Tribe On

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Zerker Tribes

These are forms that can be made if Zerker is the primary Tribe.

Thunder Zerker
Body Elec
Weakness Wood
Charged Shot Thunder Slash (10x Buster Attack) Elec. Paralyzes.
Charge A Button Train Combo. Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, it will not do flashing instead.
Abilities
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
LFB Thunderbolt Blade (100 damage) Elec. Attacks 3 times.
Zerker Ninja
Body Wood, heals HP on Grass panels.
Weakness Fire
Charged Shot Shinobi Star (5x Buster Attack) Sword attribute. Attacks 3 times.
Charge A Button Train Combo. Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, it will not do flashing instead.
Abilities
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
LFB Elemental Blade (55 damage) Elec & Wood. Attacks 6 times.
Zerker Saurian
Body Fire
Weakness Aqua
Charged Shot Dino Cannon (20 + 10x Buster Attack) Fire.
Charge A Button Train Combo. Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, it will not do flashing instead.
Abilities
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
LFB Vanishing Blazer (180 damage) Elec & Fire. Attacks 2 times.
Tribe King (Zerker)
Body None
Weakness No weakness
Charged Shot Over Slash (25 + 5x Buster Attack) Elec, Wood, Fire, in that order. Sword attribute. Attacks 3 times.
Charge A Button Train Combo. Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, it will not do fashing instead.
Abilities
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
LFB Czar D Breaker (50 damage) Wood, Elec, & Fire. Attacks 9 times.

Ninja Tribes

These are forms that can be made if Ninja is the primary Tribe.

Wood Ninja
Body Wood, heals HP on Grass panels.
Weakness Fire
Charged Shot Shinobi Star (5x Buster Attack) Sword attribute. Attacks 3 times.
Charge A Button Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis.
Abilities
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
LFB Demon Flurry (100 damage) Wood. Sword attribute. Attacks 2 times. Pierces invis.
Ninja Zerker
Body Elec
Weakness Wood
Charged Shot Thunder Slash (10x Buster Attack) Elec. Paralyzes.
Charge A Button Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis.
Abilities
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
LFB Elemental Blade (55 damage) Elec & Wood. Attacks 6 times.
Ninja Saurian
Body Fire
Weakness Aqua
Charged Shot Dino Cannon (20 + 10x Buster Attack) Fire.
Charge A Button Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis.
Abilities
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
LFB Enma Gale Garrison (150 damage) Wood & Fire. Sword attribute. Attacks 2 times. Pierces invis.
Tribe King (Ninja)
Body None
Weakness No weakness
Charged Shot Over Slash (25 + 5x Buster Attack) Elec, Wood, Fire, in that order. Sword attribute. Attacks 3 times.
Charge A Button Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis.
Abilities
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
LFB Czar D Breaker (50 damage) Wood, Elec, & Fire. Attacks 9 times.

Saurian Tribes

These are forms that can be made if Saurian is the primary Tribe.

Fire Saurian
Body Fire
Weakness Aqua
Charged Shot Dino Cannon (20 + 10x Buster Attack) Fire.
Charge A Button Charge a non-dimming Standard card; the card's attack damage will be boosted depending on the element. Fire: +50, Aqua: +10, Elec: +20, Grass: +10, None: +20.
Abilities
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
LFB G Blazer (330 damage) Fire.
Saurian Zerker
Body Elec
Weakness Wood
Charged Shot Thunder Slash (20 + 10x Buster Attack) Elec. Paralyzes.
Charge A Button Charge a non-dimming Standard card; the card's attack damage will be boosted depending on the element. Fire: +50, Aqua: +10, Elec: +20, Grass: +10, None: +20.
Abilities
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
LFB Vanishing Blazer (180 damage) Elec & Fire. Attacks 2 times.
Saurian Ninja
Body Wood
Weakness Fire
Charged Shot Shinobi Star (5x Buster Attack) Sword attribute. Attacks 3 times.
Charge A Button Charge a non-dimming Standard card; the card's attack damage will be boosted depending on the element. Fire: +50, Aqua: +10, Elec: +20, Grass: +10, None: +20.
Abilities
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
LFB Enma Gale Garrison (150 damage) Wood & Fire. Sword attribute. Attacks 2 times. Pierces invis.
Tribe King (Saurian)
Body None
Weakness No weakness
Charged Shot Over Slash (25 + 5x Buster Attack) Elec, Wood, Fire, in that order. Sword attribute. Attacks 3 times.
Charge A Button Charge a non-dimming Standard card; the card's attack damage will be boosted depending on the element. Fire: +50, Aqua: +10, Elec: +20, Grass: +10, None: +20.
Abilities
  • Fire cards gain +30 damage (dimming and non-dimming).
  • Super Armor: Mega Man cannot be flinched aback.
  • Elec cards gain +20 damage (dimming and non-dimming).
  • Side Select: Cards can be selected horizontally on the Custom Screen.
  • Wood cards gain +20 damage (dimming and non-dimming).
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
LFB Czar D Breaker (50 damage) Wood, Elec, & Fire. Attacks 9 times.

