Mystery Data (MMBN1): Difference between revisions
From The Rockman EXE Zone Wiki
(Created page with "{{nw}} These are the Mystery Datas in Mega Man Battle Network 1. {| class="wikitable" |- !Terminology||Meaning |- |FMD||Fixed Mystery Data. These Mystery Datas have a fixed location and reward, they can only be picked up once and will not spawn again. |- |FMD (respawn)||In some Comps, Fixed Mystery Datas can only be picked up if you no longer have that chip in your inventory. They will also respawn every time you jack in. |- |FMD (missable)||Some Fixed Mystery Data...") |
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Line 14: | Line 14: | ||
|- | |- | ||
|RMD||Random Mystery Data. These Mystery Datas will always spawn when you jack in and have a random reward. | |RMD||Random Mystery Data. These Mystery Datas will always spawn when you jack in and have a random reward. | ||
*The RMD are randomized when | *The RMD are randomized when examined, so the game can be reset to re-randomize the content. | ||
|} | |} | ||
==ACDC Town== | ==ACDC Town== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Oven Comp | |+ Oven Comp | ||
Line 24: | Line 23: | ||
!Oven Comp 1 || Oven Comp 2 | !Oven Comp 1 || Oven Comp 2 | ||
|- | |- | ||
|(FMD missable) ShotGun Q <br/> (FMD missable) Sword B <br/> (FMD missable) Steal A <br/> (FMD missable) 200z <br/> (FMD missable) 400z || (FMD missable) ShotGun Q <br/> (FMD missable) LilBomb T <br/> (FMD missable) 500z | |(FMD missable) {{1GBA}} ShotGun Q <br/> (FMD missable) {{OSS}} ShotGun * <br/> (FMD missable) Sword B <br/> (FMD missable) Steal A <br/> (FMD missable) 200z <br/> (FMD missable) 400z || (FMD missable) {{1GBA}} ShotGun Q <br/> (FMD missable) {{OSS}} ShotGun * <br/> (FMD missable) LilBomb T <br/> (FMD missable) 500z | ||
|} | |} | ||
Line 41: | Line 40: | ||
|} | |} | ||
==ACDC Elementary | ==ACDC Elementary== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ School Comp | |+ School Comp | ||
Line 61: | Line 60: | ||
|} | |} | ||
==Government Complex | ==Government Complex== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Waterworks Comp | |+ Waterworks Comp | ||
Line 71: | Line 70: | ||
!Waterworks Comp 4 || Waterworks Comp 5 || Waterworks Comp 6 | !Waterworks Comp 4 || Waterworks Comp 5 || Waterworks Comp 6 | ||
|- | |- | ||
|(FMD) M-Cannon L || (FMD) PowerUp || (FMD Ch.5) {{JP}}{{OSS}} 1000z <br/> (FMD Ch.4) {{ | |(FMD) M-Cannon L || (FMD) PowerUp || (FMD Ch.5) {{JP}}{{OSS}} 1000z <br/> (FMD Ch.4) {{GBAEN}} 1000z <ref>In the Japanese GBA and Operate Shooting Star versions of the game, this FMD will only appear in Chapter 5 and later. In the English GBA version, it will appear in the first run through the area.</ref> | ||
