack x10)
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=chargeman
}}
! colspan="2" | ChargeMan
|-
! scope="row" | HP
|Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 700
|-
! scope="row" | Element
|Fire
|-
! scope="row" | Weakness
|Aqua
|-
! scope="row" | B Button PowerAttack
|CrazyLocomotive (20 + Buster Attack x10)
|-
! scope="row" | Special Chip
|VolcChrg C (30 + Buster Attack x10)
|-
! scope="row" | Abilities
|
---
|-
! scope="row" | Operation Point
|Vending Machine Comp
|}


{| class="wikitable"
{| class="wikitable"
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Charge
! colspan="9" | ChargeMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder|| A PwrAtk || Bonus
|-
|-
|V1||+60||-||-||-||-||-||-
|V1||+60||-||-||-||-||-||-
Line 290: Line 408:
|}
|}


==Falzar==
==Falzar Navis==
These Navis can only be used in Cybeast Falzar.


===AquaMan===
===AquaMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Aqua
!rowspan="8" | {{BattleField
*'''Power Attack:''' Aqua Hose (20 + Buster Attack x20)
|style=bn6
*'''Special Chip:''' DripShwr A (20 + Buster Attack x10)
|nocol4=true
*AquaBody, so does not slip on Ice Panels.
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=aquaman-bn6
}}
! colspan="2" | AquaMan
|-
! scope="row" | Original HP
|Ch. 3: 300 <br/> Ch. 4: 300 <br/> Ch. 5: 400 <br/> Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Aqua
|-
! scope="row" | Weakness
|Elec
|-
! scope="row" | B Button PowerAttack
|AquaHose (20 + Buster Attack x20)
|-
! scope="row" | Special Chip
|DripShwr A (20 + Buster Attack x10)
|-
! scope="row" | Abilities
|
---
|-
! scope="row" | Operation Point
|Lab's Comp 1
|}


{| class="wikitable"
{| class="wikitable"
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Charge
! colspan="8" | AquaMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder|| A PwrAtk
|-
|-
|V1||+100||-||-||-||-||-||-
|V1||+100||-||-||-||-||-||-
Line 334: Line 486:


===TenguMan===
===TenguMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Wind
!rowspan="8" | {{BattleField
*'''Power Attack:''' Thrust Tengu (40 + Buster Attack x10)
|style=bn6
*'''Special Chip:''' FTornado T (10 + Buster Attack x10)
|nocol4=true
*'''B + Left''': Vacuum Fan effect
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=tenguman
}}
! colspan="2" | TenguMan
|-
! scope="row" | Original HP
|Ch. 4: 300 <br/> Ch. 5: 400 <br/> Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Wind
|-
! scope="row" | Weakness
|Sword
|-
! scope="row" | B Button PowerAttack
|ThrustTengu (40 + Buster Attack x10). Third panel paralyzes.
|-
! scope="row" | Special Chip
|FTornado T (10 + Buster Attack x10)
|-
! scope="row" | Abilities
|
*''B + Left'': Vacuum Fan effect
*Air Shoes
*Air Shoes
*Float Shoes
*Float Shoes
|-
! scope="row" | Operation Point
|Book Comp
|}


{| class="wikitable"
{| class="wikitable"
! colspan="8" | TenguMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 377: Line 562:


===TomahawkMan===
===TomahawkMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Wood
!rowspan="8" | {{BattleField
*'''Power Attack:''' Tomahawk Swing (110 + Buster Attack x10)
|style=bn6
*'''Special Chip:''' ETomahwk T (100 + Buster Attack x30)
|nocol4=true
*WoodBody, so gradually heals on grass panels.
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=tomahawkman
}}
! colspan="2" | TomahawkMan
|-
! scope="row" | Original HP
|Ch. 5: 400 <br/> Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Wood
|-
! scope="row" | Weakness
|Fire
|-
! scope="row" | B Button PowerAttack
|TomahawkSwing (100 + Buster Attack x20)
|-
! scope="row" | Special Chip
|ETomahwk T (100 + Buster Attack x30)
|-
! scope="row" | Abilities
|
*Super Armor
*Super Armor
*Status Guard
*Status Guard
|-
! scope="row" | Operation Point
|Heliport Comp
|}


{| class="wikitable"
{| class="wikitable"
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Charge
! colspan="8" | TomahawkMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder|| A PwrAtk
|-
|-
|V1||+100||-||-||-||-||-||-
|V1||+100||-||-||-||-||-||-
Line 420: Line 637:


===GroundMan===
===GroundMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Break
!rowspan="8" | {{BattleField
*'''Power Attack:''' Drill Attacker (10 + Buster Attack x10)
|style=bn6
*'''Special Chip:''' RC Brakr G (30 + Buster Attack x10)
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=groundman
}}
! colspan="2" | GroundMan
|-
! scope="row" | Original HP
|Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Break
|-
! scope="row" | Weakness
|Cursor
|-
! scope="row" | B Button PowerAttack
|DrillAttacker (10 + Buster Attack x10)
|-
! scope="row" | Special Chip
|RC Brakr G (30 + Buster Attack x10)
|-
! scope="row" | Abilities
|
*Super Armor
*Super Armor
|-
! scope="row" | Operation Point
|Lab's Comp 2
|}


{| class="wikitable"
{| class="wikitable"
! colspan="8" | GroundMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 435: Line 685:
|V3||+180||-||-||+1||-||-||-
|V3||+180||-||-||+1||-||-||-
|-
|-
|V4||+240||-||-||+1||-||+1||Non-dimming Breaking Chip +10
|V4||+240||-||-||+1||-||+1||Non-dimming Break Chip +10
|-
|-
|V5||+300||-||+1||+1||-||+1||Non-dimming Breaking Chip +10
|V5||+300||-||+1||+1||-||+1||Non-dimming Break Chip +10
|-
|-
|V6||+360||-||+1||+1||-||+1||Non-dimming Breaking Chip +10
|V6||+360||-||+1||+1||-||+1||Non-dimming Break Chip +10
|-
|-
|V7||+420||-||+1||+1||-||+1||Non-dimming Breaking Chip +10
|V7||+420||-||+1||+1||-||+1||Non-dimming Break Chip +10
|-
|-
|V8||+490||+1||+1||+1||-||+1||Non-dimming Breaking Chip +10
|V8||+490||+1||+1||+1||-||+1||Non-dimming Break Chip +10
|-
|-
|V9||+560||+1||+1||+1||-||+1||Non-dimming Breaking Chip +10
|V9||+560||+1||+1||+1||-||+1||Non-dimming Break Chip +10
|-
|-
|V10||+630||+1||+1||+2||-||+2||Non-dimming Breaking Chip +10
|V10||+630||+1||+1||+2||-||+2||Non-dimming Break Chip +10
|-
|-
|V11||+700||+1||+1||+2||-||+2||Non-dimming Breaking Chip +10
|V11||+700||+1||+1||+2||-||+2||Non-dimming Break Chip +10
|-
|-
|V12||+800||+2||+2||+2||-||+2||Non-dimming Breaking Chip +10
|V12||+800||+2||+2||+2||-||+2||Non-dimming Break Chip +10
|-
|-
|V13||+900||+2||+2||+2||+1||+2||Non-dimming Breaking Chip +10
|V13||+900||+2||+2||+2||+1||+2||Non-dimming Break Chip +10
|-
|-
|V14||+1000||+3||+2||+2||+1||+2||Non-dimming Breaking Chip +10
|V14||+1000||+3||+2||+2||+1||+2||Non-dimming Break Chip +10
|-
|-
|SP||+1200||+4||+2||+2||+1||+2||Non-dimming Breaking Chip +10
|SP||+1200||+4||+2||+2||+1||+2||Non-dimming Break Chip +10
|}
|}


===DustMan===
===DustMan===
*'''Original HP:''' 800
{| class="wikitable"
*'''Element:''' Break
!rowspan="8" | {{BattleField
*'''Power Attack:''' Scrap Reborn (60 + Buster Attack x20)
|style=bn6
*'''Special Chip:''' DustBrk D (90 + Buster Attack x20)
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=dustman
}}
! colspan="2" | DustMan
|-
! scope="row" | Original HP
|Ch. 6: 500 <br/> Ch. 7: 600 <br/> Post-game: 800
|-
! scope="row" | Element
|Break
|-
! scope="row" | Weakness
|Cursor
|-
! scope="row" | B Button PowerAttack
|ScrapReborn (60 + Buster Attack x20)
|-
! scope="row" | Special Chip
|DustBrk D (90 + Buster Attack x20)
|-
! scope="row" | Abilities
|
*Super Armor
*Super Armor
|-
! scope="row" | Operation Point
|Vending Machine Comp
|}


