Star Force: Difference between revisions

From The Rockman EXE Zone Wiki

 
(33 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The '''Star Force''' is the main transformation system in [[Mega Man Star Force]]. The player will have access to the Star Force starting in Chapter 4 against a Jammer fight. The first Star Force will be one based on player's version.
The '''Star Force''' (スターフォース) is the main transformation system in [[Mega Man Star Force]]. The player will have access to the Star Force starting in Chapter 4 against a Jammer fight. The first Star Force will be one based on the player's version.


==How to Use==
==How to Use==
When Star Force card appears in the Custom Screen, selecting it will have MegaMan change forms when the turn starts. Each Star Force form is permanent until MegaMan is struck by that form's weakness.
When Star Force card appears in the Custom Screen, selecting it will have MegaMan change forms when the turn starts. Each Star Force form is permanent until MegaMan is struck by that form's weakness, where he will lose the form.


If the player formed Brother Band with game versions that aren't their's, those versions' forms become options when the Star Force card is selected.
If the player formed a Real Brother Band with game versions that aren't their's, those versions' forms become options when the Star Force card is selected.
*Since Brother Band with other Satellites can only be done with real life connectivity, the other forms can't be accessed with a single cart.
*Since Real Brothers with other Satellites can only be done with real life connectivity, the other forms can't be accessed with a single Game Pak.


===Wave Scanner===
===Wave Scanner===
Linking up with Power Up Data from the [[Wave Scanner]] will let MegaMan start with a Star Force form based on the Scanner's version. MegaMan can still use the Star Force card to change forms in battle.
Linking up with Power Up Data from the [[Wave Scanner]] will let MegaMan start with a Star Force form based on the Scanner's version. MegaMan can still use the Star Force card to change forms in battle.
*Due to this, it's possible for the same Star Force form to change into the same form, e.g. Ice Pegasus into Ice Pegasus. Though it may seem useless, changing forms will reset MegaMan's current status, clearing any status effects. So players can retain their form without switching to another Star Force.
*Due to this, it's possible for the same Star Force form to change into the same form, e.g. Ice Pegasus into Ice Pegasus. Though it may seem useless, changing forms will reset MegaMan's current status, clearing him of paralysis, freeze, and invisible status. Players can retain their form without switching to another Star Force.
 
==Star Force Big Bang==
When MegaMan counters, instead of the normal chance of pulling a Bonus Card from the Folder (Card with attack value only; 12/16 Standard Class, 3/16 Mega Class, 1/16 Giga Class), a Star Force Big Bang will always be pulled as the Bonus Card. Multiple SFB can be obtained each turn. Although they are dimming, the SFB cannot be part of a [[Screen-Dimming Cut In]].


==Star Force Forms==
==Star Force Forms==
{| class="wikitable"
{| class="wikitable"
! colspan="2" | Ice Pegasus
! colspan="2" | Ice Pegasus
|-
! scope="row" | Body
|Aqua
|-
|-
! scope="row" | Weakness
! scope="row" | Weakness
Line 23: Line 29:
! scope="row" | Abilities
! scope="row" | Abilities
|
|
*Side Select, cards can be selected horizontally on the Custom Screen.
*Side Select: Cards can be selected horizontally on the Custom Screen.
|-
|-
! scope="row" | Star Force Big Bang
! scope="row" | Star Force Big Bang
|Magician's Freeze (250 damage) Aqua. Freezes.
|Magician's Freeze (250 AP) Aqua. Freezes for 2 seconds.
|-
|-
! colspan="2" | Fire Leo
! colspan="2" | Fire Leo
|-
! scope="row" | Body
|Fire
|-
|-
! scope="row" | Weakness
! scope="row" | Weakness
Line 38: Line 47:
! scope="row" | Abilities
! scope="row" | Abilities
|
|
*Side Select, cards can be selected horizontally on the Custom Screen.
*Side Select: Cards can be selected horizontally on the Custom Screen.
|-
|-
! scope="row" | Star Force Big Bang
! scope="row" | Star Force Big Bang
|Atomic Blazer (300 damage) Fire.
|Atomic Blazer (300 AP) Fire.
|-
|-
! colspan="2" | Green Dragon
! colspan="2" | Green Dragon
|-
! scope="row" | Body
|Wood
|-
|-
! scope="row" | Weakness
! scope="row" | Weakness
Line 53: Line 65:
! scope="row" | Abilities
! scope="row" | Abilities
|
|
*Side Select, cards can be selected horizontally on the Custom Screen.
*Side Select: Cards can be selected horizontally on the Custom Screen.
*Status Guard, MegaMan cannot be Blinded, Confused, Gravitized, Frozen, Bubbled, or Paralyzed (unless he's Countered).
*Status Guard: MegaMan cannot be Blinded, Confused, Gravitized, Frozen, Bubbled, or Paralyzed (unless he's Countered).
*Heal HP over Grass panels.
|-
|-
! scope="row" | Star Force Big Bang
! scope="row" | Star Force Big Bang
|Elemental Cyclone (100 damage, up to 3 times) Wood, but causes flashing.
|Elemental Cyclone (100 AP, up to 3 times) Wood, but causes flashing. Wind attack.
|}
|}