|} | |} | ||
Line 79: | Line 78: | ||
!Power Plant Comp 1 || Power Plant Comp 2 | !Power Plant Comp 1 || Power Plant Comp 2 | ||
|- | |- | ||
|( | |(FMD) Ratton 1 D <br/> (FMD) {{1GBA}} Recov120 C <br/> (FMD) {{OSS}} Recov120 H <br/> (FMD) X-Panel3 G <br/> (FMD) 5000z || (FMD) 800z <br/> (FMD) 1000z <br/> (FMD) 1200z | ||
|- | |- | ||
!Power Plant Comp 3 || Power Plant Comp 4 | !Power Plant Comp 3 || Power Plant Comp 4 | ||
Line 107: | Line 106: | ||
|} | |} | ||
==Dentown | ==Dentown== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Traffic Light Comp | |+ Traffic Light Comp | ||
Line 127: | Line 126: | ||
|} | |} | ||
==WWW Base | ==WWW Base== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ WWW Comp | |+ WWW Comp | ||
Line 147: | Line 146: | ||
|- | |- | ||
|(FMD) TriLance M | |(FMD) TriLance M | ||
||MetGuard A <br> X-Panel1 S <br> {{1GBA}} Shotgun K <br/> {{OSS}} Shotgun * <br> {{1GBA}} Recov10 G <br/> {{OSS}} Recov10 *<br> 100z <br> 200z <br> 500z <br> 1000z | ||MetGuard A ({{chance|5/32}}) <br> | ||
X-Panel1 S ({{chance|4/32}}) <br> | |||
{{1GBA}} Shotgun K ({{chance|3/32}}) <br/> | |||
{{OSS}} Shotgun * ({{chance|3/32}}) <br> | |||
{{1GBA}} Recov10 G ({{chance|4/32}}) <br/> | |||
{{OSS}} Recov10 * ({{chance|4/32}}) <br> | |||
100z ({{chance|4/32}}) <br> | |||
200z ({{chance|4/32}}) <br> | |||
500z ({{chance|5/32}}) <br> | |||
1000z ({{chance|3/32}}) | |||
|} | |} | ||
Line 156: | Line 164: | ||
|- | |- | ||
|(FMD) PowerUp | |(FMD) PowerUp | ||
||Cannon C <br> {{1GBA}} MiniBomb P <br/> {{OSS}} MiniBomb *<br> {{1GBA}} Recov30 G <br/> {{OSS}} Recov30 * <br> CrossGun K <br> 200z <br> 400z <br> 800z <br> 1500z | ||Cannon C ({{chance|6/32}}) <br> | ||
{{1GBA}} MiniBomb P ({{chance|3/32}}) <br/> | |||
{{OSS}} MiniBomb * ({{chance|3/32}}) <br> | |||
{{1GBA}} Recov30 G ({{chance|4/32}}) <br/> | |||
{{OSS}} Recov30 * ({{chance|4/32}}) <br> | |||
CrossGun K ({{chance|3/32}}) <br> | |||
200z ({{chance|4/32}}) <br> | |||
400z ({{chance|8/32}}) <br> | |||
800z ({{chance|3/32}}) <br> | |||
1500z ({{chance|1/32}}) | |||
|} | |} | ||
Line 164: | Line 181: | ||
!Set Mystery Data || RMD | !Set Mystery Data || RMD | ||
|- | |- | ||
|(FMD) RockCube O <br> (FMD) | |(FMD) RockCube O <br> (FMD) FtrSword B | ||
||Spreader H <br> Spreader J <br> ShokWave P <br> Recov80 C <br> 300z <br> 600z <br> 1000z <br> 2000z | ||Spreader H ({{chance|2/32}}) <br> | ||
Spreader J ({{chance|3/32}}) <br> | |||
ShokWave P ({{chance|5/32}}) <br> | |||
Recov80 C ({{chance|6/32}}) <br> | |||
300z ({{chance|4/32}}) <br> | |||
600z ({{chance|5/32}}) <br> | |||
1000z ({{chance|4/32}}) <br> | |||
2000z ({{chance|3/32}}) | |||
