Noise Level

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Revision as of 17:39, 10 May 2021 by MidniteW (talk | contribs)

The Noise Gauge will appear in Mega Man Star Force 3 battles when the AceProgram or JokerProgram is equipped. When it’s first obtained, normal form Mega Man can use it. However, once a Noise Change is obtained, it’ll be impossible for normal form Mega Man to have a Noise Gauge.

Noise Levels

  • 0% (green gauge): Noise does nothing.
  • 50% (orange gauge): The Noise Change will go into Vibrant Form and it gains those abilities
  • 100% and higher (red gauge): The effects of Noise is unleashed. Mega Man's cards all pierces invis, cards that push now pull and vice-versa. Random panels will get covered up and it won't be possible to see the panel type. If a battle end with the Noise Gauge over 100%, the next battle will start with 50%.
    • In VS Matches, the red gauge effect won't occur until 200%.
  • 200% and higher: Mega Man can perform Finalization.

Raising the Gauge

  • Virus battles: Non-elemental cards that do massive damage raises the Noise Gauge. In these cases, stronger attacks are more effective in raising noise.
  • Boss battles: Non-elemental cards that hit the boss will raise the Noise Gauge by half the attack power.
  • VS Matches: Attacks that hit using the Mega Attack raises the Noise Gauge by half the attack power. The attack can be of any element just as long as it hits. Additionally, Mega Cards adds 20% to the Noise Gauge. Giga Cards add 30%.