Program Advance (MMBN5)

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Revision as of 00:30, 14 August 2016 by MidniteW (talk | contribs)

Starting in Battle Network 5, a player can only activate one of a Program Advance each battle.

Program Advance Combination (Normal) Combination (Chip Gate)
GigaCannon1 Cannon A + Cannon B + Cannon C Attack+10 + Cannon + Cannon
GigaCannon2 HighCannon D + HighCannon E + HighCannon F Attack+10 + HighCannon + HighCannon
GigaCannon3 MegaCannon F + MegaCannon G + MegaCannon H Attack+10 + MegaCannon + MegaCannon
InfiniteVulcan1 Vulcan1 C + Vulcan1 D + Vulcan1 E AirSpin1 + AirSpin1 + Vulcan1
InfiniteVulcan2 Vulcan2 A + Vulcan2 B + Vulcan3 C AirSpin2 + AirSpin2 + Vulcan2
InfiniteVulcan3 Vulcan3 L + Vulcan3 M + Vulcan3 N AirSpin3 + AirSpin3 + Vulcan3
Boxer1 FireHIt1 O + FireHIt1 P + FireHIt1 Q HotBody1 + HotBody1 + FireHit1
Boxer2 FireHit2 H + FireHit2 I + FireHit2 J HotBody2 + HotBody2 + FireHit2
Boxer3 FireHit3 E + FireHit3 F + FireHit3 G HotBody3 + HotBody3 + FireHit3
SuperSpread1 WideShot1 L + WideShot1 M + WideShot1 N WideSword + WideBlade + WideShot1
SuperSpread2 WideShot2 E + WideShot2 F + WideShot2 G WideSword + WideBlade + WideShot2
SuperSpread3 WideShot3 S + WideShot3 T + WideShot3 U WideSword + WideBlade + WideShot3
ShakeyParade1 SpaceShakey1 G + SpaceShakey1 H + SpaceShakey1 I Voltz1, Voltz1, SpaceShakey1
ShakeyParade2 SpaceShakey2 B + SpaceShakey2 C + SpaceShakey2 D Voltz2, Voltz2, SpaceShakey2
ShakeyParade3 SpaceShakey3 S + SpaceShakey3 T + SpaceShakey3 U Voltz3, Voltz3, SpaceShakey3
CactusDance1
CactusDance2
CactusDance3
HyperBurst
LifeSword Sword S + WideSword S + LongSword S
Sword L + WideBlade L + LongBlade L
Sword + WideSword+ LongSword
Sword + WideBlade + LongBlade
GreatYo-Yo