Telephone Comp (MMBN1): Difference between revisions

From The Rockman EXE Zone Wiki

m (Text replacement - "Category:Areas" to "Category:Areas in MMBN1")
m (Text replacement - "|style=bn1-internet" to "|style=bn1")
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|enemy1hp=80
|enemy1hp=80
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object52=fishy
|object52=fishy
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|enemy1hp=40
|enemy1hp=40
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object52=mettaur
|object52=mettaur
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|enemy1hp=40
|enemy1hp=40
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object42=mettaur
|object42=mettaur
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|enemy2hp=80
|enemy2hp=80
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object42=fishy
|object42=fishy
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|enemy2hp=80
|enemy2hp=80
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object51=fishy
|object51=fishy
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|enemy2hp=90
|enemy2hp=90
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object53=fishy
|object53=fishy
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|enemy3hp=80
|enemy3hp=80
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object43=fishy
|object43=fishy
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|enemy2hp=90
|enemy2hp=90
|battlefield={{BattleField
|battlefield={{BattleField
|style=bn1-internet
|style=bn1
|object22=megaman-bn1
|object22=megaman-bn1
|object41=swordy
|object41=swordy

Revision as of 17:06, 10 January 2015

Telephone Comp is a network area in Mega Man Battle Network 1.

Random Encounters

Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object fishy.png
Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Fishy 80 HP
Chance 12.89%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object mettaur.png
Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Mettool 40 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png
Object mettaur.png
Panel r2 b bn1.png Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Mettool 40 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png
Object fishy.png
Panel r2 b bn1.png Panel r2 b bn1.png
Object fishy.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Fishy 80 HP
Fishy 80 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Object fishy.png
Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Object fishy.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Fishy 80 HP
Fishy 80 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object swordy.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Object fishy.png
Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Fishy 80 HP
Swordy 90 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png Panel r1 b bn1.png
Object fishy.png
Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Object fishy.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png
Object fishy.png
Panel r3 b bn1.png Panel r3 b bn1.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Fishy 80 HP
Fishy 80 HP
Fishy 80 HP
Chance 12.5%
Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 r bn1.png Panel r1 b bn1.png
Object swordy.png
Panel r1 b bn1.png Panel r1 b bn1.png
Panel r2 r bn1.png Panel r2 r bn1.png
Object megaman-bn1.png
Panel r2 r bn1.png Panel r2 b bn1.png Panel r2 b bn1.png Panel r2 b bn1.png
Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 r bn1.png Panel r3 b bn1.png Panel r3 b bn1.png Panel r3 b bn1.png
Object swordy.png
Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom r bn1.png Panel bottom b bn1.png Panel bottom b bn1.png Panel bottom b bn1.png
Swordy 90 HP
Swordy 90 HP
Chance 12.11%