|} | |} | ||
Line 173: | Line 197: | ||
!Set Mystery Data || RMD | !Set Mystery Data || RMD | ||
|- | |- | ||
|(FMD) AquaSwrd A <br> (FMD) HPMemory | |(FMD) AquaSwrd A <br> (FMD) HPMemory | ||
||LilBomb G <br> Quake1 E <br> IcePunch M <br> LongSwrd O <br> 400z <br> 800z <br> 1200z <br> 2000z | ||LilBomb G ({{chance|4/32}}) <br> | ||
Quake1 E ({{chance|2/32}}) <br> | |||
IcePunch M ({{chance|6/32}}) <br> | |||
LongSwrd O ({{chance|4/32}}) <br> | |||
400z ({{chance|5/32}}) <br> | |||
800z ({{chance|6/32}}) <br> | |||
1200z ({{chance|4/32}}) <br> | |||
2000z ({{chance|1/32}}) | |||
|} | |} | ||
Line 183: | Line 214: | ||
|- | |- | ||
|(FMD) Thunder1 H <br> (FMD) HPMemory | |(FMD) Thunder1 H <br> (FMD) HPMemory | ||
||IcePunch B <br> TriArrow A <br> IceCube M <br> IcePunch M <br> 500z <br> 1000z <br> 1500z <br> 2000z | ||IcePunch B ({{chance|5/32}}) <br> | ||
TriArrow A ({{chance|3/32}}) <br> | |||
IceCube M ({{chance|2/32}}) <br> | |||
IcePunch M ({{chance|6/32}}) <br> | |||
500z ({{chance|7/32}}) <br> | |||
1000z ({{chance|5/32}}) <br> | |||
1500z ({{chance|3/32}}) <br> | |||
2000z ({{chance|1/32}}) | |||
|} | |} | ||
Line 192: | Line 230: | ||
|- | |- | ||
|(FMD) 6000z | |(FMD) 6000z | ||
||RockCube M <br> SonicWave S <br> HiCannon I <br> Spreader I <br> 600z <br> 800z <br> 1000z <br> 3000z | ||RockCube M ({{chance|5/32}}) <br> | ||
SonicWave S ({{chance|3/32}}) <br> | |||
HiCannon I ({{chance|2/32}}) <br> | |||
Spreader I ({{chance|6/32}}) <br> | |||
600z ({{chance|5/32}}) <br> | |||
800z ({{chance|4/32}}) <br> | |||
1000z ({{chance|4/32}}) <br> | |||
3000z ({{chance|3/32}}) | |||
|} | |} | ||
Line 201: | Line 246: | ||
|- | |- | ||
|(FMD) Remobit1 N | |(FMD) Remobit1 N | ||
||Spreader K <br> TriSpear J <br> {{1GBA}} Recov120 A <br/> {{OSS}} Recov120 L <br> Cloud H <br> 700z <br> 1000z <br> 1500z <br> 3000z | ||Spreader K ({{chance|5/32}}) <br> | ||
TriSpear J ({{chance|3/32}}) <br> | |||
{{1GBA}} Recov120 A ({{chance|2/32}}) <br/> | |||
{{OSS}} Recov120 L ({{chance|2/32}}) <br> | |||
Cloud H ({{chance|6/32}}) <br> | |||
700z ({{chance|4/32}}) <br> | |||
1000z ({{chance|5/32}}) <br> | |||
1500z ({{chance|4/32}}) <br> | |||
3000z ({{chance|3/32}}) | |||
|} | |} | ||
Line 210: | Line 263: | ||
|- | |- | ||
|(FMD) 10000z | |(FMD) 10000z | ||
||Ratton1 D <br> {{1GBA}} Recov120 C <br/> {{OSS}} Recov120 H <br> Hammer F <br> Typhoon E <br> 800z <br> 1200z <br> 2000z <br> 3000z | ||Ratton1 D ({{chance|4/32}}) <br> | ||
{{1GBA}} Recov120 C ({{chance|4/32}}) <br/> | |||
{{OSS}} Recov120 H ({{chance|4/32}}) <br> | |||
Hammer F ({{chance|4/32}}) <br> | |||
Typhoon E ({{chance|4/32}}) <br> | |||
800z ({{chance|4/32}}) <br> | |||
