Masahiro Yasuma

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Revision as of 01:08, 9 February 2017 by Prof. 9 (talk | contribs) (Add ReCore.)
Masahiro Yasuma, as depicted in the Red Ash Kickstarter (2015).

Masahiro Yasuma (安間正博) was the series director of the Mega Man Battle Network and Mega Man Star Force series. He joined Capcom in April 1995, contributing to various Mega Man series. In March 2011, he left Capcom to work at Comcept.[1]

Gameography

Year Game Platform Developer Role
1995 Street Fighter Alpha: Warriors' Dreams PlayStation Capcom Consumer Staff
1997 Mega Man Battle & Chase PlayStation Capcom Planner
1997 Mega Man Legends PlayStation Capcom Event Design, Mini-Game Design
1999 The Misadventures of Tron Bonne PlayStation Capcom Game Design
2001 Mega Man Battle Network Game Boy Advance Capcom Planning
2001 Mega Man Battle Network 2 Game Boy Advance Capcom Planning
2002 Mega Man Battle Network 3 Game Boy Advance Capcom Planning
2003 Mega Man Battle Network 4 Game Boy Advance Capcom Planning
2004 Boktai 2: Solar Boy Django Game Boy Advance Konami Development Cooperation
2004 Rockman EXE 4.5: Real Operation Game Boy Advance Capcom Planning
2004 Mega Man Battle Network 5 Game Boy Advance Capcom Planning
2005 Mega Man Battle Network 6 Game Boy Advance Capcom Planning
2006 Mega Man Star Force Nintendo DS Capcom Director, Game Design
2007 Mega Man Star Force 2 Nintendo DS Capcom Game Design
2008 Mega Man Star Force 3 Nintendo DS Capcom Director, Game Design
2009 Rockman EXE: Operate Shooting Star Nintendo DS Capcom Series Director
2014 Yaiba: Ninja Gaiden Z PlayStation 3, Xbox 360 Comcept Game Director
2014 Ring-Geki! Queslot iOS, Android Comcept Game Director[2]
2016 ReCore PC, Xbox One Comcept Game Director
TBA Red Ash: The Indelible Legend PC Comcept Game Director[3]
Cancelled Kaio: King of Pirates[4] Nintendo 3DS Comcept

References

External links