Party Battle System

From The Rockman EXE Zone Wiki

In Mega Man Battle Network 5: Double Team DS, there is the Party Battle System. An evolution from the Progress Chip Gate's Navi Change system, the Party Battle System is an easier to access version of it with additional functions.

Specifications

Each Navi is now available to use outside of Liberation Mission and can go beyond the one turn limit present in the GBA version's Navi Change mode. However, you are maxed to carry up to 2 Navis. Team Navis with the Support part equipped will have additional abilities assisting the active Navi.

  • If a Navi gets deleted, they must be restored by using the machine in Lan's HP.
  • Each Navi's attack can be boosted beyond 5 Attack (even above 10 Attack), and their Power Attack will also scale up.
  • In MMBN5DS, Navis are not allowed to use Evil chips at all, they will “poof”.
  • Navi Change can occur in the middle of a turn. It will also cancel whatever animation the previous Navi was doing, and remove MegaMan out of his Double Souls.

Team ProtoMan

ProtoMan
Max HP 700 HP
Party Cust 6 slots
Power Attack Wide Sword (60 + Buster Attack x10)
Special Chip StepSwrd B (100)
Abilities
  • B + Left: Reflect. 50 damage is sent down the row.
Support At start of turn, ProtoMan Wide Sword slash closest enemy.
MagnetMan
Max HP 800 HP
Party Cust 5 slots
Power Attack Mag Missile (40 + Buster Attack x10)
Special Chip NSTackle M (100)
Abilities
  • Elec Body, is unaffected by Magnet panels and weak to Wood attacks.
  • Super Armor
  • Air Shoes
  • Float Shoes
  • Charge non-dimming Elec chip: x2 the chip's attack.
Support When the active Navi falls to red health, they are given a Barrier and all enemies are immobilized.
GyroMan
Max HP 600 HP
Party Cust 8 slots
Power Attack Tornado Arm (10 + Buster Attack x5) Hits up to three times based on position. Barrier delete, removes barrier on impact.
Special Chip Airforce G (50)
Abilities
  • Air Shoes: When over a hole, he will transform into Gyro Form and his buster becomes an attack that targets all enemies.
  • Float Shoes
Support Temporarily at the beginning of battle, a Fan effect is in effect on the enemy's side.
NapalmMan
Max HP 600 HP
Party Cust 8 slots
Power Attack None, but normal Buster becomes Napalm Vulcan (5 + Buster Attack)
Special Chip Napalm N (100)
Abilities
  • FireBody, can stand on Lava Panel and weak to Aqua attacks.
  • Charge non-dimming Fire chip: x2 the chip's attack.
Support At certain times, NapalmMan appears in back column and shoots an enemy 5 times.
SearchMan
Max HP 550 HP
Party Cust 6 slots
Power Attack Snipe Gun (10 + Buster Attack x2) Hits up to five times. Pierces invis.
Special Chip Satelity S (80)
Abilities ---
Support At the start of the battle, if the enemy has chip stocked up, the chip is destroyed and they are sniped 5 times. In Network Duel, the first chip your opponent uses is destroyed and they are sniped 5 times.
Meddy
Max HP 500 HP
Party Cust 10 slots
Power Attack Capsule Bomb (80 + Buster Attack x10)
Special Chip MeddyCap M (80)
Abilities

---

Support When the custom screen is opened, the active Navi's HP is healed 5%.

Team Colonel

Combination Attack

When you switch to another Navi while they are in Full Synchro, a special attack can be executed.

Navi Combo Attack Name
MegaMan + ProtoMan D-HERO
ダブルヒーロー Double Hero
MegaMan + NapalmMan D-VALCAN
ダブルバルカン Double Vulcan
MegaMan + SearchMan C-SCOPE
クロススコープ Cross Scope
ProtoMan + MagnetMan M-ZAN
マグネットザン Magnet Cut
MagnetMan + GyroMan M-AIR
マグエアレイド Mag Air Raid
NapalmMan + Meddy C-BOMB
ケミカルボム Chemical Bomb
MegaMan + Colonel BR-RUSH
ブラインドレインラッシュ Blind Rain Rush
MegaMan + KnightMan B-SHOOT
ブロークンシュート Broken Shoot
MegaMan + NumberMan K-BOMB
コクバンケシボム Blackboard Eraser Bomb
Colonel + ShadowMan E-SAPPO
エンゲツサッポウ Full Moon Cut
KnightMan + TomahawkMan K-THROW
ナイトスロー Knight Throw
ShadowMan + ToadMan G-OTOSHI
ガマオトシ Toad Drop