Glitches in Mega Man Star Force 2

From The Rockman EXE Zone Wiki

Revision as of 02:23, 27 November 2024 by MidniteW (talk | contribs) (→‎Stuck Windmill ES pulse out error)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This page is a list of glitches that appear in Mega Man Star Force 2.

Major glitches

Boreal Help Textbox error

In the English localization for Aaron Boreal's Star Carrier quest, there is an error in the textbox, giving the wrong task. When Boreal says "You can have this "Recover150"!", what he is really doing is asking you to give him a Recover150 card. Once you have a Recover150, you can finish the quest.

Applies to:
Japanese ?
North American Yes
European Yes

Minor glitches

AttackPanel texture glitch

Mmsf2-attackpanel-glitch.png

In MMSF2, the game has two different sets of battlefield textures: for EM Wave Spaces (gray panels), and for EM Wave Roads (yellow panels with gaps between the columns). However, when you use the AttackPanel Battle Card in a single-player battle on an EM Wave Road, the game will use the AttackPanel texture for EM Wave Spaces instead. In a VS Match, the game does use the correct texture.

Applies to:
Japanese ?
North American Yes
European ?

Stuck Windmill ES pulse out error

When you pulse out of the Stuck Windmill ES, it will take you out to Alternate Messie’s Cove ER. If you go to another ER area and attempt to pulse out, you will end up pulsing out to the same Alternate Messie’s Cove. Attempting to pulse out again will take you out of the Wave World.

Applies to:
Japanese ?
North American Yes
European ?

Lampis Flash quirk

While the screen is flashed white while Lampis is attacking; if a dimming animation with a white screen flash is used (going Tribe King or LeMu card), it won't flash the screen and make the animation strange.

Applies to:
Japanese ?
North American Yes
European ?