These are the BattleChips available in Rockman EXE 4.5. Due to the game not having an official English version, the names from Battle Network 4 will be used.
- GMD = Green Mystery Data
- BMD = Blue Mystery Data
- PMD = Purple Mystery Data
Standard Class Chips
ID # |
BattleChip |
Location |
Rarity
|
001 |
Cannon |
Starter Folder, Chip Trader, Special Chip Trader |
★
|
002 |
HiCannon |
|
★★
|
003 |
M-Cannon |
|
★★★
|
004 |
AirShot |
|
★★
|
005 |
Vulcan1 |
|
★
|
006 |
Vulcan2 |
|
★★
|
007 |
Vulcan3 |
|
★★★
|
008 |
Spreader |
|
★★
|
009 |
HeatShot |
|
★
|
010 |
Heat-V |
|
★★
|
011 |
HeatSide |
|
★★★
|
012 |
Bubbler |
|
★
|
013 |
Bub-V |
|
★★
|
014 |
BubSide |
|
★★★
|
|
|
150 |
ColorPt |
|
★★
|
151 |
RollAro1 |
|
★★
|
152 |
RollAro2 |
|
★★★
|
153 |
RollAro3 |
|
★★★★
|
154 |
GutPnch1 |
|
★★
|
155 |
GutPnch2 |
|
★★★
|
156 |
GutPnch3 |
|
★★★★
|
157 |
PropBom1 |
|
★★
|
158 |
PropBom2 |
|
★★★
|
159 |
PropBom3 |
|
★★★★
|
160 |
SeekBom1 |
|
★★
|
161 |
SeekBom2 |
|
★★★
|
162 |
SeekBom3 |
|
★★★★
|
163 |
Meteors1 |
|
★★
|
164 |
Meteors2 |
|
★★★
|
165 |
Meteors3 |
|
★★★★
|
166 |
Ligtnin1 |
|
★★
|
167 |
Ligtnin2 |
|
★★★
|
168 |
Ligtnin3 |
|
★★★★
|
169 |
HawkCut1 |
|
★★
|
170 |
HawkCut2 |
|
★★★
|
171 |
HawkCut3 |
|
★★★★
|
172 |
NumbrBl1 |
|
★★
|
173 |
NumbrBl2 |
|
★★★
|
174 |
NumbrBl3 |
|
★★★★
|
175 |
MetlGer1 |
|
★★
|
176 |
MetlGer2 |
|
★★★
|
177 |
MetlGer3 |
|
★★★★
|
178 |
PanlSht1 |
|
★★
|
179 |
PanlSht2 |
|
★★★
|
180 |
PanlSht3 |
|
★★★★
|
181 |
AquaUp1 |
|
★★
|
182 |
AquaUp2 |
|
★★★
|
183 |
AquaUp3 |
|
★★★★
|
184 |
GreenWd1 |
|
★★
|
185 |
GreenWd2 |
|
★★★
|
186 |
GreenWd3 |
|
★★★★
|
187 |
Marking |
|
★★★★★
|
188 |
CannMode |
|
★★★★★
|
189 |
CannBall |
|
★★★★★
|
190 |
SwrdMode |
|
★★★★★
|
Changes from Battle Network 4
- Static and Hole are no longer EvilChips.
- WoodPwdr no longer just flinches the enemy, it now gives invisible status to them.
- GunSol chip series no longer requires holding down the A button. Also, it can no longer increase in attack power. It will always deliver its lowest damage from 4.
- VarSword no longer requires input and will deliver a command input on its own.
- SloGauge does not affect your opponent's gauge.
- NumberBl chip series now deliver one less hit.
- Marking now disables the Navi's Buster.
Mega Class Chips
ID # |
BattleChip |
Attack |
Location |
Rarity
|
001 |
SuprVulc |
10 |
Internet 8 NetDealer |
★★★★
|
002 |
NeoVari |
240 |
Undernet 2 PMD; Battle Friday - 1200HP NormlNavi (LV9~S) |
★★★★★
|
003 |
ShotStar |
40 |
Place |
★★★★★
|
004 |
GodHammer |
250 |
Place |
★★★★
|
005 |
Guardian |
200 |
Place |
★★★★
|
006 |
Jealousy |
80 |
Place |
★★★★
|
007 |
BugChain |
--- |
Place |
★★★★★
|
008 |
BugFix |
--- |
Place |
★★★★
|
009 |
FullCust |
--- |
Place |
★★★★
|
010 |
LifeAura |
--- |
Place |
★★★★★
|
011 |
Snctuary |
--- |
Place |
★★★★
|
012 |
Atk+30 |
--- |
Place |
★★★★
|
013 |
DblPoint |
--- |
Place |
★★★★
|
014 |
Muramasa |
(MaxHP - HP) |
Place |
★★★★★
|
015 |
Anubis |
--- |
Place |
★★★★★
|
016 |
ElemDark |
220 |
Place |
★★★★
|
017 |
BlakWing |
20 |
Place |
★★★★
|
018 |
DrkLine |
--- |
Place |
★★★★
|
019 |
Roll |
20 |
Roll (LV5~S); Rollα (LV5~7); Rollβ (LV5~7); RollΩ (LV5~7) |
★★★★
|
020 |
RollSP |
55 |
Rollβ (LV9~S); RollΩ (LV9~S) |
★★★★★
|
021 |
RollDS |
30 ~ 80 |
Rollα (LV7~S); Rollβ (LV7~10); RollΩ (LV9~S) |
★★★★★
|
085 |
BlakWeap |
--- |
Urban Ruins Comp 1 PMD |
★★★★★
|
Changes from Battle Network 4
- Muramasa, Anubis, ElemDark, BlakWing, DarkLine, and DS Navi Chips are no longer EvilChips.
- SP Navi Chips can no longer increase in attack power.
- NeoVari no longer requires input and will deliver a command input on its own.
- Anubis no longer removes invisible status nor drain HP through invisible status.
- LaserMan chip series cannot power down the enemy.
- GunSolEX no longer requires holding down the A button. Also, it can no longer increase in attack power. It will always deliver its lowest damage from 4.
- BlakWeap no longer increased the Navi's Buster ATK to 10, now it only increases it by 5.
Giga Class Chips
ID # |
BattleChip |
Attack |
Location |
Rarity
|
001 |
RedSun |
300 |
|
★★★★★
|
002 |
HolyDrem |
|
|
★★★★★
|
003 |
Bass |
|
|
★★★★★
|
004 |
BugCharg |
|
|
★★★★★
|
005 |
BlackBarr |
|
|
★★★★★
|
006 |
BlueMoon |
400 |
|
★★★★★
|
007 |
SignlRed |
|
|
★★★★★
|
008 |
BassAnly |
|
|
★★★★★
|
009 |
BugCurse |
|
|
★★★★★
|
010 |
DeltaRay |
|
|
★★★★★
|
011 |
FinalGun |
|
|
★★★★★
|
Changes from Battle Network 4
- BugCharg, BugCurse,and BlakBarr are no longer EvilChips.
- RedSun and BlueMoon can no longer increase in attack power.
- BugCharg can no longer increase the number of hits by the number of passing turns. It now will always shoot 5 times.
- DeltaRay no longer requires inputs.