1200z ({{chance|4/32}}) <br> | |||
2000z ({{chance|4/32}}) <br> | |||
3000z ({{chance|4/32}}) | |||
|} | |} | ||
Line 219: | Line 280: | ||
|- | |- | ||
|(FMD) RingZap1 H | |(FMD) RingZap1 H | ||
||{{1GBA}} Recov150 E <br/> {{OSS}} Recov150 O <br> Spreader L <br> Cannon E <br> HiCannon J <br> 500z <br> 1000z <br> 1500z <br> 2000z | ||{{1GBA}} Recov150 E ({{chance|4/32}}) <br/> | ||
{{OSS}} Recov150 O ({{chance|4/32}}) <br> | |||
Spreader L ({{chance|4/32}}) <br> | |||
Cannon E ({{chance|4/32}}) <br> | |||
HiCannon J ({{chance|4/32}}) <br> | |||
500z ({{chance|4/32}}) <br> | |||
1000z ({{chance|4/32}}) <br> | |||
1500z ({{chance|4/32}}) <br> | |||
2000z ({{chance|4/32}}) | |||
|} | |} | ||
Line 228: | Line 297: | ||
|- | |- | ||
|(FMD) WideSwrd S <br> (FMD) HPMemory | |(FMD) WideSwrd S <br> (FMD) HPMemory | ||
||ElecSwrd S <br> Ratton2 G <br> M-Cannon N <br> CrossGun F <br> 1000z <br> 1500z <br> 2000z <br> 3000z | ||ElecSwrd S ({{chance|1/32}}) <br> | ||
Ratton2 G ({{chance|3/32}}) <br> | |||
M-Cannon N ({{chance|1/32}}) <br> | |||
CrossGun F ({{chance|11/32}}) <br> | |||
1000z ({{chance|4/32}}) <br> | |||
1500z ({{chance|4/32}}) <br> | |||
2000z ({{chance|4/32}}) <br> | |||
3000z ({{chance|4/32}}) | |||
|} | |} | ||
Line 237: | Line 313: | ||
|- | |- | ||
|(FMD) 10000z | |(FMD) 10000z | ||
||Invis1 L <br> Repair G <br> TimeBom1 Q <br> Thunder2 C <br> 1200z <br> 1800z <br> 2400z <br> 3000z | ||Invis1 L ({{chance|4/32}}) <br> | ||
Repair G ({{chance|4/32}}) <br> | |||
TimeBom1 Q ({{chance|4/32}}) <br> | |||
Thunder2 C ({{chance|4/32}}) <br> | |||
1200z ({{chance|4/32}}) <br> | |||
1800z ({{chance|4/32}}) <br> | |||
2400z ({{chance|5/32}}) <br> | |||
3000z ({{chance|3/32}}) | |||
|} | |} | ||
Line 246: | Line 329: | ||
|- | |- | ||
|(FMD) KngtSwrd B | |(FMD) KngtSwrd B | ||
||M-Cannon L <br> CrosBomb L <br> X-Panel1 G <br> {{1GBA}} Recov200 G <br/> {{OSS}} Recov200 N<br> 1000z <br> 1500z <br> 2000z <br> 4000z | ||M-Cannon L ({{chance|2/32}}) <br> | ||
CrosBomb L ({{chance|4/32}}) <br> | |||
X-Panel1 G ({{chance|6/32}}) <br> | |||
{{1GBA}} Recov200 G ({{chance|4/32}}) <br/> | |||
{{OSS}} Recov200 N ({{chance|4/32}}) <br> | |||
1000z ({{chance|8/32}}) <br> | |||
1500z ({{chance|4/32}}) <br> | |||
2000z ({{chance|3/32}}) <br> | |||
4000z ({{chance|1/32}}) | |||
|} | |} | ||
Line 255: | Line 346: | ||
|- | |- | ||
|(FMD) Recov150 K <br> (FMD) 8000z | |(FMD) Recov150 K <br> (FMD) 8000z | ||
||FtrSword L <br> Sword B <br> Sword K <br> Sword L <br> 1000z <br> 2000z <br> 3000z <br> 4000z | ||FtrSword L ({{chance|1/32}}) <br> | ||
Sword B ({{chance|4/32}}) <br> | |||
Sword K ({{chance|5/32}}) <br> | |||
Sword L ({{chance|6/32}}) <br> | |||
1000z ({{chance|5/32}}) <br> | |||