{| class="wikitable"
{| class="wikitable"
! colspan="8" | DustMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
!|Version||HP||Attack||Speed||Charge||Custom||Mega Folder||Chip Boost
|-
|-
Line 478: Line 761:
|V4||+250||-||+1||-||-||-||-
|V4||+250||-||+1||-||-||-||-
|-
|-
|V5||+300||-||+1||-||+1||-||Non-dimming Breaking Chip +10
|V5||+300||-||+1||-||+1||-||Non-dimming Break Chip +10
|-
|V6||+350||-||+1||-||+1||-||Non-dimming Break Chip +10
|-
|V7||+400||-||+1||+1||+1||-||Non-dimming Break Chip +10
|-
|V8||+450||+1||+1||+1||+1||-||Non-dimming Break Chip +10
|-
|V9||+500||+1||+1||+1||+1||-||Non-dimming Break Chip +10
|-
|V10||+550||+1||+2||+2||+2||-||Non-dimming Break Chip +10
|-
|V11||+600||+1||+2||+2||+2||-||Non-dimming Break Chip +10
|-
|V12||+650||+1||+2||+2||+2||-||Non-dimming Break Chip +10
|-
|V13||+800||+2||+3||+2||+2||-||Non-dimming Break Chip +10
|-
|V14||+1000||+2||+3||+2||+2||+1||Non-dimming Break Chip +10
|-
|SP||+1200||+2||+3||+2||+3||+1||Non-dimming Break Chip +10
|}
 
==Non-Version Exclusive==
These Navis can be used in either version.
 
===MegaMan===
{| class="wikitable"
!rowspan="8" | {{BattleField
|style=bn6
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=megaman-bn6
}}
! colspan="2" | MegaMan
|-
! scope="row" | HP
|MegaMan's current HP
|-
! scope="row" | Element
|None
|-
! scope="row" | Weakness
| ---
|-
! scope="row" | B Button PowerAttack
|ChargeShot (Buster Attack x10)
|-
! scope="row" | Abilities
|
*MegaMan can be further boosted with the Navi Customizer, but is not allowed access to [[Beast Out]] or use [[Card_e-Reader_in_Mega_Man_Battle_Network_6|Patch Cards]]. The [[Cross System]] can still be accessed on the Custom Screen.
|-
! scope="row" | Operation Point
|(Beast Link Gate only)
|}
 
{| class="wikitable"
! colspan="7" | MegaMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||MegaFolder
|-
|V1||+20||-||-||-||-||-
|-
|V2||+40||-||-||-||-||-
|-
|V3||+60||+1||-||-||-||-
|-
|V4||+80||+1||-||-||-||-
|-
|V5||+100||+1||+1||-||-||-
|-
|-
|V6||+350||-||+1||-||+1||-||Non-dimming Breaking Chip +10
|V6||+120||+1||+1||-||-||-
|-
|-
|V7||+400||-||+1||+1||+1||-||Non-dimming Breaking Chip +10
|V7||+140||+1||+1||+1||-||-
|-
|-
|V8||+450||+1||+1||+1||+1||-||Non-dimming Breaking Chip +10
|V8||+160||+1||+1||+1||-||-
|-
|-
|V9||+500||+1||+1||+1||+1||-||Non-dimming Breaking Chip +10
|V9||+180||+1||+1||+1||-||-
|-
|-
|V10||+550||+1||+2||+2||+2||-||Non-dimming Breaking Chip +10
|V10||+200||+1||+2||+1||+1||+1
|-
|-
|V11||+600||+1||+2||+2||+2||-||Non-dimming Breaking Chip +10
|V11||+220||+2||+2||+2||+1||+1
|-
|-
|V12||+650||+1||+2||+2||+2||-||Non-dimming Breaking Chip +10
|V12||+240||+2||+2||+2||+1||+1
|-
|-
|V13||+800||+2||+3||+2||+2||-||Non-dimming Breaking Chip +10
|V13||+260||+2||+3||+2||+2||+1
|-
|-
|V14||+1000||+2||+3||+2||+2||+1||Non-dimming Breaking Chip +10
|V14||+280||+2||+3||+3||+2||+2
|-
|-
|SP||+1200||+2||+3||+2||+3||+1||Non-dimming Breaking Chip +10
|SP||+300||+3||+3||+3||+2||+2
|}
 
===ProtoMan===
{| class="wikitable"
!rowspan="8" | {{BattleField
|style=bn6
|nocol4=true
|nocol5=true
|nocol6=true
|norow1=true
|norow3=true
|col1=missing
|col3=missing
|object22=protoman-bn6
}}
! colspan="2" | ProtoMan
|-
! scope="row" | HP
|800
|-
! scope="row" | Element
|None
|-
! scope="row" | Weakness
| ---
|-
! scope="row" | B Button PowerAttack
|WideSword (60 + Buster Attack x20)
|-
! scope="row" | Special Chip
|StepSwrd B (60 + Buster Attack x20)
|-
! scope="row" | Abilities
|
*In the field screen, you will still play as MegaMan on the Net. Only in battles will you play as ProtoMan.
|-
! scope="row" | Operation Point
|(Beast Link Gate only)
|}
 
