NaviCustomizer (MMBN4)

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Revision as of 22:26, 3 February 2016 by MidniteW (talk | contribs)
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Expansions

Expansion Memory

  • Hero Statue BMD
  • Undernet 2 BMD

Spin Programs

  • SpinBlue: (Game 3) Town Area 2 PMD
  • SpinGreen: (Game 2) Town Area 1 PMD
  • SpinPink: Coliseum NetBattle Machine BMD
  • SpinRed: (Game 2) Meteor 1 BMD
  • SpinWhite: Buddha Statue BMD
  • SpinYellow: (Game 2) Goddess Statue BMD

Program Parts

Part Effect Bug Location
SuperArmor
MegaMan cannot be flinched. Player Bug “Red”: Netopia Area BMD (behind Nebula Door)
Custom1
1 more chip is available in the Custom Screen. Custom HP Bug “Blue”: Undernet 4 BMD, Castillo HP Program Dealer (9600z), Undernet 6 Program Dealer (9600z)
Custom2
2 more chips are available in the Custom Screen. Custom HP Bug “Yellow”: Lotto Number (75420107)
MegaFolder1
1 more MegaChip can be added in the folder. Custom HP Bug “Green”: Park Area 3 BMD, Castillo HP Program Dealer (8000z), Undernet 6 Program Dealer (8000z)
MegaFolder2
2 more MegaChips can be added in the folder. Custom HP Bug “Green”: Lotto Number (02109544)
GigaFolder1
1 more GigaChip can be added in the folder. Custom HP Bug “Red”: Black Earth 2 BMD
FastBarrier
Start battle with a Barrier (10 HP). Player Bug “White”: Castillo HP Program Dealer (6800z)
Shield
Press B + Left to access a shield that block attacks.
Breaking and piercing attacks go through the shield.
Player Bug “Blue”: Castillo HP Program Dealer (5500z)
Reflect
Press B + Left to access a Reflector that block attacks and sends 50 damage ahead.
Breaking and piercing attacks go through the shield.
Player Bug “Blue”: Undernet 6 Program Dealer (13000z)
AntiMagic
Press B + Left to set-up an temporary ???-less AntiDamage trap.
The trap duration decreases with each attempt
Player Bug “Red”: Undernet 4 BugFrag Trader (36 BF)
FloatShoes
MegaMan ignores Cracked, Poison, Ice, and Sand panels. Panel Bug “Green”: Undernet 6 Program Dealer (8400z)
AirShoes
MegaMan ignores Broken and Hole panels. Panel Bug “Blue”: Undernet 4 BugFrag Trader (22 BF)
UnderShirt
If MegaMan would hit 0 HP, he goes down to 1 instead. Player Bug White: Start with it
SneakRun
Certain random encounters based on your HP will not be encountered. Encounter Bug “Yellow” :Park Area 3 BugFrag Trader (8 BF)
OilBody
If possible, changes all random encounters in that area into those with Fire enemies. Encounter Bug “Red”: Undernet 6 Program Dealer (6200z)
Fish
If possible, changes all random encounters in that area into those with Aqua enemies. Encounter Bug “Blue”: Dome Locker Room sink BMD during 3rd tournament.
Battery
If possible, changes all random encounters in that area into those with Elec enemies. Encounter Bug “Yellow”: Antenna 4 BMD
Jungle
If possible, changes all random encounters in that area into those with Wood enemies. Encounter Bug “Green”: NetFrica Area BMD
Collect
If possible, the reward from a battle will always be a BattleChip. Battle Result Bug “White”: Park Area 3 BugFrag Trader (42 BF)
Humor
In overworld, press L. MegaMan makes jokes. Player Bug “Pink”: Town Area 3 Navi during 3rd tournament
BusterPack
+3 to Buster's Attack, Speed, and Charge. Buster Bug “Red”: Lotto Code (05178924)
BodyPack
Effects of SuperArmor, UnderShirt, FloatShoes, and AirShoes. Player Bug “Blue”: Lotto Code (43494372)
HubBatch
Effects of BreakBuster, AirShoes, Barrier, Custom1, FloatShoes, MegaFolder1, Shield, SuperArmor, and UnderShirt. Auto Bug: MegaMan's HP is halved. “White”: Defeat Black Earth 2 MegaManDS
BugStop
Removes all bugs in NaviCustomizer. None “White”: ACDC Area 1 BMD (behind Nebula door)
SoulCleaner
Speeds up obtaining MegaMan's karma points “White”: Defeat Black Earth 2 MegaManDS
Rush
LinkBattle only; When opponent uses an Invisible chip, takes the chip away and they become paralyzed.
Does not paralyze enemies in Barriers. Does not trigger if chip is used during screen dimming counters.
Doesn't activate “Yellow”: Lotto Number (73298100)
Beat
LinkBattle only; Opponent's first Mega or Giga Chip gets taken away.
Does not trigger if chip is used during screen dimming counters.
Doesn't activate “Blue”: Lotto Number (25435428)
Tango
LinkBattle only; If MegaMan falls into red outside of a screen dim, he obtains 300HP and a Barrier100. Doesn't activate “Green”: Lotto Number (10170506)

