Side Quests (MMBN5): Difference between revisions

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These are '''Side Quests''' that can be done in [[Mega Man Battle Network 5]].
==5GBA and 5DS==
==5GBA and 5DS==
===100 Samurai Challenge===
This story minigame is replayable after its chapter. No extra rewards.


===Bass Events===
===Bass Events===
MegaMan must have BassCross MegaMan active. Walking to certain spots of these areas will trigger cutscenes and allow you to fight Bass. Without these events, the only chance to fight Bass in the game is through Chaos Lord's assumption of his form.
MegaMan must have [[Cross_MegaMan#BassCross_MegaMan |BassCross MegaMan]] active for this event to occur. Starting in Chapter 5, walking to certain spots of these areas will trigger cutscenes and allow you to fight Bass. Without these events, the only chance to fight Bass in the game is through Chaos Lord's assumption of his form.


*Oran Area 3: Bass
*Oran Area 3 (big square on top-right of map): Bass
*Nebula Area 4: Bassα
*Nebula Area 4 (square via invisible path): Bassα


===Chip Trading===
===Chip Trading===
NPCs can be found across the game that you lets you trade your chips.
NPCs can be found across the game that you lets you trade your chips.


{| class="wikitable"
{| class="wikitable sortable"
|-
|-
!Location!!Chip to Trade!!Received Item
!Location!!Chip to Trade!!Received Item
|-
|-
|Navi in Helmet Comp (End City)||AntiDmg F||AntiDamage NCP
|Navi in Helmet Comp (End City)||AntiDmg F||AntiDamage NCP
|-
|Navi in Old Comp (Higsby's Base)||JustcOne J||SoulClen NCP
|-
!colspan="3" | ''Trade Chain''
|-
|-
|Boy on Bridge of Queen Bohemia||SloGauge *||NrthWind *
|Boy on Bridge of Queen Bohemia||SloGauge *||NrthWind *
|-
|-
|Navi in WineCaseComp||NrthWind *||GrabRvng F
|Navi in WineCaseComp (Queen Bohemia)||NrthWind *||GrabRvng F
|-
|-
|Man on Oran Island||GrabRvng F||VDoll T
|Man on Oran Island||GrabRvng F||VDoll T
|-
|-
|Navi in SquirrelComp6||VDoll T||AntiDmg*
|Navi in SquirrelComp6 (ACDC Town)||VDoll T||AntiDmg*
|-
|-
|Lady in Gargoyle Castle||AntiDmg*||DarkInvs I
|Lady in Gargoyle Castle||AntiDmg *||DarkInvs I
|}
|}


The chip trade chain from SloGauge * to DarkInvs I can be ended at any point. It's not necessary to complete this chain for the DarkInvs DarkChip, as one can also be obtained through the Number Trader.
* AntiDmg F can be found in an End Area 5 (Level 3) GMD.
* SloGauge * can be found as an End Area BGMD.
* JustcOne J can be found as a Nebula Area BGMD.
* The chip trade chain from SloGauge * to DarkInvs I can be ended at any point. It's not necessary to complete this chain for the DarkInvs DarkChip, as one can also be obtained through the [[Lotto_Numbers_(MMBN5) | Number Trader]].


===Comp Switches===
===Comp Switches===
There are switches that need to be turned on the real world to start portals in the Net.
There are switches that need to be turned on the real world to activate warp holes in the Net.


*Furnace in Yai's Room: Furnace Comp (ACDC Area 3)
*Furnace in Yai's Room: Furnace Comp (ACDC Area 3)
*Oran Island crane: Crane Comp (Oran Area 2)
*Oran Island crane: Crane Comp (Oran Area 2)


 
===Heel Navi Guards===
===Hide and Seek===
A gate in Nebula Area 4 requires finding and defeating 5 Heel Navis across the net. They can be beat in any order. The reward is a GrabRvng N.
Start by talking to the boy behind the building at Scilab Harbor. He must be found in order. The reward for completing is an AntiDmg *.
 
*Mr. Prog at ACDC Area 3.
*Official Navi at Sculpture Comp (BattleChip bySciLab entrance).
*Heel Navi at Drill Comp 3 (Oran Island)
*Orange Navi at Furnace Comp (Oran Area 2) Must first be unlocked through Yai's furnace.
*Real World, Boy hiding behind rocks at Old Mine 3 (Oran Island)
 
===Humor Program===
During Chapter 6, talk to the Mr. Prog in End Area 4 to get the Humor NCP.
 