{| class="wikitable"
! colspan="9" | ProtoMan's Navi Link System Boost
|-
!|Version||HP||Attack||Speed||Charge||Custom||B + Left||MegaFolder||A PwrAtk
|-
|V1||+100||-||-||-||-||Shield||-||-
|-
|V2||+150||-||-||-||-||Shield||-||-
|-
|V3||+200||-||+1||-||-||Shield||-||-
|-
|V4||+250||-||+1||-||-||Shield||-||-
|-
|V5||+300||+1||+1||+1||-||Shield||-||-
|-
|V6||+350||+1||+1||+1||-||Shield||-||-
|-
|V7||+400||+1||+1||+1||-||Shield||-||-
|-
|V8||+430||+1||+1||+1||+1||Shield||-||-
|-
|V9||+460||+1||+1||+1||+1||Shield||-||-
|-
|V10||+490||+1||+2||+2||+1||Shield||-||-
|-
|V11||+520||+1||+2||+2||+1||Reflect||-||-
|-
|V12||+540||+2||+2||+2||+1||Reflect||-||Non-dimming Sword Chip x2
|-
|V13||+560||+2||+2||+2||+1||Reflect||+1||Non-dimming Sword Chip x2
|-
|V14||+580||+3||+2||+2||+1||Reflect||+1||Non-dimming Sword Chip x2
|-
|SP||+600||+4||+3||+3||+2||Reflect||+1||Non-dimming Sword Chip x2
|}
|}


==Battle Chip Stadium==
==Battle Chip Stadium==
The Link Navi System also allowed interaction with the BattleChip Stadium, you can bring your Navi to fight and further level them up. There are a few exclusive Navi Data Chips that only work in the arcade game that will not be playable in Rockman EXE 6.
There are a few exclusive Navi Data Chips made for the Battle Chip Stadium that are not be playable in BN6
 
*'''Dark MegaMan''': When used in BN6, this is treated as a MegaMan Navi Data Chip. He starts off as LV20 right out of the box.


===Dark MegaMan===
*'''Dark ProtoMan''': When used in BN6, this is treated as a ProtoMan Navi Data Chip.
When used in EXE 6, this is treated as a MegaMan Navi Data Chip. He starts off as LV20 right out of the box.


===Dark ProtoMan===
*'''Colonel''': When used in BN6, this is treated as a MegaMan Navi Data Chip.
When used in EXE 6, this is treated as a ProtoMan Navi Data Chip.


===Colonel===
*'''Bass''': When used in BN6, this is treated as a MegaMan Navi Data Chip.
When used in EXE 6, this is treated as a MegaMan Navi Data Chip.


===Bass===
*'''Beast Out Bass''': When used in BN6, this is treated as a MegaMan Navi Data Chip.
When used in EXE 6, this is treated as a MegaMan Navi Data Chip.


===Beast Out Bass===
[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 6]] [[Category:Playable Navis]] [[Category:Chip Gates]]
When used in EXE 6, this is treated as a MegaMan Navi Data Chip.


[[Category:Game Mechanics]] [[Category:Mega Man Battle Network 6]] [[Category:Playable Navis]]
==Glitches==
*[[Glitches_in_Mega_Man_Battle_Network_6#B_Button_PowerAttack_Boost_glitch|B Button PowerAttack Boost glitch]] (TomahawkMan)

Latest revision as of 01:41, 1 August 2024

This section is under construction.
The information may not be complete or 100% accurate.

Here are the Link Navis in Mega Man Battle Network 6. Each Navi's Buster attack can be boosted to 10, but their B Button PowerAttacks only scale up to 5 Attack.

Net Area Gates

In the Net, there are obstacles that can only cleared if a Link Navi examines it. Gate location can be found here.

Obstacle Navis that can remove it
Fire Pillar HeatMan, ChargeMan, AquaMan, TenguMan
Cyber Tree HeatMan, SlashMan, TomahawkMan, GroundMan
Cyber Geyser ElecMan, EraseMan, AquaMan, GroundMan
Cloud ElecMan, EraseMan, TomahawkMan, DustMan
Tornado SlashMan, ChargeMan, TenguMan, DustMan

Navi Link System

Japanese GBA version only. The Navi Link System is a feature that allow connectivity between Mega Man Battle Network 6, the Link PET_EX, and the Battle Chip Stadium through the Navi Data Chip. Increasing the Navi Versions requires training the Navi in the Link PET_EX toy, where the progress will be saved within the Navi Data Chip.

After beating the story, the Navi Change Box can be used in AsterLand. The player can slot in a Navi Data Chip to the Beast Link Gate to swap their current Navi. Also, while the Beast Link Gate is attached, all chips slot in through the gate will automatically lock on the enemy.

