Masahiro Yasuma
From The Rockman EXE Zone Wiki
Masahiro Yasuma was the series director of the Mega Man Battle Network and Mega Man Star Force series. He joined Capcom in April 1995,[1] contributing to various Mega Man series. Since 2011, he works at Comcept.
Gameography
Year | Game | Platform | Developer | Role |
---|---|---|---|---|
1995 | Street Fighter Alpha: Warriors' Dreams | Capcom | ||
1997 | Mega Man Battle & Chase | PlayStation | Capcom | Planner |
1997 | Mega Man Legends | PlayStation | Capcom | Event Design, Mini-Game Design |
1999 | The Misadventures of Tron Bonne | PlayStation | Capcom | Game Design |
2001 | Mega Man Battle Network | Game Boy Advance | Capcom | Planning |
2001 | Mega Man Battle Network 2 | Game Boy Advance | Capcom | Planning |
2002 | Mega Man Battle Network 3 | Game Boy Advance | Capcom | Planning |
2003 | Mega Man Battle Network 4 | Game Boy Advance | Capcom | Planning |
2004 | Boktai 2: Solar Boy Django | Game Boy Advance | Konami | Development Cooperation |
2004 | Rockman EXE 4.5: Real Operation | Game Boy Advance | Capcom | Planning |
2004 | Mega Man Battle Network 5 | Game Boy Advance | Capcom | Planning |
2005 | Mega Man Battle Network 5: Double Team DS | Nintendo DS | Capcom | Planning |
2005 | Mega Man Battle Network 6 | Game Boy Advance | Capcom | Planning |
2006 | Mega Man Star Force | Nintendo DS | Capcom | Director, Game Design |
2007 | Mega Man Star Force 2 | Nintendo DS | Capcom | Game Design |
2008 | Mega Man Star Force 3 | Nintendo DS | Capcom | Director, Game Design |
2009 | Rockman EXE: Operate Shooting Star | Nintendo DS | Capcom | Series Director |
2014 | Yaiba: Ninja Gaiden Z | PlayStation 3, Xbox 360 | Comcept | Game Director |
2014 | Ringeki! Queslot | iOS, Android | Comcept | Game Director[2] |
TBA | Red Ash: The Indelible Legend | PC | Comcept | Game Director[3] |
Cancelled | Kaio: King of Pirates[4] | Nintendo 3DS | Comcept | Unknown |