2000z ({{chance|6/32}}) <br> | |||
3000z ({{chance|2/32}}) <br> | |||
4000z ({{chance|3/32}}) | |||
|} | |} | ||
Line 264: | Line 362: | ||
|- | |- | ||
|(FMD) PowerUp <br> (FMD) 5000z | |(FMD) PowerUp <br> (FMD) 5000z | ||
||M-Cannon N <br> {{1GBA}} Recov150 C <br/> {{OSS}} Recov150 K <br> Hammer M <br> TriLance M <br> 10z <br> 20z <br> 30z <br> {{1GBA}} 10000z<ref>This item does not drop in Operate Shooting Star due to [[Glitches_in_Mega_Man_Battle_Network_1#Missing_Mystery_Data_Drop_glitch|a glitch]].</ref> | ||M-Cannon N ({{chance|4/32}}) <br> | ||
{{1GBA}} Recov150 C ({{chance|4/32}}) <br/> | |||
{{OSS}} Recov150 K ({{chance|4/32}}) <br> | |||
Hammer M ({{chance|4/32}}) <br> | |||
TriLance M ({{chance|4/32}}) <br> | |||
10z ({{chance|11/32}}) <br> | |||
20z {{1GBA}} ({{chance|1/32}}) {{OSS}} ({{chance|2/32}}) <br> | |||
30z ({{chance|3/32}}) <br> | |||
{{1GBA}} 10000z ({{chance|1/32}})<ref>This item does not drop in Operate Shooting Star due to [[Glitches_in_Mega_Man_Battle_Network_1#Missing_Mystery_Data_Drop_glitch|a glitch]].</ref> | |||
|} | |} | ||
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|- | |- | ||
|(FMD) RedWave J | |(FMD) RedWave J | ||
||Ratton2 J <br> {{1GBA}} Recov120 C <br/> {{OSS}} Recov120 F <br> Recov150 L <br> 500z <br> 2000z <br> 3000z <br> 4000z | ||Ratton2 J ({{chance|5/32}}) <br> | ||
{{1GBA}} Recov120 C ({{chance|5/32}}) <br/> | |||
{{OSS}} Recov120 F ({{chance|5/32}}) <br> | |||
Recov150 L ({{chance|6/32}}) <br> | |||
500z ({{chance|4/32}}) <br> | |||
2000z ({{chance|4/32}}) <br> | |||
3000z ({{chance|4/32}}) <br> | |||
4000z ({{chance|4/32}}) | |||
|} | |} | ||
Line 279: | Line 392: | ||
|+ Undernet 12 | |+ Undernet 12 | ||
|- | |- | ||
!Set Mystery Data || RMD | !Set Mystery Data || RMD<ref>10000z is supposed to be included as a RMD drop but does not due to [[Glitches_in_Mega_Man_Battle_Network_1#Missing_Mystery_Data_Drop_glitch|a glitch]].</ref> | ||
|- | |- | ||
|(FMD) HeroSwrd I <br> (FMD) 20000z | |(FMD) HeroSwrd I <br> (FMD) 20000z | ||
|{{1GBA}} Recov200 C <br/> {{OSS}} Recov200 I <br> Ratton3 K <br> Quake3 <br> KngtSwrd C <br> 3000z <br> 4000z <br> 5000z | |{{1GBA}} Recov200 C ({{chance|5/32}}) <br/> | ||
{{OSS}} Recov200 I ({{chance|5/32}}) <br> | |||
Ratton3 K ({{chance|4/32}}) <br> | |||
Quake3 ({{chance|5/32}}) <br> | |||
KngtSwrd C ({{chance|2/32}}) <br> | |||
3000z ({{chance|11/32}}) <br> | |||
4000z ({{chance|2/32}}) <br> | |||
5000z ({{chance|3/32}}) | |||
|} | |} | ||
Latest revision as of 09:49, 12 March 2024
This section is under construction. |
The information may not be complete or 100% accurate. |
These are the Mystery Datas in Mega Man Battle Network 1.
