Network Battlefields in Mega Man Battle Network 3

From The Rockman EXE Zone Wiki

Revision as of 02:26, 13 April 2023 by IMASUKA (talk | contribs)
This section is under construction.
The information may not be complete or 100% accurate.

These are the fields that appear in Network multiplayer battles in Mega Man Battle Network 3.

Obstacles

Object HP Extra Effects
Boulder 500
Rock Cube 200
Ice Cube 200
Metal Cube 200
BlackBomb 100 Instantly blows up from Fire attacks.
Guardian 10 Punisher counterattack if hit.
Gear 80 Can only be damaged by break attacks.

Lightweight

There are a total of 4 fields in Lightweight.

Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png
Object rockcube-bn3.png
Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png
Object rockcube-bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object rockcube-bn3.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png
Object rockcube-bn3.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png
Object rockcube-bn3.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object rockcube-bn3.png
Panel r2 b bn3.png
Object megaman-bn1.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png

Midweight

There are a total of 32 fields in Midweight.

Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-grass.png
Object megaman-bn1.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-poison.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png
Object boulder.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object boulder.png
Panel r2 b bn3-grass.png
Object megaman-bn1.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png
Object icecube.png
Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png
Object icecube.png
Panel r2 r bn3-ice.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3-ice.png
Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-cracked.png Panel r1 r bn3-cracked.png Panel r1 r bn3-cracked.png Panel r1 b bn3-cracked.png Panel r1 b bn3-cracked.png Panel r1 b bn3-cracked.png
Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png
Object megaman-bn1.png
Panel r2 r bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png
Object megaman-bn1.png
Panel r2 b bn3-cracked.png
Panel r3 r bn3-cracked.png Panel r3 r bn3-cracked.png Panel r3 r bn3-cracked.png Panel r3 b bn3-cracked.png Panel r3 b bn3-cracked.png Panel r3 b bn3-cracked.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-sand.png Panel r1 r bn3-sand.png Panel r1 r bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Panel r2 r bn3-sand.png
Object megaman-bn1.png
Panel r2 r bn3-sand.png
Object boulder.png
Panel r2 r bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object boulder.png
Panel r2 b bn3-sand.png
Object megaman-bn1.png
Panel r3 r bn3-sand.png Panel r3 r bn3-sand.png Panel r3 r bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3-none.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3-none.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-none.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3-none.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3-none.png Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3-none.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3-none.png Panel r3 b bn3-none.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-none.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3-none.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-none.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3-none.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3-none.png Panel r2 b bn3-none.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-cracked.png Panel r1 r bn3-cracked.png Panel r1 r bn3-cracked.png Panel r1 b bn3-cracked.png Panel r1 b bn3-cracked.png Panel r1 b bn3-cracked.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-cracked.png Panel r3 r bn3-cracked.png Panel r3 r bn3-cracked.png Panel r3 b bn3-cracked.png Panel r3 b bn3-cracked.png Panel r3 b bn3-cracked.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png
Object megaman-bn1.png
Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png
Object rockcube.png
Panel r2 r bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png
Object rockcube.png
Panel r2 b bn3-cracked.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png
Object megaman-bn1.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object megaman-bn1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png
Object rockcube.png
Panel r2 r bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png
Object rockcube.png
Panel r2 b bn3-cracked.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png
Object megaman-bn1.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png
Object megaman-bn1.png
Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png
Object megaman-bn1.png
Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png
Object megaman-bn1.png
Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png Panel r2 r bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png Panel r2 b bn3-cracked.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png
Object megaman-bn1.png
Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-poison.png Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png
Object megaman-bn1.png
Panel r1 b bn3-grass.png Panel r1 b bn3-poison.png Panel r1 b bn3-poison.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png
Panel r3 r bn3-poison.png Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png
Object megaman-bn1.png
Panel r3 b bn3-poison.png Panel r3 b bn3-poison.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-poison.png Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png
Object megaman-bn1.png
Panel r1 b bn3-poison.png Panel r1 b bn3-poison.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png
Panel r3 r bn3-poison.png Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png
Object megaman-bn1.png
Panel r3 b bn3-grass.png Panel r3 b bn3-poison.png Panel r3 b bn3-poison.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-poison.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-poison.png
Panel r2 r bn3-poison.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object megaman-bn1.png
Panel r2 b bn3-poison.png
Panel r3 r bn3-poison.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-poison.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png
Object megaman-bn1.png
Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png
Object megaman-bn1.png
Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png
Object megaman-bn1.png
Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png
Object megaman-bn1.png
Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png Panel r1 r bn3.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3.png Panel r1 b bn3-ice.png
Panel r2 r bn3.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-ice.png Panel r3 r bn3.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3.png Panel r3 b bn3-ice.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png
Panel r2 r bn3-ice.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3-ice.png
Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-none.png Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png
Panel r2 r bn3-ice.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3-ice.png
Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-none.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-none.png
Panel r2 r bn3-ice.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3-ice.png
Panel r3 r bn3-none.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png
Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-none.png Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-none.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3-lava.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3-lava.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3-lava.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3-lava.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-lava.png Panel r1 r bn3.png Panel r1 r bn3-lava.png Panel r1 b bn3-lava.png Panel r1 b bn3.png Panel r1 b bn3-lava.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-lava.png Panel r3 r bn3.png Panel r3 r bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3.png Panel r3 b bn3-lava.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png
Object rockcube.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object rockcube.png
Panel r2 b bn3.png
Object megaman-bn1.png
Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3-sand.png
Object megaman-bn1.png
Panel r2 r bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-sand.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3-sand.png
Panel r2 r bn3-sand.png
Object megaman-bn1.png
Panel r2 r bn3-sand.png
Object boulder.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3-sand.png
Object boulder.png
Panel r2 b bn3-sand.png
Object megaman-bn1.png
Panel r3 r bn3.png Panel r3 r bn3-sand.png Panel r3 r bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png

Heavyweight

There are a total of 17 fields in Heavyweight.