===Invisible Paths===
Some areas have hidden invisible path you can walk over.
 
*Mayl's HP (not available in US/EU 5GBA): EnergBom P and Programs with Mayl's diary.
*End Area 1, bottom right of map: Navi selling DarkDril D for 3000z.
*End Area 1, top right of map: Path leading to part of Undernet 1.
*Nebula Area 6: Leads to portal to bottom of map.
 
===Nebula Area 4 Gates===
 
====Gate 1====
Requires finding and defeating 5 Heel Navis across the net. They can be beat in any order. The reward is a GrabRvng N.


*End Area 4 via portal warp.
*End Area 4 via portal warp.
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*Server Comp via SciLab Area 4
*Server Comp via SciLab Area 4


====Gate 2====
===Hide and Seek===
Requires 3 Giga Class Cards in the Library. The reward is an HP Memory.
Start by talking to the boy behind the building at Scilab Harbor. He must be found in order. The reward for completing is an AntiDmg *.
 
====Gate 3====
Requires 40 Mega Class Cards in the Library. This opens more of Nebula Area 4.
 
====Gate 4====
Requires you to obtain HP Memories until your maximum default HP is 900. The reward is a Z Saver Z. (Z Saver can also be obtained in Liberation Mission #6 - Undernet 4)
 
====Gate 5====
Requires all Standard Class Cards in the Library. This opens the path to Nebula Area 5.
 
====Gate 6====
Requires all 12 Dark Chips in the Library. The reward is a DjangoDS D.
 
====Gate 7====
Requires all 30 Program Advances in the Library. The reward is a DblPoint *.


====Gate 8====
#Mr. Prog at ACDC Area 3.
Gate 7 must be opened to access this gate. Requires all Mega Class Cards registered in the Library. The reward is a (ProtoMan) HolyDrem H / (Colonel) OmegaRkt R.
#Official Navi at Sculpture Comp (BattleChip by SciLab entrance).
#Heel Navi at Drill Comp 3 (Oran Island)
#Dark purple Navi at Furnace Comp (ACDC Area 3) Must first be unlocked through Yai's furnace.
#Real World, Boy hiding behind rocks at Old Mine 3 (Oran Island)


===Quiz Battle===
===Quiz Battle===
Quiz Kid can be found starting in Chapter 2.
Quiz Kid can be found starting in Chapter 2. The quizzes must be completed in order.


{| class="wikitable"
{| class="wikitable"
Line 98: Line 69:
!NPC!!Location!!Reward
!NPC!!Location!!Reward
|-
|-
|Quiz Kid||Scilab Courtyard||DarkThnd M
|Mr. Quiz||Scilab Front||DarkThnd M
|-
|-
|Quiz Master||SciLab Harbor||DrkLance W
|Quiz Master||Queen Bohemia Dock||DrkLance W
|-
|-
|Quiz King||Deepest area in Old Mine (Oran Isle) by the Drill||Chivalry NPC
|Quiz King|| Oran Isle Big Cave (deepest area) ||Chivalry NCP
|}
|}


===WWW ID===
===Nebula ID===
During Chapter 6, the WWW ID can be obtained from a Nebula Agent at the Oran Mines.
Starting in Chapter 6, the NebulaID can be obtained from a Nebula Agent at the Oran Mines.


*ACDC Area 1: HP+200 NCP
*ACDC Area 1: HP+200 NCP (Yellow)
*Oran Area 2: HP Memory
*Oran Area 2: HP Memry
*SciLab 4: Magnum V
*SciLab 4: Magnum V
*End Area 4: AirShoes NCP
*End Area 4: AirShoes NCP (Yellow)
*Undernet 1: DarkPlus *
*Undernet 1: DarkPlus *
===100 Fighters Challenge===
After Chapter 5, the 100 fighters challenge in End City's Gargoyle Castle can be taken on again. There are no extra rewards for clearing it.


==5DS Only==
==5DS Only==
These are quests only available for in the DS version of Battle Network 5.
These are quests only available for in the DS version of Battle Network 5.


===1000 Bat Challenge===
===W Slot===
By starting the game with any Boktai in slot-2, a 1000 Bat Hitting minigame replaces the samurai minigame at End City. Crossover Points is earned and can be redeemed in the Zoktai Trader in Oran Area 2.
{{Main|W Slot#Mega Man Battle Network 5: Double Team DS}}
These are side events that can only be played using the Double Slot feature.