The Link Navis will start with their post-game HP stat. Unlike the Operation Point version, these Link Navis gain bonus abilities that version cannot.

  • Custom parts to allow more Chips be available in the Custom Screen.
  • Folder parts to allow more higher class Chips be put in the folder.
  • Chip Boost, an attack boost automatically applied to the chip.
  • A Button PowerAttack (chip charging), the Navi must charge the chip with the A Button to apply the attack boost.
  • Can enter NetworkDuel and battle using the Link Navis.

Beast Link Gate Mark

If all 5 Link Navis in that version are leveled up to SP and beat Bass in Graveyard 2, you will be awarded with the Beast Link Gate Title Screen Mark. This unlock will not work using the Operation Point non-Gate Link Navis.

Gregar Navis

These Navis can only be used in Cybeast Gregar.

HeatMan

Panel missing.png Panel r2 r bn6.png
Object heatman-bn6.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


HeatMan
HP Ch. 3: 300
Ch. 4: 300
Ch. 5: 400
Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Fire
Weakness Aqua
B Button PowerAttack HeatArm (20 + Buster Attack x20)
Special Chip HeatPres H (50 + Buster Attack x20)
Abilities
  • FloatShoes
Operation Point Lab's Comp 1
HeatMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +100 - - - - - -
V2 +150 - - - - - -
V3 +200 - - +1 - - -
V4 +250 - - +1 - - -
V5 +300 +1 - +1 - - -
V6 +350 +1 - +1 - - -
V7 +400 +1 - +1 - - -
V8 +450 +1 - +1 +1 - Non-dimming Fire Chip +30
V9 +500 +1 +1 +1 +1 - Non-dimming Fire Chip +30
V10 +550 +2 +1 +1 +1 - Non-dimming Fire Chip +30
V11 +600 +2 +1 +1 +1 - Non-dimming Fire Chip +30
V12 +700 +2 +1 +1 +1 - Non-dimming Fire Chip +40
V13 +850 +2 +1 +1 +1 +1 Non-dimming Fire Chip +40
V14 +1000 +2 +2 +1 +1 +1 Non-dimming Fire Chip +40
SP +1200 +3 +2 +2 +1 +1 Non-dimming Fire Chip +50

SlashMan

Panel missing.png Panel r2 r bn6.png
Object slashman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


SlashMan
HP Ch. 4: 300
Ch. 5: 400
Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Sword
Weakness Break (not guard-pierce)
B Button PowerAttack TripleEdge (10 + Buster Attack x10)
Special Chip RSlash S (80 + Buster Attack x20)
Abilities

---

Operation Point Book Comp
SlashMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +40 - - - - - -
V2 +80 - - - - - -
V3 +120 - +1 - - - -
V4 +160 - +1 - - - -
V5 +200 +1 +1 - - - -
V6 +240 +1 +2 - - - -
V7 +280 +1 +2 - - - -
V8 +320 +1 +2 - +1 - Non-dimming Sword Chip +30
V9 +360 +1 +3 - +1 - Non-dimming Sword Chip +30
V10 +400 +1 +3 - +1 - Non-dimming Sword Chip +30
V11 +500 +2 +3 - +1 - Non-dimming Sword Chip +30
V12 +600 +2 +3 - +1 - Non-dimming Sword Chip +40
V13 +700 +2 +3 - +2 - Non-dimming Sword Chip +40
V14 +800 +2 +4 +1 +2 +1 Non-dimming Sword Chip +40
SP +1000 +2 +4 +1 +2 +1 Non-dimming Sword Chip +50

ElecMan

Panel missing.png Panel r2 r bn6.png
Object elecman-exe45.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


ElecMan
HP Ch. 5: 400
Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Elec
Weakness Wood
B Button PowerAttack Thunderbolt (40 + Buster Attack x20)
Special Chip DElecSwd E (40 + Buster Attack x20)
Abilities
  • FloatShoes
Operation Point Heliport Comp
ElecMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +100 - - - - - -
V2 +150 - - - - - -
V3 +200 - +1 - - +1 -
V4 +250 - +1 - - +1 -
V5 +300 +1 +1 - - +1 -
V6 +350 +1 +1 - - +1 -
V7 +400 +1 +1 - - +1 -
V8 +450 +1 +1 - - +1 Non-dimming Elec Chip +30
V9 +500 +1 +1 - - +1 Non-dimming Elec Chip +30
V10 +550 +2 +1 +1 - +1 Non-dimming Elec Chip +30
V11 +600 +2 +1 +1 - +1 Non-dimming Elec Chip +30
V12 +700 +2 +1 +1 +1 +2 Non-dimming Elec Chip +40
V13 +800 +2 +1 +1 +1 +2 Non-dimming Elec Chip +40
V14 +900 +2 +2 +2 +1 +2 Non-dimming Elec Chip +40
SP +1100 +3 +2 +2 +1 +2 Non-dimming Elec Chip +50