Terminology | Meaning |
---|---|
FMD | Fixed Mystery Data. These Mystery Datas have a fixed location and reward, they can only be picked up once and will not spawn again. |
FMD (respawn) | In some Comps, Fixed Mystery Datas can only be picked up if you no longer have that chip in your inventory. They will also respawn every time you jack in. |
FMD (missable) | Some Fixed Mystery Datas that appear in dungeons are missable. If they are not picked up, they will disappear in the next game chapter. |
RMD | Random Mystery Data. These Mystery Datas will always spawn when you jack in and have a random reward.
|
ACDC Town
Oven Comp 1 | Oven Comp 2 |
---|---|
(FMD missable) (GBA) ShotGun Q (FMD missable) (OSS) ShotGun * (FMD missable) Sword B (FMD missable) Steal A (FMD missable) 200z (FMD missable) 400z |
(FMD missable) (GBA) ShotGun Q (FMD missable) (OSS) ShotGun * (FMD missable) LilBomb T (FMD missable) 500z |
Mayl's Piano Comp | Dex's PC | Yai's Portrait Comp |
---|---|---|
(FMD respawn) Recov50 L (FMD) @Mayl |
(FMD respawn) X-Panel3 B (FMD) @Dex |
(FMD respawn) Recov30 L |
Doghouse Comp | Servbot Comp | New Game Machine Comp | Telephone Comp |
---|---|---|---|
(FMD) ShotGun K | (FMD) HP Memory | (FMD) CrossGun K | (FMD) Escape J |
ACDC Elementary
School Comp 1 | School Comp 2 | School Comp 3 |
---|---|---|
(FMD) ShokWave L | (FMD) HiCannon I (FMD) 800z |
(FMD) Spreader H (FMD) HPMemory |
School Comp 4 | School Comp 5 | |
(FMD) Quake1 A (FMD) 400z |
(FMD missable) Cannon C |
Car Comp |
---|
(FMD) HPMemory |
Government Complex
Waterworks Comp 1 | Waterworks Comp 2 | Waterworks Comp 3 |
---|---|---|
(FMD) SoniWave J | (FMD) HPMemory (FMD) Recov80 C |
(FMD) WideSwrd C (FMD) TriArrow A (FMD) IcePunch B |
Waterworks Comp 4 | Waterworks Comp 5 | Waterworks Comp 6 |
(FMD) M-Cannon L | (FMD) PowerUp | (FMD Ch.5) (JP)(OSS) 1000z (FMD Ch.4) (GBA-EN) 1000z [1] |
Power Plant Comp 1 | Power Plant Comp 2 |
---|---|
(FMD) Ratton 1 D (FMD) (GBA) Recov120 C (FMD) (OSS) Recov120 H (FMD) X-Panel3 G (FMD) 5000z |
(FMD) 800z (FMD) 1000z (FMD) 1200z |
Power Plant Comp 3 | Power Plant Comp 4 |
(FMD) 500z (FMD) 1000z |
(FMD) Typhoon D (FMD) 1800z (FMD) 2000z |
Lunch Stand Comp | Fish Stand Comp | Dad's PC |
---|---|---|
(FMD respawn) (GBA) Recov120 A (FMD respawn) (OSS) Recov120 F (FMD) @Sal |
(FMD respawn) TriSpear J (FMD) @Masa |
(FMD) @Dad |
TV Comp | Waterworks Vending Comp | Control Equipment Comp |
---|---|---|
(FMD) Escape L | (FMD) Spreader J | (FMD) Recov200 L 3000z |
SciLab Vending Comp | Large Monitor Comp | Recycled PET Comp |
---|---|---|
(FMD) 5000z | (FMD) HiCannon J | (FMD) HPMemory |
Dentown
Traffic Light Comp 1 | Traffic Light Comp 2 | Traffic Light Comp 3 |
---|---|---|
(FMD) Bubbler K (FMD) 800z |