How much points is earned is dependent on the Boktai game that is inserted.
====EXE4.5 Quest====
*Boktai (1): Bats divided by 30
Japanese only. Starting the game with Rockman EXE 4.5 in Slot-2 unlocks this feature. This will start a scavenger hunt via E-Mail to earn 50,000z.
*Boktai 2: Bats divided by 20
*(JP Only) New Our Sun||Bats divided by 10
 
===EXE4.5 Minigame===
Japanese only. By starting the game with Rockman EXE 4.5 in slot-2, a scavenger hunt can begin to earn 50,000z.


Begin by talking to the Mr. Prog in Lan's HP.
Begin by talking to the Mr. Prog in Lan's HP.
Line 144: Line 114:
|#5||Near the ACDC Area portal in Lan's HP.
|#5||Near the ACDC Area portal in Lan's HP.
|}
|}
====Otenko’s Challenge====
Starting the game with any Boktai game in Slot-2 unlocks this feature. The 100 fighters statue in End City will be replaced with an Otenko statue. The challenge will be replaced with a 1000 bats challenge, and will reward Crossover Points according to how many bats are beaten and which Boktai game is slot in.


===Map Data===
===Map Data===
Line 198: Line 171:


===Memory Minigame===
===Memory Minigame===
A "Simon Says" game, players must remember the order of Navis that walk by.
Players must remember the order of Navis that walk by. It lasts for multiple rounds.


{| class="wikitable"
{| class="wikitable"
Line 215: Line 188:


===TP Chips===
===TP Chips===
These Transport chips can be used in Liberation Mission to swap Navis to their opposite version equivalent. If one is obtained before the 2nd Liberation, a tutorial dialogue will end given during then.
These Transport Chip can be used in Liberation Mission to swap Navis to their opposite version equivalent. If one is obtained before the 2nd Liberation Mission, a tutorial dialogue will be given during then.


*If you complete the story on one version, an E-Mail will be sent to the other version containing the TP Chip.
*If you complete the story on one version, an E-Mail will be sent to the other version containing the TP Chip.
Line 223: Line 196:
*Lotto Number: 85375720
*Lotto Number: 85375720


[[Category:Mega Man Battle Network 5]]
[[Category:Mega Man Battle Network 5]] [[Category:Side Quests]]

Latest revision as of 21:02, 6 December 2024

These are Side Quests that can be done in Mega Man Battle Network 5.

5GBA and 5DS

Bass Events

MegaMan must have BassCross MegaMan active for this event to occur. Starting in Chapter 5, walking to certain spots of these areas will trigger cutscenes and allow you to fight Bass. Without these events, the only chance to fight Bass in the game is through Chaos Lord's assumption of his form.

  • Oran Area 3 (big square on top-right of map): Bass
  • Nebula Area 4 (square via invisible path): Bassα

Chip Trading

NPCs can be found across the game that you lets you trade your chips.

Location Chip to Trade Received Item
Navi in Helmet Comp (End City) AntiDmg F AntiDamage NCP
Navi in Old Comp (Higsby's Base) JustcOne J SoulClen NCP
Trade Chain
Boy on Bridge of Queen Bohemia SloGauge * NrthWind *
Navi in WineCaseComp (Queen Bohemia) NrthWind * GrabRvng F
Man on Oran Island GrabRvng F VDoll T
Navi in SquirrelComp6 (ACDC Town) VDoll T AntiDmg*
Lady in Gargoyle Castle AntiDmg * DarkInvs I
  • AntiDmg F can be found in an End Area 5 (Level 3) GMD.
  • SloGauge * can be found as an End Area BGMD.
  • JustcOne J can be found as a Nebula Area BGMD.
  • The chip trade chain from SloGauge * to DarkInvs I can be ended at any point. It's not necessary to complete this chain for the DarkInvs DarkChip, as one can also be obtained through the Number Trader.

Comp Switches

There are switches that need to be turned on the real world to activate warp holes in the Net.

  • Furnace in Yai's Room: Furnace Comp (ACDC Area 3)
  • Oran Island crane: Crane Comp (Oran Area 2)

Heel Navi Guards

A gate in Nebula Area 4 requires finding and defeating 5 Heel Navis across the net. They can be beat in any order. The reward is a GrabRvng N.

