Version Differences in Mega Man Star Force: Difference between revisions
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There are a number of '''Version Differences''' between versions of in the Mega Man Star Force series. Compared to the Mega Man Battle Network series, the changes are significantly less. | There are a number of '''Version Differences''' between versions of in the Mega Man Star Force series. Compared to the Mega Man Battle Network series, the changes are significantly less. | ||
==[[Mega Man Star Force]]== | ==[[Mega Man Star Force 1]]== | ||
===Star Force=== | ===Star Force=== | ||
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! scope="row" | Ice Pegasus | ! scope="row" | Ice Pegasus | ||
|<ul><li>Aqua-elemental. | |<ul><li>Aqua-elemental. | ||
<li>A freezing Charged Shot. | <li>A freezing Aqua Charged Shot. | ||
|- | |- | ||
! scope="row" | Fie Leo | ! scope="row" | Fie Leo | ||
|<ul><li>Fire-elemental. | |<ul><li>Fire-elemental. | ||
<li>A powerful Charged Shot that goes down the column. | <li>A powerful Fire Charged Shot that goes down the column. | ||
|- | |- | ||
! scope="row" | Green Dragon | ! scope="row" | Green Dragon | ||
|<ul><li>Wood-elemental. | |<ul><li>Wood-elemental. | ||
<li>A multi-hit Charged Shot that covers a large range. | <li>A multi-hit Wood Charged Shot that covers a large range. | ||
<li>Status Guard: Mega Man can't receive status conditions except for getting Countered. | <li>Status Guard: Mega Man can't receive status conditions except for getting Countered. | ||
|- | |- | ||
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|- | |- | ||
! scope="row" | Leo | ! scope="row" | Leo | ||
|Gives | |Gives Brothers Mega Buster +1 Attack stat. | ||
|- | |- | ||
! scope="row" | Dragon | ! scope="row" | Dragon | ||
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|<ul><li>Elec-elemental. | |<ul><li>Elec-elemental. | ||
<li>A paralyzing Elec Charged Shot. | <li>A paralyzing Elec Charged Shot. | ||
<li>Charge A Ability: Charge any number of cards, upon release all cards will be used cumulatively. | <li>Charge A Ability: Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, they won’t cause it in the combo. | ||
<li>Side Select: Instead of only being able to select vertical in the Custom Screen, cards can be selected horizontally too. | <li>Side Select: Instead of only being able to select vertical in the Custom Screen, cards can be selected horizontally too. | ||
|- | |- | ||
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===Noise Change=== | ===Noise Change=== | ||
{{Main|Noise Change}} | {{Main|Noise Change}} | ||
The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a 87.5% chance to appear in one version, while the other 5 has a 12.5% chance. The forms are based on past and present enemies. Brother Banding or | The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a favored 87.5% chance to appear in one version, while the other 5 has a 12.5% chance. Opposite version Noise Change also cannot be obtained as your first 2 Noise Changes. | ||
The forms are based on past and present enemies. Brother Banding or getting Opponent Noise of other players will allow to fuse Noise Changes and combine their abilities. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ Favored Noise Change | |||
|- | |||
!Black Ace || Red Joker | !Black Ace || Red Joker | ||
|- | |- |
Latest revision as of 23:23, 27 November 2024
There are a number of Version Differences between versions of in the Mega Man Star Force series. Compared to the Mega Man Battle Network series, the changes are significantly less.
Mega Man Star Force 1
Star Force
The main transformation system in SF1, the titular Star Force will be the primary form for that version. Brother Banding with other players will give access to the other Star Force. The differences between each form is significantly less than the other games.
Ice Pegasus |
|
---|---|
Fie Leo |
|
Green Dragon |
|
Brother Band Boosts
The stat boosts given to other players through the Brother Band System are dependent on the version.
Pegasus | Gives Brothers +1 Gauge, so their Custom Gauge fill up faster. |
---|---|
Leo | Gives Brothers Mega Buster +1 Attack stat. |
Dragon | Lets Brothers have +1 Mega Class Card in their folder. |
Boss Differences
Each game has one boss and their versions that can only be fought in that version.
Pegasus Only | Leo Only | Dragon Only |
---|---|---|
PegasusMgc | LeoKingdom | DragonSky |
Library Differences
These Mega cards can only be obtained in their respective version. To receive them in the Card Box, they must be traded from the other version or obtain the ones in Cipher Mail.
Pegasus Only | Leo Only | Dragon Only |
---|---|---|
PegasusMgc | LeoKingdom | DragonSky |
PegasuMgcEX | LeoKingdmEX | DragonSkyEX |
PegasuMgcSP | LeoKingdmSP | DragonSkySP |
These Giga cards can only be obtained for the Card Box in that version. However, these can still be used via Brother Force roulette.
Pegasus Only | Leo Only | Dragon Only |
---|---|---|
PegasuMgcGX | LeoKingdmGX | DragonSkyGX |
Aqua+50 | Fire+50 | Wood+50 |
OxTackle | GemniThndr | GorgonEye |
BrkTmeBmb | DrknesHole | DestrMissile |
DarkSword | LifeAura | PoisonPhar |
Mega Man Star Force 2
Tribe On
The main transformation system in SF2, the titular Tribe will be the primary form for that version. Brother Banding with other players will allow to fuse Tribes and combine their abilities, the Tribe given is dependent on the player’s version. Zerker is more inclined for chaining combos, Ninja for tricky techniques, and Saurian for power. Accessing other Tribes as a primary form can be done via Wave Command Card.
Thunder Zerker |
|
---|---|
Wood Ninja |
|
Fire Saurian |
|
Mega Man Rogue
After clearing the story, Mega Man will receive items that lets him transform into Mega Man Rogue. While it contains its own abilities, some traits from the version's Tribe are present in it.
Giga Class Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother roulette and Blank Cards.
Zerker Only | Ninja Only | Saurian Only |
---|---|---|
GemniThndr | GorgonEye | OxTackle |
RogueBreak | TrrntWave | MT Magic |
MilliKick | BusterMax | Normal+50 |
PoisonPhar | DrknssHole | BrkTmeBmb |
Avalanche | FlyngImpct | PhntmSlsh |
Mega Man Star Force 3
Noise Change
The main transformation system in SF3. All Noise Changes can be obtained in both versions, but 5 have a favored 87.5% chance to appear in one version, while the other 5 has a 12.5% chance. Opposite version Noise Change also cannot be obtained as your first 2 Noise Changes.
The forms are based on past and present enemies. Brother Banding or getting Opponent Noise of other players will allow to fuse Noise Changes and combine their abilities.
Black Ace | Red Joker |
---|---|
Libra Noise | Cygnus Noise |
Corvus Noise | Taurus Noise |
Cancer Noise | Virgo Noise |
Gemini Noise | Crown Noise |
Ophiuca Noise | Wolf Noise |
Finalization
The transformation system for the titular forms, Mega Man's folder will be swapped with a premade one to suit the form. Black Ace is more inclined for high-speed attacks, while Red Joker is more inclined to slower high-damage attacks.
Black Ace |
|
---|---|
Red Joker |
|
Giga Class Differences
These cards can only be obtained for the Card Box in that version. However, these can still be used via Brother roulette and (Japanese only) Battle Card Database.
Black Ace Only | Red Joker Only |
---|---|
WingBlade | DreadLazer |
DrknssHole | DestrMissl |
MilliKick | BusterMax |
BrkTmeBmb | OxTackle |
MuBarrier | MirrorsEdg |