(FMD) Escape N (FMD) 800z |
(FMD) Heater O (FMD) FireTowr T (FMD) 500z |
Traffic Light Comp 4 | Traffic Light Comp 5 | |
(FMD) HPMemory (FMD) 1000z |
(FMD) (GBA) Recov80 J (FMD) (OSS) Recov80 E (FMD) AquaTowr C (FMD) 2400z |
Big Vase Comp | Antique Comp | Blackboard Comp |
---|---|---|
(FMD) Quake3 C | (FMD) (GBA) Barrier S (FMD) (OSS) Barrier * @Miyu |
(FMD) PowerUp |
WWW Base
WWW Comp 1 | WWW Comp 2 | WWW Comp 3 |
---|---|---|
(FMD) FireSwrd P (FMD) Recov200 C (FMD) 3000z (FMD) 5000z |
(FMD) Huricane L (FMD) FtrSword P (FMD) 8000z |
(FMD) Recov300 L (FMD) 4000z |
WWW Comp 4 | WWW Comp 5 | |
(FMD) TimeBom3 P (FMD) HPMemory |
(FMD) BigWave K (FMD) 2000z |
Internet
Set Mystery Data | RMD |
---|---|
(FMD) TriLance M | MetGuard A (15.63%) X-Panel1 S (12.5%) |
Set Mystery Data | RMD |
---|---|
(FMD) PowerUp | Cannon C (18.75%) (GBA) MiniBomb P (9.38%) |
Set Mystery Data | RMD |
---|---|
(FMD) RockCube O (FMD) FtrSword B |
Spreader H (6.25%) Spreader J (9.38%) |
Set Mystery Data | RMD |
---|---|
(FMD) AquaSwrd A (FMD) HPMemory |
LilBomb G (12.5%) Quake1 E (6.25%) |
Set Mystery Data | RMD |
---|---|
(FMD) Thunder1 H (FMD) HPMemory |
IcePunch B (15.63%) TriArrow A (9.38%) |
Set Mystery Data | RMD |
---|---|
(FMD) 6000z | RockCube M (15.63%) SonicWave S (9.38%) |
Set Mystery Data | RMD |
---|---|
(FMD) Remobit1 N | Spreader K (15.63%) TriSpear J (9.38%) |
Set Mystery Data | RMD |
---|---|
(FMD) 10000z | Ratton1 D (12.5%) (GBA) Recov120 C (12.5%) |
Set Mystery Data | RMD |
---|---|
(FMD) RingZap1 H | (GBA) Recov150 E (12.5%) (OSS) Recov150 O (12.5%) |
Set Mystery Data | RMD |
---|---|
(FMD) WideSwrd S (FMD) HPMemory |
ElecSwrd S (3.13%) Ratton2 G (9.38%) |
Set Mystery Data | RMD |
---|---|
(FMD) 10000z | Invis1 L (12.5%) Repair G (12.5%) |
Set Mystery Data | RMD |
---|---|
(FMD) KngtSwrd B | M-Cannon L (6.25%) CrosBomb L (12.5%) |
Set Mystery Data | RMD |
---|---|
(FMD) Recov150 K (FMD) 8000z |
FtrSword L (3.13%) Sword B (12.5%) |
Set Mystery Data | RMD |
---|---|
(FMD) PowerUp (FMD) 5000z |
M-Cannon N (12.5%) (GBA) Recov150 C (12.5%) |
Set Mystery Data | RMD[3] |
---|---|
(FMD) RedWave J | Ratton2 J (15.63%) (GBA) Recov120 C (15.63%) |
Set Mystery Data | RMD[4] |
---|---|
(FMD) HeroSwrd I (FMD) 20000z |
(GBA) Recov200 C (15.63%) (OSS) Recov200 I (15.63%) |
References
- ↑ In the Japanese GBA and Operate Shooting Star versions of the game, this FMD will only appear in Chapter 5 and later. In the English GBA version, it will appear in the first run through the area.
- ↑ This item does not drop in Operate Shooting Star due to a glitch.
- ↑ Howitzer A is supposed to be included as a RMD drop but does not due to a glitch.
- ↑ 10000z is supposed to be included as a RMD drop but does not due to a glitch.