Double Soul (MMBN4): Difference between revisions
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'''Double Soul''' (ソウルユニゾン ''Soul Unison'') is the main transformation of [[Mega Man Battle Network 4]]. To Double Soul, the player must sacrifice the respective element chip to unite with MegaMan. The transformation will last 3 turns or until it is overwritten by another Soul. However, there are Mod Cards that will allow MegaMan to remain in a Soul permanently. | '''Double Soul''' (ソウルユニゾン ''Soul Unison'') is the main transformation system of [[Mega Man Battle Network 4]]. To Double Soul, the player must sacrifice the respective element chip to unite with MegaMan. The transformation will last 3 turns or until it is overwritten by another Soul. However, there are Mod Cards that will allow MegaMan to remain in a Soul permanently. | ||
*Normally Souls cannot access Dark Chips, but during ToyRobo's ShadeMan fight, the mandatory DarkSword will show up and can be used. It can also used to Double Soul into Proto Soul and be charged up. | *Normally Souls cannot access Dark Chips, but during ToyRobo's ShadeMan fight, the mandatory DarkSword will show up and can be used. It can also used to Double Soul into Proto Soul and be charged up. |
Revision as of 23:50, 4 March 2021
Double Soul (ソウルユニゾン Soul Unison) is the main transformation system of Mega Man Battle Network 4. To Double Soul, the player must sacrifice the respective element chip to unite with MegaMan. The transformation will last 3 turns or until it is overwritten by another Soul. However, there are Mod Cards that will allow MegaMan to remain in a Soul permanently.
- Normally Souls cannot access Dark Chips, but during ToyRobo's ShadeMan fight, the mandatory DarkSword will show up and can be used. It can also used to Double Soul into Proto Soul and be charged up.
Red Sun
Guts Soul | |
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Sacrifice | Crack Chip |
Power Attack | Guts Punch (60 damage) Non-flashing. Small Push, pushes 1 panel. |
Abilities |
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Fire Soul | |
Sacrifice | Fire Chip |
Power Attack | Flamethrower (50 damage) Fire attack. |
Abilities |
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Roll Soul | |
Sacrifice | Recovery Chip |
Power Attack | Roll Arrow (30 damage) The struck target's BattleChips are destroyed. |
Abilities |
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Wind Soul | |
Sacrifice | Wind Chip |
Power Attack | Wind Racket (50 damage) Non-flashing. Big Push, pushes all the way down the row. |
Abilities |
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Thunder Soul | |
Sacrifice | Elec Chip |
Power Attack | Zap Ring (20 damage) Elec attack. Paralyzes. |
Abilities |
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Search Soul | |
Sacrifice | Invisible Chip |
Power Attack | Scope Gun (10 damage x5) Pierces invisible. |
Abilities |
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Blue Moon
Aqua Soul | |
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Sacrifice | Aqua Chip |
Power Attack | Bubbler (20 damage) Aqua attack. Charges very quickly. |
Abilities |
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Number Soul | |
Sacrifice | Plus Chip |
Power Attack | Dice Bomb (10 damage x Die Roll) If the Die hits the enemy directly, it will only do 10 damage. |
Abilities |
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Wood Soul | |
Sacrifice | Wood Chip |
Power Attack | Twister (20 damage, up to x8) Wood attack. Non-flashing. |
Abilities |
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Metal Soul | |
Sacrifice | Break Chip |
Power Attack | Metal Fist (150 damage) Breaking. Small Push, pushes 1 panel. |
Abilities |
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Junk Soul | |
Sacrifice | Summon Chip |
Power Attack | Poltergeist (100 damage per obstacle) All obstacles thrown will be breaking. |
Abilities |
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Proto Soul | |
Sacrifice | Sword Chip |
Power Attack | Wide Sword (80 damage) Non-flashing. Unlike most busters, this attack can counter hit. |
Abilities |
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