Program Advance (MMBN5)
From The Rockman EXE Zone Wiki
Starting in Battle Network 5, a player can only activate one of a Program Advance each battle.
Program Advance | Combination (Normal) | Combination (Chip Gate) |
---|---|---|
GigaCannon1 | Cannon A + Cannon B + Cannon C | Attack+10 + Cannon + Cannon |
GigaCannon2 | HighCannon D + HighCannon E + HighCannon F | Attack+10 + HighCannon + HighCannon |
GigaCannon3 | MegaCannon F + MegaCannon G + MegaCannon H | Attack+10 + MegaCannon + MegaCannon |
InfiniteVulcan1 | Vulcan1 C + Vulcan1 D + Vulcan1 E | AirSpin1 + AirSpin1 + Vulcan1 |
InfiniteVulcan2 | Vulcan2 A + Vulcan2 B + Vulcan3 C | AirSpin2 + AirSpin2 + Vulcan2 |
InfiniteVulcan3 | Vulcan3 L + Vulcan3 M + Vulcan3 N | AirSpin3 + AirSpin3 + Vulcan3 |
Boxer1 | FireHIt1 O + FireHIt1 P + FireHIt1 Q | HotBody1 + HotBody1 + FireHit1 |
Boxer2 | FireHit2 H + FireHit2 I + FireHit2 J | HotBody2 + HotBody2 + FireHit2 |
Boxer3 | FireHit3 E + FireHit3 F + FireHit3 G | HotBody3 + HotBody3 + FireHit3 |
SuperSpread1 | WideShot1 L + WideShot1 M + WideShot1 N | WideSword + WideBlade + WideShot1 |
SuperSpread2 | WideShot2 E + WideShot2 F + WideShot2 G | WideSword + WideBlade + WideShot2 |
SuperSpread3 | WideShot3 S + WideShot3 T + WideShot3 U | WideSword + WideBlade + WideShot3 |
ShakeyParade1 | SpaceShakey1 G + SpaceShakey1 H + SpaceShakey1 I | Voltz1, Voltz1, SpaceShakey1 |
ShakeyParade2 | SpaceShakey2 B + SpaceShakey2 C + SpaceShakey2 D | Voltz2, Voltz2, SpaceShakey2 |
ShakeyParade3 | SpaceShakey3 S + SpaceShakey3 T + SpaceShakey3 U | Voltz3, Voltz3, SpaceShakey3 |
CactusDance1 | ||
CactusDance2 | ||
CactusDance3 | ||
HyperBurst | ||
LifeSword | Sword S + WideSword S + LongSword S Sword L + WideBlade L + LongBlade L |
Sword + WideSword+ LongSword Sword + WideBlade + LongBlade |
GreatYo-Yo |