BattleChip Info (EXE4.5): Difference between revisions
From The Rockman EXE Zone Wiki
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!ID #||BattleChip||Location||Rarity | !ID #||BattleChip||Location||Rarity | ||
|- | |- | ||
|001||Cannon||Starter Folder, Chip Trader, Special Chip Trader|| | |001||Cannon||Starter Folder, Chip Trader, Special Chip Trader||★ | ||
|- | |- | ||
|002||HiCannon|||| | |002||HiCannon||||★★ | ||
|- | |- | ||
|003||M-Cannon|||| | |003||M-Cannon||||★★★ | ||
|- | |- | ||
|004||AirShot|||| | |004||AirShot||||★★ | ||
|- | |- | ||
|005||Vulcan1|||| | |005||Vulcan1||||★ | ||
|- | |- | ||
|006||Vulcan2|||| | |006||Vulcan2||||★★ | ||
|- | |- | ||
|007||Vulcan3|||| | |007||Vulcan3||||★★★ | ||
|- | |- | ||
|008||Spreader|||| | |008||Spreader||||★★ | ||
|- | |- | ||
|009||HeatShot|||| | |009||HeatShot||||★ | ||
|- | |- | ||
|010||Heat-V|||| | |010||Heat-V||||★★ | ||
|- | |- | ||
|011||HeatSide|||| | |011||HeatSide||||★★★ | ||
|- | |- | ||
|012||Bubbler|||| | |012||Bubbler||||★ | ||
|- | |- | ||
|013||Bub-V|||| | |013||Bub-V||||★★ | ||
|- | |- | ||
|014||BubSide|||| | |014||BubSide||||★★★ | ||
|- | |- | ||
| || | | || | ||
|- | |- | ||
|150||ColorPt|||| | |150||ColorPt||||★★ | ||
|- | |- | ||
|151||RollAro1|||| | |151||RollAro1||||★★ | ||
|- | |- | ||
|152||RollAro2|||| | |152||RollAro2||||★★★ | ||
|- | |- | ||
|153||RollAro3|||| | |153||RollAro3||||★★★★ | ||
|- | |- | ||
|154||GutPnch1|||| | |154||GutPnch1||||★★ | ||
|- | |- | ||
|155||GutPnch2|||| | |155||GutPnch2||||★★★ | ||
|- | |- | ||
|156||GutPnch3|||| | |156||GutPnch3||||★★★★ | ||
|- | |- | ||
|157||PropBom1|||| | |157||PropBom1||||★★ | ||
|- | |- | ||
|158||PropBom2|||| | |158||PropBom2||||★★★ | ||
|- | |- | ||
|159||PropBom3|||| | |159||PropBom3||||★★★★ | ||
|- | |- | ||
|160||SeekBom1|||| | |160||SeekBom1||||★★ | ||
|- | |- | ||
|161||SeekBom2|||| | |161||SeekBom2||||★★★ | ||
|- | |- | ||
|162||SeekBom3|||| | |162||SeekBom3||||★★★★ | ||
|- | |- | ||
|163||Meteors1|||| | |163||Meteors1||||★★ | ||
|- | |- | ||
|164||Meteors2|||| | |164||Meteors2||||★★★ | ||
|- | |- | ||
|165||Meteors3|||| | |165||Meteors3||||★★★★ | ||
|- | |- | ||
|166||Ligtnin1|||| | |166||Ligtnin1||||★★ | ||
|- | |- | ||
|167||Ligtnin2|||| | |167||Ligtnin2||||★★★ | ||
|- | |- | ||
|168||Ligtnin3|||| | |168||Ligtnin3||||★★★★ | ||
|- | |- | ||
|169||HawkCut1|||| | |169||HawkCut1||||★★ | ||
|- | |- | ||
|170||HawkCut2|||| | |170||HawkCut2||||★★★ | ||
|- | |- | ||
|171||HawkCut3|||| | |171||HawkCut3||||★★★★ | ||
|- | |- | ||
|172||NumbrBl1|||| | |172||NumbrBl1||||★★ | ||
|- | |- | ||
|173||NumbrBl2|||| | |173||NumbrBl2||||★★★ | ||
|- | |- | ||
|174||NumbrBl3|||| | |174||NumbrBl3||||★★★★ | ||
|- | |- | ||
|175||MetlGer1|||| | |175||MetlGer1||||★★ | ||
|- | |- | ||
|176||MetlGer2|||| | |176||MetlGer2||||★★★ | ||
|- | |- | ||
|177||MetlGer3|||| | |177||MetlGer3||||★★★★ | ||
|- | |- | ||
|178||PanlSht1|||| | |178||PanlSht1||||★★ | ||
|- | |- | ||
|179||PanlSht2|||| | |179||PanlSht2||||★★★ | ||
|- | |- | ||
|180||PanlSht3|||| | |180||PanlSht3||||★★★★ | ||
|- | |- | ||
|181||AquaUp1|||| | |181||AquaUp1||||★★ | ||
|- | |- | ||
|182||AquaUp2|||| | |182||AquaUp2||||★★★ | ||
|- | |- | ||
|183||AquaUp3|||| | |183||AquaUp3||||★★★★ | ||
|- | |- | ||
|184||GreenWd1|||| | |184||GreenWd1||||★★ | ||
|- | |- | ||
|185||GreenWd2|||| | |185||GreenWd2||||★★★ | ||
|- | |- | ||
|186||GreenWd3|||| | |186||GreenWd3||||★★★★ | ||
|- | |- | ||
|187||Marking|||| | |187||Marking||||★★★★★ | ||
|- | |- | ||
|188||CannMode|||| | |188||CannMode||||★★★★★ | ||
|- | |- | ||
|189||CannBall|||| | |189||CannBall||||★★★★★ | ||
|- | |- | ||
|190||SwrdMode|||| | |190||SwrdMode||||★★★★★ | ||
|} | |} | ||
===Changes from Battle Network 4=== | ===Changes from Battle Network 4=== |
Revision as of 11:24, 22 October 2019
These are the BattleChips available in Rockman EXE 4.5. Due to the game not having an official English version, the names from Battle Network 4 will be used.