Plus Parts

Part Effect Bug Location
Attack+1
MegaBuster Attack +1. Buster Bug “White”: Meteor 4 BMD, (Game 2) ToyRobo 3 BMD
“Pink”: Start with it
“Yellow”: Undernet 6 BMD
Speed+1
MegaBuster Speed +1. Buster Bug “White”: Start with it, (Game 2) Water Comp in Den Dome BMD
“Pink”: Computer Comp in Sharo station BMD
“Yellow”: (Game 2) Sharo Area BMD
Charge+1
MegaBuster Charge +1. Buster Bug “White”: (Game 2) Park Area 3 BMD
“Pink”: (Game 3) ElecTower 1 BMD
”Yellow”: ToyRobo 3 BMD, (Game 2) ACDC Area 3 BMD
AttackMAX
MegaBuster Attack becomes 5. Buster Bug “White”: Undernet 4 BugFrag Trader (72 BF)
SpeedMAX
MegaBuster Speed becomes 5. Buster Bug “White”: Undernet 2 BMD
ChargeMAX
MegaBuster Charge becomes 5. Buster Bug “Pink”: Castillo Program Dealer (4800z)
HP+50
Max HP +50! Battle HP Bug “White”: (Game 2) Dog House BMD
“Pink”: ToyRobo 1 BMD
“Yellow”: (Game 3) ACDC Area 1 BMD
HP+100
Max HP +100! Battle HP Bug “Pink”: Meteor 3 PMD
“Yellow”: Castillo Program Dealer (3400z)
HP+200
Max HP +200! Battle HP Bug “White”: Sharo Area BMD
“Pink”: (Game 2) Meteor 4 BMD
“Yellow”: (Game 3) Park Area 2 PMD
HP+300
Max HP +300! Battle HP Bug “White”: (Game 2 ) Undernet 2 BMD
“Pink”: Park Area 3 BugFrag Trader (16 BF)
“Yellow”: (Game 2) ToyRobo 3 BMD
HP+400
Max HP +400! Battle HP Bug “White”: (Game 3) Undernet 1 PMD
“Pink”: Park Area 3 BugFrag Trader (16 BF)
“Yellow”: (Game 2) Town Area 3 PMD
HP+500
Max HP +500! Battle HP Bug White: Lotto Number (30873642)
Pink: Lotto Number (97618739)

Bugs

Player Bugs

MegaMan begins battle in a certain conditions.

  • Level 1: Confused status for a few seconds.
  • Level 2: Always moves right.
  • Level 3: Always moves left.

Panel Bugs

The panel MegaMan steps off becomes a panel type.

  • Level 1: Cracked panel
  • Level 2: Broken panel
  • Level 3: Poison panel

Custom HP Bugs

MegaMan's HP drops steadily while on the Custom Screen.

  • Level 1: 1.9 HP every second
  • Level 2: 2.8 HP every second
  • Level 3: 7.5 HP every second

Encounter Bugs

  • Level 1-3: Reverses Program's effect. SneakRun makes viruses appear more frequently. The other Programs make those element viruses appear less often.

Battle Result Bugs

  • Level 1-3: You only receive Zennys as Battle Rewards.

Buster Bugs

The normal buster shot has a chance of firing blanks.

  • Level 1: 2/8 Misfire
  • Level 2: 4/8 Misfire
  • Level 3: 5/8 Misfire

Battle HP Bugs

MegaMan's HP drops steadily in battle.

  • Level 1: 1.9 HP every second
  • Level 2: 2.8 HP every second
  • Level 3: 7.5 HP every second

Color Bugs

  • 5 Colors on Grid: Level 1 Player & Custom Bugs
  • 6 Colors on Grid: Level 2 Player & Custom Bugs