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Talk:Glitches in Rockman EXE 4.5

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Revision as of 03:45, 15 November 2022 by Luckytyphlosion (talk | contribs) (tournament finalist bug)

Navi Freezes

Certain Navis hang for a bit on original Nintendo DS.

BurnerMan ID sort

yeah 4.5 put burnerman under shademan for some reason

BurnerMan ID sort in pack is different than in library.

Tourney selection glitch

GreigaMaster — 09/30/2019 hey prop are you aware of a bug when picking the finalist for tournaments? It's supposed to be able to pick from 2 potential finalists but theres an issue with this line

080497E8 bl    0x80013DC;Get chip trader RNG
080497EC mov    r1,#0x1
080497EE and    r2,r1

It gets a chip trader rng number but it does the AND with r2 instead of r0. r2 is an intermediate value which is (oldrngvalue<<1) so this will always result in a 0 and only the first of 2 finalists is ever picked.

GreigaMaster — 09/30/2019 I would think this code shows intent of what they actually wanted.

4.5 TL bugfixes

Check if we missed anything in changelog https://www.therockmanexezone.com/general/2019/10/26/mega-man-battle-network-4-5-real-operation-english-translation/

Also check bugfix files https://github.com/RockmanEXEZone/MMBN45-English-Translation/blob/master/asm/_bugfix.asm https://github.com/RockmanEXEZone/MMBN45-English-Translation/blob/master/asm/_bugfix.ext.asm

Vulcan terrible sound

https://twitter.com/Kusamochi_37/status/1481875254247313412 (archive)

While playing Monster Hunter World, I'm playing Rockman EXE 4.5.

It's a unique work where the navigation moves on its own, but it's really fun to have more than 20 navigations playable.

When you learn the timing of the counter, it is exhilarating and fun.

I don't know the trigger, but sometimes Vulcan bugs and makes a terrible sound and damage.

how does barrier not disappear

https://youtu.be/mjoU8q4wwa8?t=78

coldman ignoring all attacks

ignoring mines

killer336 — 09/28/2019

Checked BN4, and ColdMan does NOT ignore Mines, so this was a 4.5 induced change

Prof. 9 — 09/28/2019

it's because he ices over all & slides

GreigaMaster — 09/28/2019

Yeah they added avoiding attacks to his movement

Prof. 9 — 09/28/2019

maybe they didn't want another DarkLance situation lol

killer336 — 09/28/2019

but that came after

GreigaMaster — 09/28/2019

he avoids attacks in general though including his own

GreigaMaster — 09/28/2019

it means that even attacks that aren't yours will prevent movement https://i.imgur.com/gLYRyVJ.gif

Prof. 9 — 09/28/2019

what the

killer336 — 09/28/2019

rofl

GreigaMaster — 09/28/2019

you fixing coldman or is this working as intended

Prof. 9 — 09/28/2019

well they added it on purpose didn't they

Joe Koetsu wants an unicorn — 09/28/2019

it's gameplay so wontfix

tournament finalist bug

GreigaMaster — 09/30/2019

hey prop are you aware of a bug when picking the finalist for tournaments? It's supposed to be able to pick from 2 potential finalists but theres an issue with this line

080497E8 bl    0x80013DC;Get chip trader RNG
080497EC mov    r1,#0x1
080497EE and    r2,r1

It gets a chip trader rng number but it does the AND with r2 instead of r0. r2 is an intermediate value which is (oldrngvalue<<1) so this will always result in a 0 and only the first of 2 finalists is ever picked.

GreigaMaster — 09/30/2019

I would think this code shows intent of what they actually wanted.