EraseMan

Panel missing.png Panel r2 r bn6.png
Object eraseman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


EraseMan
HP Ch. 6: 500
Ch. 7: 600
Post-game: 700
Element Cursor
Weakness Wind
B Button PowerAttack HexSickle (50 + Buster Attack x20)
Special Chip EDeletBm K (30 + Buster Attack x20)
Abilities

---

Operation Point Lab's Comp 2
EraseMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +100 - - - - - -
V2 +150 - - - - - -
V3 +200 - +1 - - - -
V4 +250 - +1 - - - -
V5 +300 - +1 +1 - +1 Any Cursor Chip +10
V6 +350 - +1 +1 - +1 Any Cursor Chip +10
V7 +400 - +1 +1 - +1 Any Cursor Chip +10
V8 +450 +1 +2 +1 - +1 Any Cursor Chip +10
V9 +500 +1 +2 +2 - +1 Any Cursor Chip +10
V10 +550 +1 +2 +2 - +2 Any Cursor Chip +20
V11 +600 +1 +2 +2 - +2 Any Cursor Chip +20
V12 +650 +2 +2 +2 - +2 Any Cursor Chip +20
V13 +700 +2 +2 +2 +1 +2 Any Cursor Chip +20
V14 +750 +2 +2 +2 +1 +2 Any Cursor Chip +20
SP +800 +3 +2 +3 +1 +2 Any Cursor Chip +30

ChargeMan

Panel missing.png Panel r2 r bn6.png
Object chargeman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


ChargeMan
HP Ch. 6: 500
Ch. 7: 600
Post-game: 700
Element Fire
Weakness Aqua
B Button PowerAttack CrazyLocomotive (20 + Buster Attack x10)
Special Chip VolcChrg C (30 + Buster Attack x10)
Abilities

---

Operation Point Vending Machine Comp
ChargeMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder A PwrAtk Bonus
V1 +60 - - - - - -
V2 +120 - - - - - -
V3 +180 - - +1 - - -
V4 +240 - - +1 - - Non-dimming Fire Chip up to +30
V5 +300 - - +1 +1 - Non-dimming Fire Chip up to +30
V6 +360- - - +1 +1 - Non-dimming Fire Chip up to +30
V7 +420 +1 - +2 +1 - Non-dimming Fire Chip up to +30
V8 +480 +1 +1 +2 +1 - Non-dimming Fire Chip up to +30
v9 +540 +1 +1 +2 +1 - Non-dimming Fire Chip up to +30
V10 +600 +2 +1 +2 +2 - Non-dimming Fire Chip up to +50
V11 +660 +2 +1 +3 +2 - Non-dimming Fire Chip up to +50
V12 +720 +2 +1 +3 +2 - Non-dimming Fire Chip up to +50
V13 +780 +2 +1 +3 +2 - Non-dimming Fire Chip up to +100
V14 +840 +2 +2 +3 +2 +1 Non-dimming Fire Chip up to +100
SP +1000 +3 +2 +4 +3 +1 Non-dimming Fire Chip up to +100 *SP version has Super Armor.

Falzar Navis

These Navis can only be used in Cybeast Falzar.

AquaMan

Panel missing.png Panel r2 r bn6.png
Object aquaman-bn6.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


AquaMan
Original HP Ch. 3: 300
Ch. 4: 300
Ch. 5: 400
Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Aqua
Weakness Elec
B Button PowerAttack AquaHose (20 + Buster Attack x20)
Special Chip DripShwr A (20 + Buster Attack x10)
Abilities

---

Operation Point Lab's Comp 1
AquaMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder A PwrAtk
V1 +100 - - - - - -
V2 +150 - - - - - -
V3 +200 - +1 - - - -
V4 +250 - +1 - - - -
V5 +300 +1 +1 - - - -
V6 +350 +1 +1 - - - -
V7 +400 +1 +1 - - - -
V8 +450 +1 +1 - +1 - -
V9 +500 +1 +1 - +1 - -
V10 +550 +2 +1 +1 +1 - -
V11 +600 +2 +1 +1 +1 - -
V12 +700 +2 +1 +1 +1 - Non-dimming Aqua Chip x2
V13 +800 +2 +1 +1 +1 +1 Non-dimming Aqua Chip x2
V14 +900 +2 +2 +1 +1 +1 Non-dimming Aqua Chip x2
SP +1100 +3 +2 +2 +1 +1 Non-dimming Aqua Chip x2

TenguMan

Panel missing.png Panel r2 r bn6.png
Object tenguman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


