Control Area

From The Rockman EXE Zone Wiki

Revision as of 19:12, 7 September 2015 by Prof. 9 (talk | contribs) (Created page with "Control Area is a network area in Mega Man Battle Network 4. ==Random Encounters== ===Game 1=== {{Battle |condition1=Normal |chance1=32/128 |enemy1=CirKill |enemy1hp=110...")
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Control Area is a network area in Mega Man Battle Network 4.

Random Encounters

Game 1

Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Object cirkill.png
Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Object cirkill.png
Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill 110 HP
CirKill 110 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png
Object cirkill.png
Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Object cirkill.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill 110 HP
CirKill 110 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Object cirkill.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png
Object cirkill.png
Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill 110 HP
CirKill 110 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png
Object cirkill.png
Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Object cirkill.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirKill 110 HP
CirKill 110 HP
Normal 25%

Game 2

Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Object circrush.png
Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Object circrush.png
Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush 180 HP
CirCrush 180 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png
Object circrush.png
Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Object circrush.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush 180 HP
CirCrush 180 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Object circrush.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png
Object circrush.png
Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush 180 HP
CirCrush 180 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png
Object circrush.png
Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Object circrush.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirCrush 180 HP
CirCrush 180 HP
Normal 25%

Game 3+

Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Object cirsmash.png
Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Object cirsmash.png
Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash 260 HP
CirSmash 260 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png
Object cirsmash.png
Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Object cirsmash.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash 260 HP
CirSmash 260 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Object cirsmash.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png
Object cirsmash.png
Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash 260 HP
CirSmash 260 HP
Normal 25%
Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 r bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png Panel r1 b bn4-metal.png
Panel r2 r bn4-metal.png Panel r2 r bn4-metal.png
Object megaman-bn4.png
Panel r2 r bn4-metal.png Panel r2 b bn4-metal.png
Object cirsmash.png
Panel r2 b bn4-metal.png Panel r2 b bn4-metal.png
Object cirsmash.png
Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 r bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png Panel r3 b bn4-metal.png
Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom r bn4.png Panel bottom b bn4.png Panel bottom b bn4.png Panel bottom b bn4.png
CirSmash 260 HP
CirSmash 260 HP
Normal 25%