Wave Command Card
From The Rockman EXE Zone Wiki
This section is under construction. |
The information may not be complete or 100% accurate. |
Wave Command Cards are special real life cards that can be inputted in Mega Man Star Force 2 using the Touch Command System. There are multiple type of cards that can used.
- These pages will list the Japanese ID first, followed by the North American ID.
How to Input
This is the overlay layout for the Touch Command System. Upon touching, a star marker will confirm that spot has been touched.
In the Mega menu, press select and Mega will give a prompt to input.
Network
In a connection with another player, if a player has Wave Command Cards active in their set: A Star Mark will appear next to the cursor in the menu.
Blank Cards
These cards found in within the game and can be overwritten into Battle Cards. The cards ignore the 1 card of a kind limit.
DX Cards
These cards will transform SP bosses into their DX level, guaranteeing their SP card drops. There is a special wallpaper reward if all DX bosses are defeated. Only one card can be active at a time. The effect will only last until the game is reset.
G Cards
These cards will guarantee viruses to appear in their G form, guaranteeing their Star Card drops. Only one card can be active at a time. The effect will only last until the game is reset.
Item Cards
These cards will give Battle Cards, Sub Cards, or Zennys. Each card can only be used once per save, with the exception of #34-36, which changes a shop's stock.
Alt. IFL Tower 2 Merchant
Item Card 34, 35, and 36 will open the shop at Alt. IFL Tower 2 ER. The stock is different depending on the card used.
Item | Cost |
---|---|
HevyCanon★3 | 23000z |
SyncHook3★3 | 40000z |
SilvMteor★3 | 40000z |
AntiSword★3 | 50000z |
Item | Cost |
---|---|
PlsmaGun3★3 | 28000z |
RdrMisil3★3 | 33000z |
TyphnDnce★3 | 55000z |
SpritFury★3 | 70000z |
Item | Cost |
---|---|
GreatAxe★3 | 45000z |
AtomMine3★3 | 60000z |
Guardian★3 | 70000z |
GigaMine★3 | 80000z |
Tribe Attack Cards
These cards will give Link Force Big Bangs that can fill the LegendCard slot in the folder.
Input | ID | Name | Item |
---|---|---|---|
SGJQLO | Tribe Attack Card: 001 (Secret Card: 014) |
Thunderbolt Blade | Zerker LegendCard. 50x3 AP. Elec. |
PDFNIK | Tribe Attack Card: 002 (Secret Card: 015) |
Demon Flurry | Ninja LegendCard. 65x2 AP. Wood. |
QEGOJL | Tribe Attack Card: 003 (Secret Card: 016) |
G Blazer | Saurian LegendCard. 160. Fire. |
Tribe King Cards
These cards will allow MegaMan to start in that Tribe form, regardless of version. The effect will only last until the game is reset.
The real cards have many holes and if all three cards are stacked together, the input for Tribe King will be revealed.
Input | ID | Name | Ability |
---|---|---|---|
ICGKPL | Tribe King Card: 001 | Thunder Zerker | Start battles as Thunder Zerker. |
EJCKAB | Tribe King Card: 002 | Wood Ninja | Start battles as Wood Ninja. |
CDGKLN | Tribe King Card: 003 | Fire Saurian | Start battles as Fire Saurian. |
CKLNOR | --- | --- | Start battles as Tribe King. |
Mega Man Data Cards
These cards give Mega Man extra stat boosts and add a second screen in the Mega menu. They can be turned ON and OFF at leisure.
Input | ID | Name | HP | Atk | Rapd | Chrg | Gauge | Mega | Giga | Ability |
---|---|---|---|---|---|---|---|---|---|---|
NRGQTJ | Mega Man Data Card: 001 | Mega Man (Zerker) | +800 | +3 | +2 | +3 | +3 | +4 | +2 | Boost: 20
|
LPGOSH | Mega Man Data Card: 002 | Mega Man (Ninja) | +700 | +3 | +4 | +4 | +3 | +4 | +2 | Boost: 20
|
NQHPTJ | Mega Man Data Card: 003 | Mega Man (Saurian) | +990 | +4 | +2 | +2 | +2 | +2 | +3 | Boost: 20
|
Mega Man Rogue Card
The Mega Man Rogue card works similarly to the Mega Man Data Cards. However, The "Boost: 20" version will also give the option to start the battle in the Mega Man Rogue of that version. It is possible to just use the card boosts without starting in Mega Man Rogue.
Input | ID | Name | HP | Atk | Rapd | Chrg | Gauge | Mega | Giga | Ability |
---|---|---|---|---|---|---|---|---|---|---|
ISMRCF | — | Mega Man Rogue | +600 | +3 | +3 | +2 | +2 | +1 | +0 | Boost: 15
|
ORIPSK | (JP) —[1] (NA) Mega Man Rogue Card: 001 | Mega Man Rogue | +850 | +4 | +4 | +4 | +3 | +2 | +1 | Boost: 20
|
Legend Cards
These cards give character-based Legend Cards.
Trivia
- The Japanese WCC book, Ryusei no Rockman 2 Wave Command Card Perfect File, left out 16 cards and only lists a “Boost: 15” card for Mega Man Rogue. Its equivalent however, Mega Man Star Force 2 Wave Command Card Kit, includes these 16 cards as “Secret Cards” and has the “Boost: 20” card for Mega Man Rogue instead.
- The English Wave Command Card Kit lists the Item Card NPC names as romanization of their Japanese names instead of their localized English names.
- The English Wave Command Card Kit erronously left out the numbers on the Mega Man Data Cards. The proper input card was distributed on Prima's website.
References
- ↑ DX Challenge Master Box