  • End Area 4 via portal warp.
  • Undernet 1 via End Area
  • Undernet 2 (hidden under upper path)
  • Crane Comp (via Oran Area 2, after activating switch on Oran Island)
  • Server Comp via SciLab Area 4

Hide and Seek

Start by talking to the boy behind the building at Scilab Harbor. He must be found in order. The reward for completing is an AntiDmg *.

  1. Mr. Prog at ACDC Area 3.
  2. Official Navi at Sculpture Comp (BattleChip by SciLab entrance).
  3. Heel Navi at Drill Comp 3 (Oran Island)
  4. Dark purple Navi at Furnace Comp (ACDC Area 3) Must first be unlocked through Yai's furnace.
  5. Real World, Boy hiding behind rocks at Old Mine 3 (Oran Island)

Quiz Battle

Quiz Kid can be found starting in Chapter 2. The quizzes must be completed in order.

NPC Location Reward
Mr. Quiz Scilab Front DarkThnd M
Quiz Master Queen Bohemia Dock DrkLance W
Quiz King Oran Isle Big Cave (deepest area) Chivalry NCP

Nebula ID

Starting in Chapter 6, the NebulaID can be obtained from a Nebula Agent at the Oran Mines.

  • ACDC Area 1: HP+200 NCP (Yellow)
  • Oran Area 2: HP Memry
  • SciLab 4: Magnum V
  • End Area 4: AirShoes NCP (Yellow)
  • Undernet 1: DarkPlus *

100 Fighters Challenge

After Chapter 5, the 100 fighters challenge in End City's Gargoyle Castle can be taken on again. There are no extra rewards for clearing it.

5DS Only

These are quests only available for in the DS version of Battle Network 5.

W Slot

These are side events that can only be played using the Double Slot feature.

EXE4.5 Quest

Japanese only. Starting the game with Rockman EXE 4.5 in Slot-2 unlocks this feature. This will start a scavenger hunt via E-Mail to earn 50,000z.

Begin by talking to the Mr. Prog in Lan's HP.

Puzzle # Location
#1 Sign at SciLab courtyard leading to the harbor.
#2 Queen Bohemia engine room switches.
#3 Refrigerator at Lan's kitchen.
#4 Gargoyle Castle sign by the samurai armor.
#5 Near the ACDC Area portal in Lan's HP.

Otenko’s Challenge

Starting the game with any Boktai game in Slot-2 unlocks this feature. The 100 fighters statue in End City will be replaced with an Otenko statue. The challenge will be replaced with a 1000 bats challenge, and will reward Crossover Points according to how many bats are beaten and which Boktai game is slot in.

Map Data

Blue Mystery Data containing maps that can viewed on the bottom screen can be obtained throughout the game. The data is not always in the same area.

Map Data Location
ACDC Area 3 ACDC Area 3
Oran Area 1 Elevator Comp
Oran Area 2 Crane Comp
Oran Area 3 Oran Area 3
SciLab Area 1 SciLab Area 1
SciLab Area 2 SciLab HP
SciLab Area 3 SciLab Area 3
End Area 1 Undernet 1
End Area 2 End Area 2
End Area 3 Gargoyle Castle HP
End Area 4 End Area 4
End Area 5 End Area 5
Undernet 1 Undernet 2
Undernet 2 Message Comp
Undernet 3 Undernet 2
Undernet 4 Undernet 4
Nebula Area 1 Nebula Area 1
Nebula Area 2 Nebula Area 2
Nebula Area 3 Nebula Area 3
Nebula Area 4 Nebula Area 4
Nebula Area 5 Nebula Area 5
Nebula Area 6 Nebula Area 6

Memory Minigame

Players must remember the order of Navis that walk by. It lasts for multiple rounds.

Game Location Reward
#1 NetBattle Comp at Queen Bohemia. P. HP+50
#2 Wind God Comp at Castle Keep in End City. P. HP+100
#3 Squirrel Comp 13 at ACDC Town. P. HP+200
#4 Kitchen Comp at ACDC Area 2. P. Battlepack 1

TP Chips

These Transport Chip can be used in Liberation Mission to swap Navis to their opposite version equivalent. If one is obtained before the 2nd Liberation Mission, a tutorial dialogue will be given during then.

  • If you complete the story on one version, an E-Mail will be sent to the other version containing the TP Chip.
    • Or if a story completed Battle Network 5 of the opposite version is in Slot-2, the E-Mail will be sent when the game is started.
  • SciLab Area 1 PMD
  • After checking Dex's BBS, a Navi will show up at Filter Comp on Oran Island selling the chip for 3000z.
  • Lotto Number: 85375720