- GMD = Green Mystery Data
- BMD = Blue Mystery Data
- PMD = Purple Mystery Data
Standard Class Chips
ID # | BattleChip | Location | Rarity |
---|---|---|---|
001 | Cannon | Starter Folder, Chip Trader, Special Chip Trader | ★ |
002 | HiCannon | ★★ | |
003 | M-Cannon | ★★★ | |
004 | AirShot | ★★ | |
005 | Vulcan1 | ★ | |
006 | Vulcan2 | ★★ | |
007 | Vulcan3 | ★★★ | |
008 | Spreader | ★★ | |
009 | HeatShot | ★ | |
010 | Heat-V | ★★ | |
011 | HeatSide | ★★★ | |
012 | Bubbler | ★ | |
013 | Bub-V | ★★ | |
014 | BubSide | ★★★ | |
150 | ColorPt | ★★ | |
151 | RollAro1 | ★★ | |
152 | RollAro2 | ★★★ | |
153 | RollAro3 | ★★★★ | |
154 | GutPnch1 | ★★ | |
155 | GutPnch2 | ★★★ | |
156 | GutPnch3 | ★★★★ | |
157 | PropBom1 | ★★ | |
158 | PropBom2 | ★★★ | |
159 | PropBom3 | ★★★★ | |
160 | SeekBom1 | ★★ | |
161 | SeekBom2 | ★★★ | |
162 | SeekBom3 | ★★★★ | |
163 | Meteors1 | ★★ | |
164 | Meteors2 | ★★★ | |
165 | Meteors3 | ★★★★ | |
166 | Ligtnin1 | ★★ | |
167 | Ligtnin2 | ★★★ | |
168 | Ligtnin3 | ★★★★ | |
169 | HawkCut1 | ★★ | |
170 | HawkCut2 | ★★★ | |
171 | HawkCut3 | ★★★★ | |
172 | NumbrBl1 | ★★ | |
173 | NumbrBl2 | ★★★ | |
174 | NumbrBl3 | ★★★★ | |
175 | MetlGer1 | ★★ | |
176 | MetlGer2 | ★★★ | |
177 | MetlGer3 | ★★★★ | |
178 | PanlSht1 | ★★ | |
179 | PanlSht2 | ★★★ | |
180 | PanlSht3 | ★★★★ | |
181 | AquaUp1 | ★★ | |
182 | AquaUp2 | ★★★ | |
183 | AquaUp3 | ★★★★ | |
184 | GreenWd1 | ★★ | |
185 | GreenWd2 | ★★★ | |
186 | GreenWd3 | ★★★★ | |
187 | Marking | ★★★★★ | |
188 | CannMode | ★★★★★ | |
189 | CannBall | ★★★★★ | |
190 | SwrdMode | ★★★★★ |
Changes from Battle Network 4
- Static and Hole are no longer EvilChips.
- WoodPwdr no longer just flinches the enemy, it now gives invisible status to them.
- GunSol chip series no longer requires holding down the A button. Also, it can no longer increase in attack power. It will always deliver its lowest damage from 4.
- VarSword no longer requires input and will deliver a command input on its own.
- SloGauge does not affect your opponent's gauge.
- NumberBl chip series now deliver one less hit.
- Marking now disables the Navi's Buster.
Mega Class Chips
ID # | BattleChip | Location | |
---|---|---|---|
001 | SuprVulc | 4 | |
085 | BlakWeap | 5 |
Changes from Battle Network 4
- Muramasa, Anubis, ElemDark, BlakWing, DarkLine, and DS Navi Chips are no longer EvilChips.
- SP Navi Chips can no longer increase in attack power.
- NeoVari no longer requires input and will deliver a command input on its own.
- Anubis no longer removes invisible status nor drain HP thru invisible status.
- LaserMan chip series cannot power down the enemy.
- GunSolEX no longer requires holding down the A button. Also, it can no longer increase in attack power. It will always deliver its lowest damage from 4.
- BlakWeap no longer increased the Navi's Buster ATK to 10, now it only increases it by 5.
Giga Class Chips
ID # | BattleChip | Location |
---|---|---|
001 | RedSun | |
002 | HolyDrem | |
003 | Bass | |
004 | BugCharg | |
005 | BlackBarr | |
006 | BlueMoon | |
007 | SignlRed | |
008 | BassAnly | |
009 | BugCurse | |
010 | DeltaRay | |
011 | FinalGun |
Changes from Battle Network 4
- BugCharg, BugCurse,and BlakBarr are no longer EvilChips.
- RedSun and BlueMoon can no longer increase in attack power.
- BugCharg can no longer increase the number of hits by the number of passing turns. It now will always shoot 5 times.
- DeltaRay no longer requires inputs.