Mega Man Battle Network 6: Difference between revisions
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Smoothest gameplay in the entire series! Makes you feel like a divine-being with less customization limitation, overpowered chips, and weak bosses! Also extended the Chip gate and PET compatibility to the max with the Amiibo- I mean the LiNK Navi System! The final game in the series, but somehow the best game to introduce someone into the series! | Smoothest gameplay in the entire series! Makes you feel like a divine-being with less customization limitation, overpowered chips, and weak bosses! Also extended the Chip gate and PET compatibility to the max with the Amiibo- I mean the LiNK Navi System! The final game in the series, but somehow the best game to introduce someone into the series! | ||
*[[ | *[[:Category:Areas_in_MMBN6|Area Guide]]<br/> | ||
*[[Chip_Gate#Beast_Link_Gate|Beast Link Gate]]<br/> | *[[Chip_Gate#Beast_Link_Gate|Beast Link Gate]]<br/> | ||
*[[Beast_Out|Beast Out]]<br/> | *[[Beast_Out|Beast Out]]<br/> |
Revision as of 19:12, 17 November 2015
Smoothest gameplay in the entire series! Makes you feel like a divine-being with less customization limitation, overpowered chips, and weak bosses! Also extended the Chip gate and PET compatibility to the max with the Amiibo- I mean the LiNK Navi System! The final game in the series, but somehow the best game to introduce someone into the series!