TenguMan
Original HP Ch. 4: 300
Ch. 5: 400
Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Wind
Weakness Sword
B Button PowerAttack ThrustTengu (40 + Buster Attack x10). Third panel paralyzes.
Special Chip FTornado T (10 + Buster Attack x10)
Abilities
  • B + Left: Vacuum Fan effect
  • Air Shoes
  • Float Shoes
Operation Point Book Comp
TenguMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +40 - - - - - -
V2 +80 - - - - - -
V3 +120 - +1 - - - -
V4 +160 - +1 - - - Non-dimming Wind Chip +10
V5 +200 +1 +1 - - - Non-dimming Wind Chip +10
V6 +240 +1 +2 - - - Non-dimming Wind Chip +10
V7 +280 +1 +2 - +1 - Non-dimming Wind Chip +10
V8 +320 +1 +2 - +1 - Non-dimming Wind Chip +10
V9 +360 +1 +3 - +1 - Non-dimming Wind Chip +10
V10 +400 +2 +3 - +1 - Non-dimming Wind Chip +10
V11 +440 +2 +3 - +1 - Non-dimming Wind Chip +10
V12 +500 +2 +3 - +1 - Non-dimming Wind Chip +10
V13 +650 +2 +3 - +2 - Non-dimming Wind Chip +10
V14 +800 +2 +4 +1 +2 +1 Non-dimming Wind Chip +10
SP +1000 +3 +4 +1 +2 +1 Non-dimming Wind Chip +10

TomahawkMan

Panel missing.png Panel r2 r bn6.png
Object tomahawkman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


TomahawkMan
Original HP Ch. 5: 400
Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Wood
Weakness Fire
B Button PowerAttack TomahawkSwing (100 + Buster Attack x20)
Special Chip ETomahwk T (100 + Buster Attack x30)
Abilities
  • Super Armor
  • Status Guard
Operation Point Heliport Comp
TomahawkMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder A PwrAtk
V1 +100 - - - - - -
V2 +150 - - - - - -
V3 +200 - +1 - - +1 -
V4 +250 - +1 - - +1 -
V5 +300 +1 +1 - - +1 -
V6 +350 +1 +1 - - +1 -
V7 +400 +1 +1 - - +1 -
V8 +450 +1 +1 - - +1 -
V9 +500 +1 +1 - - +1 -
V10 +550 +2 +1 +1 - +1 -
V11 +600 +2 +1 +1 - +1 -
V12 +650 +2 +1 +1 +1 +2 Non-dimming Wood Chip x2
V13 +700 +3 +1 +1 +1 +2 Non-dimming Wood Chip x2
V14 +800 +3 +2 +2 +1 +2 Non-dimming Wood Chip x2
SP +1000 +4 +2 +2 +1 +2 Non-dimming Wood Chip x2

GroundMan

Panel missing.png Panel r2 r bn6.png
Object groundman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


GroundMan
Original HP Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Break
Weakness Cursor
B Button PowerAttack DrillAttacker (10 + Buster Attack x10)
Special Chip RC Brakr G (30 + Buster Attack x10)
Abilities
  • Super Armor
Operation Point Lab's Comp 2
GroundMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +80 - - - - - -
V2 +120 - - - - - -
V3 +180 - - +1 - - -
V4 +240 - - +1 - +1 Non-dimming Break Chip +10
V5 +300 - +1 +1 - +1 Non-dimming Break Chip +10
V6 +360 - +1 +1 - +1 Non-dimming Break Chip +10
V7 +420 - +1 +1 - +1 Non-dimming Break Chip +10
V8 +490 +1 +1 +1 - +1 Non-dimming Break Chip +10
V9 +560 +1 +1 +1 - +1 Non-dimming Break Chip +10
V10 +630 +1 +1 +2 - +2 Non-dimming Break Chip +10
V11 +700 +1 +1 +2 - +2 Non-dimming Break Chip +10
V12 +800 +2 +2 +2 - +2 Non-dimming Break Chip +10
V13 +900 +2 +2 +2 +1 +2 Non-dimming Break Chip +10
V14 +1000 +3 +2 +2 +1 +2 Non-dimming Break Chip +10
SP +1200 +4 +2 +2 +1 +2 Non-dimming Break Chip +10

DustMan

Panel missing.png Panel r2 r bn6.png
Object dustman.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