Mega Man Rogue

Mega Man Rogue can be accessed by having all 6 Indie Fragments placed in the Brother menu, an Indie Proof will be placed in the Folders. Indie Fragment locations:

  • IndiFrag1: Ere Mitic's Star Carrier Quest (Wilshire Hills Shopping Plaza).
  • IndiFrag2: After clearing the story, talk to Pat in WhazzapRuins1. Defeat Gemini Spark in WhazzapRuins2
  • IndiFrag3: Inspect dog house in Alt. EchoRdge ER.
  • IndiFrag4: Inspect panel on the left in Vega's Hideout.
  • IndiFrag5: Inspect downed Mr. Hertz in LochMess2.
  • IndiFrag6: Inspect downed Mr. Hertz in (Broken) Lift ES (Grizzly Peak's Blck Diamond Run).


Mega Man Rogue has the following features:

  • Mega cards cannot be used. They will poof in battle.
  • No Link Force Big Bang, Mega Man receives bonus cards like in his normal form.
  • Mega Man can only lose this form in a VS Match.
    • During a Screen Dimming Cut In, the IndieProof can be touched on the bottom screen. Mega Man will cut in with a Rogue version of the LFB, Indie Force Big Bang. Afterwards, he will lose his form.
Rogue Zerker
Body None
Weakness No weakness
Charged Shot Thunder Slash (10x Buster Attack) Elec. Paralyzes.
Charge A Button Train Combo. Charge any number of cards, upon release all cards will be used cumulatively. If the card causes flashing, it will not do flashing instead.
Abilities
  • Sword cards gain +50 damage (dimming and non-dimming).
  • EM Barrier: The first attack in a turn is blocked.
  • Break opponent's Lock-On in VS Matches.
  • Side Select: Cards can be selected horizontally on the Custom Screen.
Rogue Ninja
Body None
Weakness No weakness
Charged Shot Shinobi Star (5x Buster Attack) Sword attribute. Attacks 3 times.
Charge A Button Charge a non-dimming Standard card; when released, the card will auto-lock on the enemy and pierces invis.
Abilities
  • Sword cards gain +50 damage (dimming and non-dimming).
  • EM Barrier: The first attack in a turn is blocked.
  • Break opponent's Lock-On in VS Matches.
  • AntiDamage: Replaces Shield. Up + Y to guard, and if Mega Man get hit, he'll warp to the enemy and slashes them for 30 damage. Mega Man is invincible while he warps.
Rogue Saurian
Body None
Weakness No weakness
Charged Shot Dino Cannon (20 + 10x Buster Attack) Fire.
Charge A Button Charge a non-dimming Standard card; the card's attack damage will be boosted depending on the element. Fire: +50, Aqua: +10, Elec: +20, Grass: +10, None: +20.
Abilities
  • Sword cards gain +50 damage (dimming and non-dimming).
  • EM Barrier: The first attack in a turn is blocked.
  • Break opponent's Lock-On in VS Matches.
  • Super Armor: Mega Man cannot be flinched aback.