==Trivia==
==Notes==
*In the anime, the transformation call for the Star Force was "Star Break".
*In the anime, the transformation call for the Star Force was "Star Break". This is not present in the games.
*In early promotional material, the Star Force forms are marked with a counter with a 3. Instead of Side Select, each form were to have different abilities. Pegasus was to have Auto Lock and Leo was to have None and Fire elemental cards +30.
*Green Dragon’s Elemental Cylone is the only singular element Wood card in the Mega Man Star Force series to cause flashing frames.
*In early promotional material, the Star Force forms are marked using a counter with a 3. Instead of Side Select, each form were to have different abilities. Pegasus was to have Auto Lock-on, Leo was to have Non- and Fire Elemental cards +30, and Dragon was the only one with Side Select without Status Guard listed. Capcom later published an FAQ correcting the information.<ref>
[https://web.archive.org/web/20071028154729/http://www.capcom.co.jp/game/support/game_nds_ryusei/q01.html Capcom Support archive]</ref>
<gallery>
File:StarForce_RockmanMagVol10.jpg|Scrapped Star Force info from Rockman Magazine vol.10.
</gallery>
 
==References==


[[Category:Mega Man Star Force]]
[[Category:Mega Man Star Force]]
[[Category:Transformations]]
[[Category:Transformations]]

Latest revision as of 20:56, 26 November 2024

The Star Force (スターフォース) is the main transformation system in Mega Man Star Force. The player will have access to the Star Force starting in Chapter 4 against a Jammer fight. The first Star Force will be one based on the player's version.

How to Use

When Star Force card appears in the Custom Screen, selecting it will have MegaMan change forms when the turn starts. Each Star Force form is permanent until MegaMan is struck by that form's weakness, where he will lose the form.

If the player formed a Real Brother Band with game versions that aren't their's, those versions' forms become options when the Star Force card is selected.

  • Since Real Brothers with other Satellites can only be done with real life connectivity, the other forms can't be accessed with a single Game Pak.

Wave Scanner

Linking up with Power Up Data from the Wave Scanner will let MegaMan start with a Star Force form based on the Scanner's version. MegaMan can still use the Star Force card to change forms in battle.

  • Due to this, it's possible for the same Star Force form to change into the same form, e.g. Ice Pegasus into Ice Pegasus. Though it may seem useless, changing forms will reset MegaMan's current status, clearing him of paralysis, freeze, and invisible status. Players can retain their form without switching to another Star Force.

Star Force Big Bang

When MegaMan counters, instead of the normal chance of pulling a Bonus Card from the Folder (Card with attack value only; 12/16 Standard Class, 3/16 Mega Class, 1/16 Giga Class), a Star Force Big Bang will always be pulled as the Bonus Card. Multiple SFB can be obtained each turn. Although they are dimming, the SFB cannot be part of a Screen-Dimming Cut In.

Star Force Forms

Ice Pegasus
Body Aqua
Weakness Elec
Charged Shot Ice Slash (10x Buster Attack + 10) Aqua. Freezes for 1 second.
Abilities
  • Side Select: Cards can be selected horizontally on the Custom Screen.
Star Force Big Bang Magician's Freeze (250 AP) Aqua. Freezes for 2 seconds.
Fire Leo
Body Fire
Weakness Aqua
Charged Shot Flame Burner (10x Buster Attack + 50)
Abilities
  • Side Select: Cards can be selected horizontally on the Custom Screen.
Star Force Big Bang Atomic Blazer (300 AP) Fire.
Green Dragon
Body Wood
Weakness Fire
Charged Shot Woody Shot (5 x Buster Attack + 5, up to 3 times)
Abilities
  • Side Select: Cards can be selected horizontally on the Custom Screen.
  • Status Guard: MegaMan cannot be Blinded, Confused, Gravitized, Frozen, Bubbled, or Paralyzed (unless he's Countered).
Star Force Big Bang Elemental Cyclone (100 AP, up to 3 times) Wood, but causes flashing. Wind attack.

Notes

  • In the anime, the transformation call for the Star Force was "Star Break". This is not present in the games.
  • Green Dragon’s Elemental Cylone is the only singular element Wood card in the Mega Man Star Force series to cause flashing frames.
  • In early promotional material, the Star Force forms are marked using a counter with a 3. Instead of Side Select, each form were to have different abilities. Pegasus was to have Auto Lock-on, Leo was to have Non- and Fire Elemental cards +30, and Dragon was the only one with Side Select without Status Guard listed. Capcom later published an FAQ correcting the information.[1]

References