DustMan
Original HP Ch. 6: 500
Ch. 7: 600
Post-game: 800
Element Break
Weakness Cursor
B Button PowerAttack ScrapReborn (60 + Buster Attack x20)
Special Chip DustBrk D (90 + Buster Attack x20)
Abilities
  • Super Armor
Operation Point Vending Machine Comp
DustMan's Navi Link System Boost
Version HP Attack Speed Charge Custom Mega Folder Chip Boost
V1 +100 - - - - - -
V2 +150 - - - - - -
V3 +200 - - - - - -
V4 +250 - +1 - - - -
V5 +300 - +1 - +1 - Non-dimming Break Chip +10
V6 +350 - +1 - +1 - Non-dimming Break Chip +10
V7 +400 - +1 +1 +1 - Non-dimming Break Chip +10
V8 +450 +1 +1 +1 +1 - Non-dimming Break Chip +10
V9 +500 +1 +1 +1 +1 - Non-dimming Break Chip +10
V10 +550 +1 +2 +2 +2 - Non-dimming Break Chip +10
V11 +600 +1 +2 +2 +2 - Non-dimming Break Chip +10
V12 +650 +1 +2 +2 +2 - Non-dimming Break Chip +10
V13 +800 +2 +3 +2 +2 - Non-dimming Break Chip +10
V14 +1000 +2 +3 +2 +2 +1 Non-dimming Break Chip +10
SP +1200 +2 +3 +2 +3 +1 Non-dimming Break Chip +10

Non-Version Exclusive

These Navis can be used in either version.

MegaMan

Panel missing.png Panel r2 r bn6.png
Object megaman-bn6.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


MegaMan
HP MegaMan's current HP
Element None
Weakness ---
B Button PowerAttack ChargeShot (Buster Attack x10)
Abilities
  • MegaMan can be further boosted with the Navi Customizer, but is not allowed access to Beast Out or use Patch Cards. The Cross System can still be accessed on the Custom Screen.
Operation Point (Beast Link Gate only)
MegaMan's Navi Link System Boost
Version HP Attack Speed Charge Custom MegaFolder
V1 +20 - - - - -
V2 +40 - - - - -
V3 +60 +1 - - - -
V4 +80 +1 - - - -
V5 +100 +1 +1 - - -
V6 +120 +1 +1 - - -
V7 +140 +1 +1 +1 - -
V8 +160 +1 +1 +1 - -
V9 +180 +1 +1 +1 - -
V10 +200 +1 +2 +1 +1 +1
V11 +220 +2 +2 +2 +1 +1
V12 +240 +2 +2 +2 +1 +1
V13 +260 +2 +3 +2 +2 +1
V14 +280 +2 +3 +3 +2 +2
SP +300 +3 +3 +3 +2 +2

ProtoMan

Panel missing.png Panel r2 r bn6.png
Object protoman-bn6.png
Panel missing.png


Panel bottom missing.png Panel bottom r bn6.png Panel bottom missing.png


ProtoMan
HP 800
Element None
Weakness ---
B Button PowerAttack WideSword (60 + Buster Attack x20)
Special Chip StepSwrd B (60 + Buster Attack x20)
Abilities
  • In the field screen, you will still play as MegaMan on the Net. Only in battles will you play as ProtoMan.
Operation Point (Beast Link Gate only)
ProtoMan's Navi Link System Boost
Version HP Attack Speed Charge Custom B + Left MegaFolder A PwrAtk
V1 +100 - - - - Shield - -
V2 +150 - - - - Shield - -
V3 +200 - +1 - - Shield - -
V4 +250 - +1 - - Shield - -
V5 +300 +1 +1 +1 - Shield - -
V6 +350 +1 +1 +1 - Shield - -
V7 +400 +1 +1 +1 - Shield - -
V8 +430 +1 +1 +1 +1 Shield - -
V9 +460 +1 +1 +1 +1 Shield - -
V10 +490 +1 +2 +2 +1 Shield - -
V11 +520 +1 +2 +2 +1 Reflect - -
V12 +540 +2 +2 +2 +1 Reflect - Non-dimming Sword Chip x2
V13 +560 +2 +2 +2 +1 Reflect +1 Non-dimming Sword Chip x2
V14 +580 +3 +2 +2 +1 Reflect +1 Non-dimming Sword Chip x2
SP +600 +4 +3 +3 +2 Reflect +1 Non-dimming Sword Chip x2

Battle Chip Stadium

There are a few exclusive Navi Data Chips made for the Battle Chip Stadium that are not be playable in BN6

  • Dark MegaMan: When used in BN6, this is treated as a MegaMan Navi Data Chip. He starts off as LV20 right out of the box.
  • Dark ProtoMan: When used in BN6, this is treated as a ProtoMan Navi Data Chip.
  • Colonel: When used in BN6, this is treated as a MegaMan Navi Data Chip.
  • Bass: When used in BN6, this is treated as a MegaMan Navi Data Chip.
  • Beast Out Bass: When used in BN6, this is treated as a MegaMan Navi Data Chip.

Glitches