Fan effect

At the start of battle, a constant Fan effect will blow the MegaMans to the direction of their opponent's field.

Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-poison.png Panel r1 b bn3-poison.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-grass.png
Object megaman-bn1.png
Panel r2 b bn3-grass.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-poison.png Panel r3 b bn3-poison.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3-none.png Panel r2 b bn3-none.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png
Panel r2 r bn3-ice.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3-ice.png
Panel r3 r bn3-lava.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-lava.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3-metal.png Panel r1 r bn3-metal.png Panel r1 b bn3-metal.png Panel r1 b bn3-metal.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3-metal.png
Object metalgear-bn4.png
Panel r2 r bn3-metal.png Panel r2 b bn3-metal.png Panel r2 b bn3-metal.png
Object metalgear-bn4.png
Panel r2 b bn3.png
Object megaman-bn1.png
Panel r3 r bn3.png Panel r3 r bn3-metal.png Panel r3 r bn3-metal.png Panel r3 b bn3-metal.png Panel r3 b bn3-metal.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png

Flags

Object flag-bn4.png

At the start of battle, a 1000 HP flag will spawn on each respective players' field. If a player takes their opponent's flag down to 0, they win without having to deplete the opponent's HP.

Panel r1 r bn3.png Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object flag-bn4.png
Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3.png
Object flag-bn4.png
Panel r3 r bn3.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png
Object flag-bn4.png
Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Object flag-bn4.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3-none.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3-none.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-grass.png
Object flag-bn4.png
Panel r1 r bn3-grass.png
Object megaman-bn1.png
Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Object megaman-bn1.png
Panel r3 b bn3-grass.png
Object flag-bn4.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Object megaman-bn1.png
Panel r1 b bn3-grass.png
Object flag-bn4.png
Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 r bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png Panel r2 b bn3-poison.png
Panel r3 r bn3-grass.png
Object flag-bn4.png
Panel r3 r bn3-grass.png
Object megaman-bn1.png
Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3-lava.png Panel r2 b bn3-lava.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Panel r3 r bn3.png
Object flag-bn4.png
Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3.png
Object flag-bn4.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-sand.png
Object flag-bn4.png
Panel r1 r bn3-sand.png Panel r1 r bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Panel r2 r bn3-sand.png
Object megaman-bn1.png
Panel r2 r bn3-sand.png
Object boulder.png
Panel r2 r bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object boulder.png
Panel r2 b bn3-sand.png
Object megaman-bn1.png
Panel r3 r bn3-sand.png Panel r3 r bn3-sand.png Panel r3 r bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Object flag-bn4.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-sand.png Panel r1 r bn3-sand.png Panel r1 r bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png Panel r1 b bn3-sand.png
Object flag-bn4.png
Panel r2 r bn3-sand.png
Object megaman-bn1.png
Panel r2 r bn3-sand.png
Object boulder.png
Panel r2 r bn3-sand.png Panel r2 b bn3-sand.png Panel r2 b bn3-sand.png
Object boulder.png
Panel r2 b bn3-sand.png
Object megaman-bn1.png
Panel r3 r bn3-sand.png
Object flag-bn4.png
Panel r3 r bn3-sand.png Panel r3 r bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png Panel r3 b bn3-sand.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png

Guardian Restock

Object guardian-bn6.png

At the start of every turn, a Guardian statue will Restock on each players' field. Each player can only control 2 Guardians at a time.

Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 r bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png Panel r1 b bn3-grass.png
Panel r2 r bn3-grass.png
Object blackbomb-bn3.png
Panel r2 r bn3-grass.png
Object megaman-bn1.png
Panel r2 r bn3-grass.png Panel r2 b bn3-grass.png Panel r2 b bn3-grass.png
Object megaman-bn1.png
Panel r2 b bn3-grass.png
Object blackbomb-bn3.png
Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 r bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png Panel r3 b bn3-grass.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object guardian-bn6.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r2 b bn3.png
Object guardian-bn6.png
Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 r bn3-none.png Panel r3 b bn3-none.png Panel r3 b bn3.png Panel r3 b bn3.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3-none.png Panel r1 b bn3-none.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object metalgear-bn4.png
Panel r2 b bn3.png
Object metalgear-bn4.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r3 r bn3-none.png Panel r3 r bn3.png Panel r3 r bn3.png Panel r3 b bn3.png Panel r3 b bn3.png Panel r3 b bn3-none.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3-ice.png
Object guardian-bn6.png
Panel r1 r bn3-ice.png Panel r1 r bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png Panel r1 b bn3-ice.png
Object guardian-bn6.png
Panel r2 r bn3-ice.png Panel r2 r bn3-ice.png
Object megaman-bn1.png
Panel r2 r bn3-ice.png Panel r2 b bn3-ice.png Panel r2 b bn3-ice.png
Object megaman-bn1.png
Panel r2 b bn3-ice.png
Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 r bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png Panel r3 b bn3-ice.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png
Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 r bn3.png Panel r1 b bn3.png Panel r1 b bn3.png Panel r1 b bn3.png
Panel r2 r bn3.png
Object megaman-bn1.png
Panel r2 r bn3.png Panel r2 r bn3.png
Object metalgear-bn4.png
Panel r2 b bn3.png
Object metalgear-bn4.png
Panel r2 b bn3.png Panel r2 b bn3.png
Object megaman-bn1.png
Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 r bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png Panel r3 b bn3-lava.png
Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom r bn3.png Panel bottom b bn3.png Panel bottom b bn3.png Panel bottom b bn3.png